Life Through a Lens

2020 ◽  
pp. 45-62
Author(s):  
Paul Bullock
Keyword(s):  

This chapter looks at the role of cinematic fantasy and how it shapes the audience’s views of reality. First, it explores Steven Spielberg’s relationship with his audience. It explains that prior to Jurassic Park he had often spoken of his determination to please audiences and build films that drew them into the film world. It offers up examples and autobiographical detail to examine this claim and then details some of the key cinematic techniques he used to achieve it, the most notable of which is The Spielberg Face. As his career progressed, however, Spielberg grew frustrated by these techniques and by the time he was working on Jurassic Park, he was eager to alter his approach. The chapter concludes by investigating how the theme park location of Jurassic Park offered Spielberg the perfect opportunity to critique these techniques (and by extension both his career and cinema as a whole) and ultimately find a new way to explore his relationship with his audience.

2007 ◽  
Vol 46 (2) ◽  
pp. 183-194 ◽  
Author(s):  
Chung-Hsien Lin ◽  
Duarte B. Morais ◽  
Deborah L. Kerstetter ◽  
Jing-Shoung Hou
Keyword(s):  

REPRESENTAMEN ◽  
2019 ◽  
Vol 5 (1) ◽  
Author(s):  
Alfia Retna Windriati ◽  
Arief Darmawan ◽  
Mohammad Insan Romadhan

Surabaya had a tourism industry sector that people was often known as Kenjeran Park Surabaya.Kenjeran Park was a potential tourism industry, because there was also a culinary tour thatsupportedpeople in spending holiday with their family. In 2017 in Kenjeran Park there is a newtheme park called Atlantis Land Surabaya.The researcher was interested in researching this researchbecause wanted to know the role of public relations Atlantis Land as a relatively new theme park inSurabaya to build its image and become an icon in Kenjeran Park’s.The literature review used is thepublic relations management process. This research used a qualitative approach and uses descriptivetypes of research. The results of this study indicated that there were some stages in the process ofKenjeran Park’s image formation, one of which was doing promotion that had a purpose to introducepublic about Atlantis Land Surabaya.Keywords: Role of Public Relations, Image, Atlantis Land


2007 ◽  
Vol 46 (2) ◽  
pp. 183-194 ◽  
Author(s):  
Chung-Hsien Lin ◽  
Duarte B. Morais ◽  
Deborah L. Kerstetter ◽  
Jing-Shoung Hou
Keyword(s):  

2008 ◽  
Vol 55 (2) ◽  
pp. 128-139
Author(s):  
Gabriel Ignacio Barreneche
Keyword(s):  

Jurnal Common ◽  
2019 ◽  
Vol 3 (1) ◽  
pp. 81-93
Author(s):  
Nahemia Audrian

Interaksi manusia dengan hewan telah menjadi fenomena yang selalu terjadi selama berabad-abad.   Salah satu hewan yang memiliki kapabilitas kecerdasan tinggi dalam berkomunikasi ialah lumba-lumba. Lumba-Lumba ialah salah satu mamalia laut yang sering di pertunjukan di berbagai wahana wisata, sirkus, hiburan, juga penelitian maupun pengobatan. Keterlibatan lumba-lumba ini tidak terlepas dari peran pelatih yang selalu berinteraksi dalam melatih lumba-lumba.  Penelitian ini bertujuan untuk mengetahui makna pengalaman pelatih dalam berinteraksi dengan lumba-lumba dalam pertunjukan “Dolphin Show” di Ocean Dream Samudra – Ancol. Pemaknaan nilai-nilai hidup dalam pengimplikasian jenis komunikasi yang diterapkan pelatih dalam metode pelatihan menjadi dasar pembahasan. Peneltian dilakukan di dolphinarium Ocean Dream Samudera – Taman Impian Jaya Ancol.  Penelitian ini menggunakan pendekatan fenomenologi interpretatif dengan pendekatan model Collaizi (1978) sebagai teknik analisis data beserta triangulasi sumber data. Interaksi antar pelatih dan lumba-lumba didasarkan oleh rasa cinta pada hewan yang didukung oleh penggunaan jenis komunikasi seperti verbal, gestur, objek, peluit ultrasonik, fokus tatapan mata, dan bahasa telepati. Interaksi didukung juga oleh perubahan makna simbol, proses konsisten disiplin dan pemberian reward dalam proses latihan. Kesalahan berinteraksi yang terjadi saat pertunjukan ditutupi oleh kemahiran pelatih dalam improvisasi acting. Koneksi yang terjalin antar pelatih dan lumba-lumba memungkinkan komunikasi antar manusia dan hewan dapat terjadi.   Abstract Human - animal interaction has always been a phenomenon throughout hundreds of years. One of the cleverest animal species that have high inteligence capability in communication are dolphins. Dolphins are one of the cetacean group that often being shown in various places such as theme park, circus, entertainment, research and also medication centre. This involvement of dolphins usually attached with the role of trainers that always interact while training those dolphins. This research aimed to discover the meaning of trainers and dolphins’ interaction experience in “Dolphin Show” Ocean Dream Samudra – Ancol. The meaning of life value in implicating communication aspects used by trainers becoming analysis foundation. This research was held in Ocean Dream Samudra – Taman Impian Jaya Ancol. This research uses Collaizi’s (1978) model as data analysis techniques and the triangulation sources of data. Interaction between trainers and dolphins is based on the feeling of love for animals in which supported by incorporating communication aspects such as verbal, gesture, objects, ultrasonic whistle, focus in eye sight, and telepathy. The changes in meaning produced by symbol and the consistency, discipline and reward management in training also support the interaction process. Miss comunication that occur during shows, covered by the ability of acting improvisation. The connection between trainers and dolphins enabling communication between human and animals.


2016 ◽  
Vol 22 ◽  
Author(s):  
Carissa Ann Baker

This article describes and interprets fan activities within the theme park space related to a particular fan object. It examines an evolving paradigm wherein the role of theme park visitors is changed. Rather than being perceived as observers of spectacles, they can participate and interact with the environment in new ways. An example of this is Sorcerers of the Magic Kingdom (2012), an interactive role-playing quest and collector card game at Disney's Magic Kingdom Park in Florida. Fans participate in a variety of practices that have dynamically redefined theme park activities. Together, management, designers, and fans have cocreated and reconstructed the theme park experience as one of exploration and participation. Despite multiple levels of control, fans will likewise persist in engagement with activities (in park and online) that help shape and interrogate the theme park space.


The Winners ◽  
2012 ◽  
Vol 13 (2) ◽  
pp. 115
Author(s):  
Dwi Efrarin Purnamadita ◽  
Dian Tauriana

Dunia Fantasi (Dufan) located in Taman Impian Jaya Ancol is one leading recreational unit with specific characteristics as a theme park. A research was done towards with service quality and implementation of experiential marketing applied in Dufan using path analysis. Experiential marketing was studied to have a direct effect, positive and significant impact on customer attitude variables. The basic objective of this research is to determine the effect of service quality and implementation of experiential marketing to customer attitude and its impact on customer intention of Dufan. Data collection was conducted through questionnaire given to Dufan visitors. From the results of data analysis we found that service quality has not significantly influenced customer’s attitude. The study revealed that the direct effect between experiential marketing and customer intention is 'strong’. As a subsequent finding, service quality has not given a significant effect on customer intention. However, experiential marketing was found having an indirect influence on customer intention mediated by attitude, in which the results of the study suggested that the indirect effect is 'strong'. Eventually, customer attitude has a direct positive and significant impact on customer intention variables. The direct influence of customer attitude to customer intention in Fantasy World,was 'strong'.


JAMA ◽  
1966 ◽  
Vol 195 (12) ◽  
pp. 1005-1009 ◽  
Author(s):  
D. J. Fernbach
Keyword(s):  

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