Pervasive Pedagogy

Author(s):  
Maury Elizabeth Brown ◽  
Daniel L. Hocutt

Cloud-based services designed for educational use, like Google Apps for Education (GAFE), afford deeply collaborative activities across multiple applications. Through primary research, the authors discovered that cloud-based technologies such as GAFE and Google Drive afford new opportunities for collaborative cross-platform composing and student engagement. These affordances require new pedagogies to transform these potentialities into practice, as well as a reexamination of contemporary theory of computers and composition. The authors' journey implementing Google Drive as a composing and communication environment required continually remediating content, relationships, practices, and their own identities as they interacted with students in the cloud. This chapter addresses how GAFE and Google Drive engage students in the composition classroom, redefine and transform pedagogical and curricular concepts, and improve students' experience and learning.

2020 ◽  
Vol 36 (3) ◽  
pp. 132-146
Author(s):  
Raúl Pérez-López ◽  
Raquel Gurrea-Sarasa ◽  
Carolina Herrando ◽  
María José Martín-De Hoyos ◽  
Victoria Bordonaba-Juste ◽  
...  

Twitter is a microblog that allows users to interact about a topic in online discussion. This makes it an interesting interactive tool with possibilities to increase student engagement and learning performance through active collaboration in an informal learning environment. However, few articles take a quantitative approach to investigate the creation of student engagement using this social networking site. To address this gap, we propose a series of activities conducted through Twitter to analyse the engagement generation process in a sample of 110 students in the first year of a business and administration degree at a large Spanish university. The results show that the engagement process is created through active collaborative learning and enjoyment, and that engaged students are more satisfied with the activity and perceive greater learning performance. This leads us to recommend teachers to encourage active and collaborative activities to make students more engaged and satisfied, and improve their performance.


Author(s):  
Pingyu Jiang ◽  
Wei Cao ◽  
Qiqi Zhu ◽  
Yingbin Fu ◽  
Feng Jia

This paper deals with an approach to the modes and methods of using hand-held computing devices in industry. The basic concepts and cross-platform computing models related to the hand-held computing devices are described firstly. Then three key and fundamental enabling technologies, including sampling real-time data, implementing interoperations with different database, and supporting collaborative activities, are presented in detail so as to use such mobile devices for potential industrial applications. Thirdly, five typical cases of using hand-held computing devices in design, manufacturing and logistic are studied in depth. Through analyzing and discussing the cases, four viewpoints are put forward: (1) using hand-held computing devices to supporting industrial activities is feasible; (2) hand-held computing devices play an important role in collecting, querying, scanning and simply processing data; (3) integrating hand-held computing devices with desktop computing devices together is needed if a huge number of data are involved in industrial applications; (4) hand-held computing devices will be used more widely and deeply in the future.


Author(s):  
Joshua Reid ◽  
Zübeyde Demet KIRBULUT GUNES ◽  
Shaghayegh Fateh ◽  
Adan Fatima ◽  
Michael Macrie-Shuck ◽  
...  

Several studies have highlighted the positive effects that active learning may have on student engagement and performance. However, the influence of active learning strategies is mediated by several factors, including...


2016 ◽  
Vol 9 ◽  
Author(s):  
Carolyn Mamchur ◽  
Marco Espinoza

This investigation is concerned with student ‘engagement’ in online learning. For the purpose of this study, the concept of ‘engagement’ is defined as ‘meaningful participation’. While ‘participation’ can be demonstrated through quantifiable means, it is far more arduous to demonstrate ‘meaningfulness’. To overcome this challenge, the study focused on specific forms of locutions, using the methodology of ‘language-game’ analysis. This form of analysis is epistemologically grounded on two theoretical traditions: Philosophy of Language and hermeneutic phenomenology. The primary research objective of this investigation was to examine all aspects of the language- games, see what is most prominent, what is least prominent, determine where this occurs, and suggest where the course might be improved. The study found that the highest level of activity were interactions that drew on readings and personal experience.


2014 ◽  
Vol 23 (3) ◽  
pp. 132-139 ◽  
Author(s):  
Lauren Zubow ◽  
Richard Hurtig

Children with Rett Syndrome (RS) are reported to use multiple modalities to communicate although their intentionality is often questioned (Bartolotta, Zipp, Simpkins, & Glazewski, 2011; Hetzroni & Rubin, 2006; Sigafoos et al., 2000; Sigafoos, Woodyatt, Tuckeer, Roberts-Pennell, & Pittendreigh, 2000). This paper will present results of a study analyzing the unconventional vocalizations of a child with RS. The primary research question addresses the ability of familiar and unfamiliar listeners to interpret unconventional vocalizations as “yes” or “no” responses. This paper will also address the acoustic analysis and perceptual judgments of these vocalizations. Pre-recorded isolated vocalizations of “yes” and “no” were presented to 5 listeners (mother, father, 1 unfamiliar, and 2 familiar clinicians) and the listeners were asked to rate the vocalizations as either “yes” or “no.” The ratings were compared to the original identification made by the child's mother during the face-to-face interaction from which the samples were drawn. Findings of this study suggest, in this case, the child's vocalizations were intentional and could be interpreted by familiar and unfamiliar listeners as either “yes” or “no” without contextual or visual cues. The results suggest that communication partners should be trained to attend to eye-gaze and vocalizations to ensure the child's intended choice is accurately understood.


2014 ◽  
Author(s):  
Joan Bihun ◽  
Katie Cochran ◽  
Chelsea Honea ◽  
Michelle Klein ◽  
Lisa Pringle ◽  
...  

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