Experimental Actions With Conceptual Objects

In the previous Chapter, we described the direction of decreasing the differences between interactions of a human with natural and computer environments. The basic feature of this direction is to create appropriate conditions for the real-time intertwining of both types of interactions in designer's activity. In this Chapter, we pay our attention to such kind of designer's activity as solving the project tasks at the conceptual stage of designing. We consider these tasks as a dynamic system described as a project theory of a substantially evolutionary type. Such position leads to useful inheritances from the scientific practice. The basic inheritances are the becoming of the theory of the project and applying the thought experiments. The becoming of the theory is coordinated with the use of the stepwise refinement (based on question-answer analysis) and design thinking in their applications to the solving the project tasks. Conceptual experiments are considered as means for verifying the theory constructs.

2015 ◽  
Vol 51 (7) ◽  
pp. 5128-5144 ◽  
Author(s):  
Wei Si ◽  
Weimin Bao ◽  
Hoshin V. Gupta

2015 ◽  
Author(s):  
Gopal Athani ◽  
Srinivasa Raju Gavarraju ◽  
Shashi Kulkarni ◽  
Ramakrishna Koduru ◽  
Kapil Dongare ◽  
...  

2014 ◽  
Vol 989-994 ◽  
pp. 5520-5523 ◽  
Author(s):  
Zhi Ping Peng

The networking technology in warehouse management can be automated cargo management, operations and real-time access to inventory. Application networking technology greatly reduces the workload of warehouse management and unnecessary losses. Through the intelligent management of the goods, but also improve the utilization of warehouse space, to enable enterprises to understand the real-time inventory, thereby reducing inventory costs, improve the accuracy of inventory management.


Author(s):  
Ratna Ekawati ◽  
Yandra Arkeman ◽  
Suprihatin Suprihatin ◽  
Titi Candra Sunarti

Today's modern supply chain represents a complex and real-time, organization, resource, activity, information, and data source that is involved in the distribution of products and services ranging from upstream to downstream of the supply chain. In the past 4.0 supply chain technology was not just a linear business function, but as the center of the main process of ecosystems that are in a blind spot chained by value. With information as a foundation in the decision-making process so that information can create integrated and efficiently coordinated supply chains. So that it can show continuity from planning to production, inventory, quality, and price control in each chain. An inefficient distribution that results in mistrust among stakeholders, because it has an impact on the decline and loss of value chain in quality and quantity. Integrity problems from the data collected were found in this study. These findings include the identification of various stakeholders, including farmers, importers to customers, and regulators, as well as their needs, which will be described through the use case, and BPMN. The results obtained are that the main actors (stakeholders) of the system are divided into farmers, importers, processing factories, headquarters, hauling services, and markets (customers) in the distribution of product information flow systems. Suggests tracking and tracing based on real-time data flow of product information coming from each actor in the sugar supply chain that is equipped with an accurate data distribution information support system.


In the real-time design, conceptual solving any new task is impossible without analytical reasoning of designers who interact with natural experience and its models among which important place occupies models of precedents. Moreover, the work with new tasks is a source of such useful models. The quality of applied reasoning essentially depends on the constructive use of appropriate language and its effective models. In the version of conceptual activity described in this book, the use of language means is realized as an ontological support of design thinking that is aimed at solving a new task and creating a model of corresponding precedent. The ontological support provides controlled using the lexis, extracting the questions for managing the analysis, revealing the cause-and effects regularities and achieving the sufficient understanding. Designers fulfill all these actions in interactions with the project ontology that can be developed by manual or programmed way in work with the task.


2019 ◽  
Vol 55 (9) ◽  
pp. 7493-7519 ◽  
Author(s):  
Wei Si ◽  
Hoshin V. Gupta ◽  
Weimin Bao ◽  
Peng Jiang ◽  
Wenzhuo Wang

1993 ◽  
Vol 115 (1) ◽  
pp. 193-196
Author(s):  
S. S. Garimella ◽  
K. Srinivasan

Real-time state estimation of a linear dynamic system using an observer, in the presence of modeling errors in the system model used by the observer and uncertainty in the initial system states, is considered here. A guideline for designing observers for multioutput systems is established, based on an expression for an upper bound on the norm of the state estimation error derived in this paper. An example is presented to illustrate the usefulness of this guideline.


2016 ◽  
Vol 65 (3) ◽  
pp. 834-846 ◽  
Author(s):  
Amir Aminifar ◽  
Enrico Bini ◽  
Petru Eles ◽  
Zebo Peng

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