Developing a Mobile Learning Platform for a Professional Environment

2009 ◽  
pp. 273-300 ◽  
Author(s):  
Ana Dzartevska

This chapter describes some conceptual and practical issues in the development of a professional mobile learning system. The main focus of the chapter is the implementation of a mobile learning solution for the requirements of a specific working environment. The study proposes a conceptual framework for mobile learning applications, based on multiple studies of mobile learning design requirements, and uses it as a design tool for the development of the new system based on situated learning in the workplace. This approach is illustrated through the development life cycle of a prototype mobile learning solution. Finally, the chapter reviews and evaluates the success of the prototype and the utility of the framework as a design tool, identifies potential issues and outlines ideas for further development and research.

2013 ◽  
Vol 347-350 ◽  
pp. 2223-2227
Author(s):  
Xian Ying Huang ◽  
Qiong Cao

The rapid development of mobile technology has brought the change of learning. Mobile learning refers to a new kind of learning for the use of wireless communication technologies and mobile equipments to obtain the educational information, resources, and services. The framework of mobile learning system using wireless communication technology is proposed, a mobile learning support system with multiple wireless terminals is implemented which customs communication protocol to communicate with each other and uses multi-threading technology. The server push learning content to the terminal, learners receive information or to send information to the server through wireless terminal, to feedback information and interaction, and server processes terminal information, data analysis, and then sent to the learner. The system can be applied to a variety of mobile learning occasions, the application shows that the effect of the system effectively reduce the learning environment, and to increase the participation and interest of the learner, improve learning efficiency and learning outcomes.


2014 ◽  
Vol 687-691 ◽  
pp. 2929-2932
Author(s):  
Yin Lei ◽  
Jia Hong Zhong

In the mobile Internet era, in order to learn whenever and wherever possible, we design a mobile learning system based on Android platform. With the key technologies introduced, we design the overall architecture, structure layer and system flow of the mobile learning system, and further design some function modules.


Author(s):  
Xin Zhang ◽  
Jingxuan Bi

With the development of mobile Internet technology and the advent of the information age, people's demand for mobile learning is growing and the studies on mobile English learning platform are also drawing more and more attention. In this article, firstly, the background of mobile learning is introduced and a Conversation-Activity-Distribution theoretical model, CAD, is proposed with activity theory, situation cognition theory and distributed cognition theory as the cognitive basis. Then, the students’ demand and expectations for implementation, function and content of the mobile learning system are learned by the combination of experiential researches and questionnaire surveys. A model of college English mobile learning system is proposed based on the CAD model, the overall structure of the model is discussed and its various functional modules introduced. With vocabulary learning as case design, the process design, function design and adaptive design of the system are introduced and the functional interface to the system demonstrated. Theoretically, this article enriches the theoretical basis of mobile learning and improves the methods of mobile learning system. Practically, through the studies on related learning theories, it puts forward a CAD theoretical model and carries out the case study on English vocabulary, which are conducive to the popularization of mobile learning in English learning and the improvement of teaching quality.


2014 ◽  
Vol 989-994 ◽  
pp. 4157-4160
Author(s):  
Hai Yun Lin ◽  
Yu Jiao Wang

By analyzing mobile learning application mode of 4G network, combining with the technical characteristics of 4G network , a mobile learning system based on 4G was proposed. We described the architecture of system and found a solution to the flexibility question of multimedia service development in mobile learning.


Author(s):  
Na Wei ◽  
ZhongWu Li

Mobile learning applications enable people to spend fragmented time to improve their knowledge and competitiveness. Enterprises aim to design innovative applications and create a new learning mode for the public, and the open innovation strategies may help companies achieve their goals. In the current study, the English learning application “LAIX” was investigated, and an online survey was used to obtain data from 289 university students in Guangzhou. This study combines the technology acceptance model (TAM) with flow theory (FT), investigating the psychological experience factors and the system characteristics that influence users’ behavior intentions. The exploration of perceptual variables will promote the establishment of an open innovation model of mobile learning applications. The aim of the study was to establish a theoretical framework to more deeply explore users’ intentions in mobile learning applications. Structural equation modeling (SEM) was used to help measure the relationship between variables and determine the model fit. This research reveals that telepresence is the most important variable that impacts user intentions to use mobile learning applications. In addition, the mediating effect of the flow experience was tested. Telepresence and interactivity indirectly influence behavioral intention through the variable “flow”. Users appear to be more concerned with the flow experience, which shows the highest correlation with intention to use the application. This study may assist companies to innovate system characteristics and improve customers’ user experience, for instance, by integrating virtual reality (VR) technology into the mobile learning system to improve their open innovation level and market popularity.


2011 ◽  
Vol 271-273 ◽  
pp. 1160-1163
Author(s):  
Yan Xin Hu

Introduced the mobile learning content, analyzed the basic features of mobile learning, designed mobile leaening system based on campus, and each function module of mobile learning system.


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