Designing Purposeful Student Interactions to Advance Synchronous Learning Experiences

Author(s):  
Courtney K. Baker ◽  
Margret Hjalmarson

This article brings together the results of a self-study conducted by two instructors of the same course for mathematics teacher leaders in a synchronous online learning environment using the videoconferencing tool Blackboard Collaborate. The combined self-study focused on the authors' instructional decision-making and on their use of scaffolded discourse to create a collaborative learning environment for teacher leaders in mathematics education. Findings indicate that two specific interactions were emphasized to highlight student engagement within the course: student-student interactions and student-content interactions. Results challenge the perception of participation as engagement and suggest the value of creating purposefully planned learning opportunities to engage students in online synchronous learning.

Author(s):  
Courtney K. Baker ◽  
Margret Hjalmarson

This article brings together the results of a self-study conducted by two instructors of the same course for mathematics teacher leaders in a synchronous online learning environment using the videoconferencing tool Blackboard Collaborate. The combined self-study focused on the authors' instructional decision-making and on their use of scaffolded discourse to create a collaborative learning environment for teacher leaders in mathematics education. Findings indicate that two specific interactions were emphasized to highlight student engagement within the course: student-student interactions and student-content interactions. Results challenge the perception of participation as engagement and suggest the value of creating purposefully planned learning opportunities to engage students in online synchronous learning.


2013 ◽  
Vol 6 (11) ◽  
Author(s):  
Karsten Gynther ◽  
Ove Christensen ◽  
Rasmus Jørnø

Synkrone online læringsmiljøer muliggør realisering af en didaktisk praksis, der synkront kobler forskellige kontekster. Forskning i og udvikling af didaktiske principper, som kan guide uddannelsesudviklere og undervisere i deres arbejde med at udvikle didaktiske designs for synkrone læringsmiljøer, er imidlertid kun i sin spæde vorden. I denne artikel introduceres til et overordnet designframework for synkrone onlinelæringsmiljøer samt en række konkrete didaktiske principper, som eksemplificeres med en række designeksempler. Det overordnede framework rummer tre dimensioner i et didaktisk design for synkrone læringsmiljøer, der i kort form kan præsenteres som: a) simulering af tilstedeværelsesundervisning, b) remediering af tilstedeværelsesundervisning og c) innovativ transformation af tilstedeværelsesundervisning.Abstract in EnglishSynchronous online learning environments allow the realization of a didactic practice that creates contextual couplings. Research and development of didactic principles to guide teachers and developers of education in developing designs for synchronous learning environments is however still in its infancy. This article introduces a series of new conceptual tools and didactical principles for online learning environment and includes a general design framework for synchronous online learning environments and concrete didactic principles exemplified through a set of design examples. The framework outlines three dimensions of a didactic design: a) simulation of face-to-face teaching, b) remediation of face-to-face teaching and c) innovative transformation of face-to-face teaching.


2011 ◽  
Vol 4 (12) ◽  
Author(s):  
Jane Korey ◽  
Kim Rheinlander ◽  
Dorothy Wallace

Dartmouth College mathematicians have developed a free online calculus course called "Open Calculus." Open Calculus is an exportable distance-learning/self-study environment for learning calculus including written text, nearly 4000 online homework problems and instructional videos. The paper recounts the evaluation of course elements since 2000 in two experimental/control course situations involving nearly 300 students.


Author(s):  
Liz Bacon ◽  
Lachlan M MacKinnon ◽  
Avgoustinos Flippoupolitis ◽  
David Kananda

This article describes the design and development of an online immersive learning environment focused on enhancing the general public's awareness of, and preparation for, crisis situations. This research has sought to answer the question “Is it possible to develop a timeline based immersive and engaging training environment for mass self-study education in crisis preparedness?” The system developed is based on the Pandora+ training environment and integrates original collaborative European research work carried out on eLearning and Crisis Management over the last ten years. The research reported here not only describes the design of the Pandora+ training environment but also the outputs from a pilot trial in Lisbon run by the POP-ALERT EU FP7 project. Where appropriate, the results were also compared to those from a large EU survey on crisis preparedness and attitudes, also undertaken within POP-ALERT. The results of this article have resulted in an original and innovative system that has significant potential to transform the education of the public in disaster preparedness.


Author(s):  
E. Muuro Maina ◽  
Peter W. Wagacha ◽  
Robert O. Oboko

Online collaborative learning provides new opportunities for student collaboration in an online learning environment and at the same time spawns new challenges for teachers supporting group work. With the current Course Management Systems (CMS) such as Moodle, technology has provided online tools that include discussions forums, chat rooms, e-mails, newsgroups, workshops, etc. These tools provide a collaborative learning environment. To include constructivist learning in an online learning environment is a good collaborative strategy that is necessary since it engages learners in learning activities through interaction with their peers and teacher. A good collaborative strategy in an e-learning environment must primarily ensure that the expected interaction occurs in line with the learning mechanism being employed. This cannot merely be met by offering a set of collaborative software tools alone. It also requires the instructors' support. As the number of students studying online continues to increase, there is need to develop models that can improve online collaborative learning with minimal involvement of the instructor because the instructor might not be able to cope with increased number of students. To address this need, this chapter discusses a novel model for improving online collaborative learning that uses Machine Learning (ML) techniques.


Author(s):  
Juley McGourty ◽  
Angelica Risquez

On-line environments have been incorporated in the Distance learning programmes of the International Equine Institute (IEI) in order to address concerns about streamlining assessment turn-around, distance student attendance at tutorials, providing more detailed and quicker assignment feedback, student peer interaction, student to tutor1 interaction and, of course, student support. The overriding concern was to provide a more flexible, active learning environment to develop and enhance learning opportunities while, concurrently, integrating more closely the learning activities of the student with the University of Limerick (UL) community. The impetus, therefore, was to make studies convenient and attractive to the location of the distance student, while maintaining educational quality through the provision of pedagogical innovations and at the same time providing a social and interactive environment to support the distance student. In so doing, the IEI uses the collaborative learning environment (CLE) Sakai (www.Sakaiproject.org) to support the distance student and also utilises Adobe Connect Pro™ to deliver on-line synchronous desktop-to-desktop tutorials. This chapter outlines aspects drawn from our experiences with the on-line support and delivery of distance learning programmes. Throughout, various recommendations on enhancing the experiences for students are also presented.


2015 ◽  
Vol 12 (1) ◽  
pp. 15-27 ◽  
Author(s):  
Ilene Ringler ◽  
◽  
Carol Schubert ◽  
Jack Deem ◽  
Jimmie Flores ◽  
...  

Sign in / Sign up

Export Citation Format

Share Document