scholarly journals Industry’s perception of the relevance of software development education

Author(s):  
Janet Liebenberg ◽  
Magda Huisman ◽  
Elsa Mentz

It is widely acknowledged that there is a shortage of software developers, not only in South Africa, but also worldwide. Despite reports, in mostly quantitative studies, of a gap between the industry needs and software development education, the view the industry has of the new graduates and the problems, challenges and solutions in respect of software development education has not been explored in detail. This article reports on a mixed methods study of the relevance of software development education from the perspective of the industry. The analysis reveals some interesting views held by the industry, as well as by the different generations on their new recruits and the problems and challenges that are faced. The following solutions to the problems are suggested: teamwork; projects and experience; work-integrated-learning and mentoring; technical and soft skills; keeping up to date; career guidance; introspection; and generational awareness.

2015 ◽  
Vol 29 (3) ◽  
pp. 221-235 ◽  
Author(s):  
Janet Liebenberg ◽  
Magda Huisman ◽  
Elsa Mentz

There is a shortage of software developers with the right skills and knowledge, not only in South Africa but worldwide. Despite reports of a gap between industry needs and software education, the gap has mostly been explored in developed countries and in quantitative studies. This paper reports on a mixed methods study of the perceptions of professional software developers regarding what topics they learned from their formal education and the importance of these topics to their actual work. The analysis suggests that there is a gap between software development education and workplace practice and recommendations for software development education are made.


2018 ◽  
Vol 52 (2) ◽  
pp. 190-247 ◽  
Author(s):  
Arshad Ahmad ◽  
Chong Feng ◽  
Shi Ge ◽  
Abdallah Yousif

Purpose Software developers extensively use stack overflow (SO) for knowledge sharing on software development. Thus, software engineering researchers have started mining the structured/unstructured data present in certain software repositories including the Q&A software developer community SO, with the aim to improve software development. The purpose of this paper is show that how academics/practitioners can get benefit from the valuable user-generated content shared on various online social networks, specifically from Q&A community SO for software development. Design/methodology/approach A comprehensive literature review was conducted and 166 research papers on SO were categorized about software development from the inception of SO till June 2016. Findings Most of the studies revolve around a limited number of software development tasks; approximately 70 percent of the papers used millions of posts data, applied basic machine learning methods, and conducted investigations semi-automatically and quantitative studies. Thus, future research should focus on the overcoming existing identified challenges and gaps. Practical implications The work on SO is classified into two main categories; “SO design and usage” and “SO content applications.” These categories not only give insights to Q&A forum providers about the shortcomings in design and usage of such forums but also provide ways to overcome them in future. It also enables software developers to exploit such forums for the identified under-utilized tasks of software development. Originality/value The study is the first of its kind to explore the work on SO about software development and makes an original contribution by presenting a comprehensive review, design/usage shortcomings of Q&A sites, and future research challenges.


2015 ◽  
Vol 58 (4) ◽  
pp. 242-248 ◽  
Author(s):  
Janet Liebenberg ◽  
Magda Huisman ◽  
Elsa Mentz

10.28945/4553 ◽  
2020 ◽  
Vol 19 ◽  
pp. 339-365
Author(s):  
Yasar Guneri Sahin ◽  
Ufuk Celikkan

Aim/Purpose: This paper investigates the gaps between industry and academia perceptions of information technology fields, such as computer science, software engineering, and computer engineering, and it identifies areas of asymmetry between curricula and industry expectations. The study mainly focuses on the skills required of IT professionals (graduated students) and on how higher education institutes equip students for industry. Background: Higher education institutes have several IT-related departments. However, it is not clear whether these departments have sufficient content to equip students with industry-related skills. Rapid advances mean that some curriculum topics are redundant before the end of a standard two- or four-year degree programs. Balancing the technical/non-technical skills and adjusting the curricula to better prepare the students for industry is a constant demand for higher education institutions. Several studies have demonstrated that a generic curriculum is inadequate to address current IT industry needs. Methodology: The study involved a comprehensive survey of IT professionals and companies using a Web-based questionnaire sent directly to individual companies, academics, and employers. 64 universities and 38 companies in 24 countries were represented by the 209 participants, of whom 99 were IT professionals, 72 academics, and 38 employers. Contribution: This paper is intended to guide academics in preparing dynamic curricula that can be easily adapted to current industry trends and technological developments, with content directly relevant to student’s careers. In addition, the results may identify the skills that students need to secure employment and the courses that will provide skills in line with current industry trends. Findings: The results indicate a lack of emphasis on personal and non-technical skills in undergraduate education compared to general computer science, software development, and coding courses. Employers’ and software experts’ responses emphasize that soft skills should not be ignored, and that, of these, analytical thinking and teamwork are the two most requested. Rather than a theoretical emphasis, courses should include hands-on projects. Rapid developments and innovations in information technologies demand that spiral and waterfall models are replaced with emerging software development models, such as Agile and Scrum development. Recommendations for Practitioners: A multidisciplinary approach should be taken to the teaching of soft skills, such as communication, ethics, leadership, and customer relations. Establishing multiple learning tracks in IT education would equip students with specialized knowledge and skills in IT. An effective communication channel should be established between students and industry. It is also important to reduce the distance between academics and students and to provide an interactive environment for technical discussions. Enterprise level computing and Framework use provide job market advantages. Recommendation for Researchers: Researchers and department heads, particularly those involved in curriculum design and accreditation, could use the results of this exemplary study to identify key topics for attention. Impact on Society: Changes of various degrees are required in the current curricula in many higher education institutions to better meet student needs. Societies and technology are dynamic in nature, and information technology-related curricula in higher education institutions should be equally dynamic. Future Research: Since technology (especially information technology) transforms and advances itself so rapidly, this study should be replicated t to investigate how these changes affect the gap between revised curricula and current industry expectations.


Author(s):  
Mariana Peixoto ◽  
Carla Silva ◽  
Ricarth Lima ◽  
João Araújo ◽  
Tony Gorschek ◽  
...  

Recent research has pointed out that software developers face difficulties to specify requirements for privacy-sensitive systems. To help addressing this issue, this paper presents a tool, called PCM Tool, that supports the Privacy Criteria Method (PCM) - an approach designed to guide the specification of privacy requirements in agile software development.


Author(s):  
Sebastian Baltes

AbstractAnalyzing and understanding software developers’ work habits and resulting needs is an essential prerequisite to improve software development practice. In our research, we utilize different qualitative and quantitative research methods to empirically investigate three underexplored aspects of software development: First, we analyze how software developers use sketches and diagrams in their daily work and derive requirements for better tool support. Then, we explore to what degree developers copy code from the popular online platform Stack Overflow without adhering to license requirements and motivate why this behavior may lead to legal issues for affected open source software projects. Finally, we describe a novel theory of software development expertise and identify factors fostering or hindering the formation of such expertise. Besides, we report on methodological implications of our research and present the open dataset SOTorrent, which supports researchers in analyzing the origin, evolution, and usage of content on Stack Overflow. The common goal for all studies we conducted was to better understand software developers’ work practices. Our findings support researchers and practitioners in making data-informed decisions when developing new tools or improving processes related to either the specific work habits we studied or expertise development in general.


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