Aspects regarding Bullying, Cyberbullying in the Future Work and Digital education

Author(s):  
Sorina Mihaela BĂLAN ◽  
Camelia STANCIU

Context: Digital education is the future of education? The COVID'19 pandemic has certainly affected everyone's lives. Our study started with conceptual definitions like Bullying, Workplace bullying, Cyberbullying. Methodology: Starting from the analysis of the lack of digital skills of trainers and beneficiaries with the help of the SELFIE tool, based on the Framework for digitally competent educational organizations the results are presented. In the first part we have the report with the answers of 87 teachers from Romania, Austria, Poland, Cyprus, Italy and Portugal at SELFIE Questionnaire for Teacher. In the second part we have analyses the answers of 26 leaders, 256 teachers and 1061 students at SELFIE Questionnaire-all levels from Romania and Italy. Contributions: The results of the questionnaires were analyzed and were the basis for writing a Future Work Manual, one Tool Kit and one Mobile App Future Word. How teachers and students will be prepared for the future is essential. Studies have shown that bullying and cyberbullying affect the health of victims. Future As bullying in the workplace or in the classroom is increasingly found in the virtual world in the form of cyberbullying, so are today's students, tomorrow's workers must cope with the changes in digital education.

2011 ◽  
pp. 1855-1879
Author(s):  
Carolyn McKinnell Jacobson

A virtual world is a computer-based simulated environment, usually modeled after the real world, accessed through an online interface, and inhabited by users in the form of avatars. The purpose of this chapter is to explore how these interactive, immersive environments are being used by a variety of organizations. Although various kinds of virtual worlds are introduced, this chapter focuses on the interactive 3-D virtual world of Second Life, describing its demographics and its features. Ways in which Second Life has been used by businesses, educational organizations, and political entities are then discussed. Legal issues associated with virtual worlds in general and Second Life in particular are raised. The chapter concludes with some ways this technology is expected to evolve in the future.


Author(s):  
Carolyn McKinnell Jacobson

A virtual world is a computer-based simulated environment, usually modeled after the real world, accessed through an online interface, and inhabited by users in the form of avatars. The purpose of this chapter is to explore how these interactive, immersive environments are being used by a variety of organizations. Although various kinds of virtual worlds are introduced, this chapter focuses on the interactive 3-D virtual world of Second Life, describing its demographics and its features. Ways in which Second Life has been used by businesses, educational organizations, and political entities are then discussed. Legal issues associated with virtual worlds in general and Second Life in particular are raised. The chapter concludes with some ways this technology is expected to evolve in the future.


Author(s):  
Saida Affouneh ◽  
Soheil Salha ◽  
Zuheir Khlaif

The shutdown of schools and universities due to the pandemic has impacted the global education system as well as Palestine's education system. The future of education is unpredictable now, but new features have emerged. The education system in Palestine responded to the pandemic in different ways, and the current experience in schools and universities with eLearning has two sides. One is bright and the other is dark. In this chapter the challenges that faced teachers and students will be discussed, and the best practices will be analyzed, according to the framework of eLearning developed by Khan. uture insights will be presented on reshaping education in the future under new morals, values, and quality standards.


2020 ◽  
pp. 161-168
Author(s):  
Annamaria De Santis ◽  
Claudia Bellini ◽  
Katia Sannicandro ◽  
Tommaso Minerva

Online exams organization increased during the Covid-2019 pandemic. E-proctoring tools represented one of the systems used to take tests and monitor students’ behaviour and integrity. Previous studies on the theme analysed the ease, technical issues and reliability of the system, students’ academic results and digital skills in using online tools, effect of proctored testing on anxiety and performances. The paper presents the results of the questionnaire administered to 541 students at University of Modena and Reggio Emilia to define how the use of e-proctoring systems for exams affects students’ perceptions about their performances and teachers’ role and impacts on concentration, attention, time management, anxiety, understanding, and motivation. The sample was predominantly divided into two equivalent groups in the answers: students who found positive elements in the experience, and students who saw the anxiety worsening using Smowl; students who were ready to use this tool with or without teachers also in the future, and students who found worrying the distance from the teacher. The exception to these results is students in Digital Education course degree who demonstrate greater confidence in proctored testing. The inquiry underlines teachers’ necessity to accurately design the exams and communicate with students in all teaching moments (include assessment).


2014 ◽  
pp. 889-915
Author(s):  
Anna Abakunkova

The article examines the state of the Holocaust historiography in Ukraine for the period of 2010 – beginning of 2014. The review analyzes activities of major research and educational organizations in Ukraine which have significant part of projects devoted to the Holocaust; main publications and discussions on the Holocaust in Ukraine, including publications of Ukrainian authors in academic European and American journals. The article illustrates contemporary tendencies and conditions of the Holocaust Studies in Ukraine, defines major problems and shows perspectives of the future development of the Holocaust historiography in Ukraine.


1997 ◽  
Vol 113 (12) ◽  
pp. 986-988
Author(s):  
Shozo MIZOGUCHI
Keyword(s):  

2019 ◽  
Vol 19 (1) ◽  
pp. 10-14
Author(s):  
Ryan Scott ◽  
Malcolm Le Lievre

Purpose The purpose of this paper is to explore insights methodology and technology by using behavioral to create a mind-set change in the way people work, especially in the age of artificial intelligence (AI). Design/methodology/approach The approach is to examine how AI is driving workplace change, introduce the idea that most organizations have untapped analytics, add the idea of what we know future work will look like and look at how greater, data-driven human behavioral insights will help prepare future human-to-human work and inform people’s work with and alongside AI. Findings Human (behavioral) intelligence will be an increasingly crucial part of behaviorally smart organizations, from hiring to placement to adaptation to team building, compliance and more. These human capability insights will, among other things, better prepare people and organizations for changing work roles, including working with and alongside AI and similar tech innovation. Research limitations/implications No doubt researchers across the private, public and nonprofit sectors will want to further study the nexus of human capability, behavioral insights technology and AI, but it is clear that such work is already underway and can prove even more valuable if adopted on a broader, deeper level. Practical implications Much “people data” inside organizations is currently not being harvested. Validated, scalable processes exist to mine that data and leverage it to help organizations of all types and sizes be ready for the future, particularly in regard to the marriage of human capability and AI. Social implications In terms of human capability and AI, individuals, teams, organizations, customers and other stakeholders will all benefit. The investment of time and other resources is minimal, but must include C-suite buy in. Originality/value Much exists on the softer aspects of the marriage of human capability and AI and other workplace advancements. What has been lacking – until now – is a 1) practical, 2) validated and 3) scalable behavioral insights tech form that quantifiably informs how people and AI will work in the future, especially side by side.


2021 ◽  
pp. 103530462110147
Author(s):  
Mark Dean ◽  
Al Rainnie ◽  
Jim Stanford ◽  
Dan Nahum

This article critically analyses the opportunities for Australia to revitalise its strategically important manufacturing sector in the wake of the COVID-19 pandemic. It considers Australia’s industry policy options on the basis of both advances in the theory of industrial policy and recent policy proposals in the Australian context. It draws on recent work from The Australia Institute’s Centre for Future Work examining the prospects for Australian manufacturing renewal in a post-COVID-19 economy, together with other recent work in political economy, economic geography and labour process theory critically evaluating the Fourth Industrial Revolution (i4.0) and its implications for the Australian economy. The aim of the article is to contribute to and further develop the debate about the future of government intervention in manufacturing and industry policy in Australia. Crucially, the argument links the future development of Australian manufacturing with a focus on renewable energy. JEL Codes: L50; L52; L78; O10; O13: O25; O44; P18; Q42


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