scholarly journals 3D MODELLING USING AERIAL OBLIQUE IMAGES WITH CLOSE RANGE UAV BASED DATA FOR SINGLE OBJECTS

Author(s):  
T. Orlik ◽  
E. B. Shechter ◽  
G. Kemper

Abstract. The request for 3D Data for the use of 3D city-models is increasing rapidly. More and more tools are able to deal with data of several sensors, out of video-streams, oblique camera setups with huge overlaps as well as terrestrial data. To achieve high accuracy of the data and a fast processing pipeline, a smart workflow has to be defined and established. However, mixed data sources are still a challenge especially if different sensors with an extremely different GSD are used. This abstracts demonstrates such a workflow, the processing pipeline and the challenges in a mixed data processing. Special calibration and co-calibrating procedures have been applied to get model in model solution managed to solve the dual task of 3D city mapping and cultural heritage conservation. Especially the sensor setup directly influences the geometric accuracy of the product. To do missions for 2–5 cm GSD, metric systems are indispensable while for non-metric applications also simple and cheaper sensors do their job. Besides the different data-sources and sensors, the way of capturing and the related projection is a critical issue. While the classical oblique imaging is a standardized airborne application, captures with UAVs are more like close range photogrammetry on the facades. The combination requests specific pre-processing and definition and transformation steps.

Author(s):  
E. Taccola ◽  
M. C. Parra ◽  
C. Ampolo

During the 2012–2013 excavations at the Sanctuary of Punta Stilo at Kaulonia, carried out by the University of Pisa and the Scuola Normale Superiore of Pisa, close range aerial and terrestrial photogrammetric surveys were tested for the first time. The aim of the test was to verify the accuracy of the site planimetry currently used, dating back also to a century ago. The 3D data obtained have allowed new data to be acquired for correcting and updating the mapping of the site.


Author(s):  
Juha Hyyppä ◽  
Lingli Zhu ◽  
Zhengjun Liu ◽  
Harri Kaartinen ◽  
Anttoni Jaakkola

Smartphones with larger screens, powerful processors, abundant memory, and an open operation system provide many possibilities for 3D city or photorealistic model applications. 3D city or photorealistic models can be used by the users to locate themselves in the 3D world, or they can be used as methods for visualizing the surrounding environment once a smartphone has already located the phone by other means, e.g. by using GNSS, and then to provide an interface in the form of a 3D model for the location-based services. In principle, 3D models can be also used for positioning purposes. For example, matching of images exported from the smartphone and then registering them in the existing 3D photorealistic world provides the position of the image capture. In that process, the central computer can do a similar image matching task when the users locate themselves interactively into the 3D world. As the benefits of 3D city models are obvious, this chapter demonstrates the technology used to provide photorealistic 3D city models and focus on 3D data acquisition and the methods available in 3D city modeling, and the development of 3D display technology for smartphone applications. Currently, global geoinformatic data providers, such as Google, Nokia (NAVTEQ), and TomTom (Tele Atlas), are expanding their products from 2D to 3D. This chapter is a presentation of a case study of 3D data acquisition, modeling and mapping, and visualization for a smartphone, including an example based on data collected by mobile laser scanning data from the Tapiola (Espoo, Finland) test field.


2019 ◽  
Vol 11 (12) ◽  
pp. 1471 ◽  
Author(s):  
Grazia Tucci ◽  
Antonio Gebbia ◽  
Alessandro Conti ◽  
Lidia Fiorini ◽  
Claudio Lubello

The monitoring and metric assessment of piles of natural or man-made materials plays a fundamental role in the production and management processes of multiple activities. Over time, the monitoring techniques have undergone an evolution linked to the progress of measure and data processing techniques; starting from classic topography to global navigation satellite system (GNSS) technologies up to the current survey systems like laser scanner and close-range photogrammetry. Last-generation 3D data management software allow for the processing of increasingly truer high-resolution 3D models. This study shows the results of a test for the monitoring and computing of stockpile volumes of material coming from the differentiated waste collection inserted in the recycling chain, performed by means of an unmanned aerial vehicle (UAV) photogrammetric survey and the generation of 3D models starting from point clouds. The test was carried out with two UAV flight sessions, with vertical and oblique camera configurations, and using a terrestrial laser scanner for measuring the ground control points and as ground truth for testing the two survey configurations. The computations of the volumes were carried out using two software and comparisons were made both with reference to the different survey configurations and to the computation software.


2020 ◽  
Vol 8 (3) ◽  
pp. 143-150
Author(s):  
Haqul Baramsyah ◽  
Less Rich

The digital single lens reflex (DSLR) cameras have been widely accepted to use in slope face photogrammetry rather than the expensive metric camera used for aerial photogrammetry. 3D models generated from digital photogrammetry can approach those generated from terrestrial laser scanning in term of scale and level of detail. It is cost effective and has equipment portability. This paper presents and discusses the applicability of close-range digital photogrammetry to produce 3D models of rock slope faces. Five experiments of image capturing method were conducted to capture the photographs as the input data for processing. As a consideration, the appropriate baseline lengths to capture the slope face to get better result are around 1/6 to 1/8 of target distance.  A fine quality of 3D model from data processing is obtained using strip method and convergent method with 80% overlapping in each photograph. A random camera positions with different distances from the slope face can also generate a good 3D model, however the entire target should be captured in each photograph. The accuracy of the models is generated by comparing the 3D models produced from photogrammetry with the 3D data obtained from laser scanner. The accuracy of 3D models is quite satisfactory with the mean error range from 0.008 to 0.018 m.


2016 ◽  
Vol 5 (3) ◽  
pp. 47-67 ◽  
Author(s):  
Rafika Hajji ◽  
Roland Billen

The need of 3D city models increases day by day. However, 3D modeling still faces some impediments to be generalized. Therefore, new solutions such as collaboration should be investigated. The paper presents a new vision of collaboration applied on 3D modeling through the definition of the concept of a 3D collaborative model. The paper highlights basic questions to be considered for the definition and the development of that model then argues the importance of reuse of 2D data as a promising solution to reconstruct 3D data and to upgrade to integrated 3D solutions in the future. This idea is supported by a case study, to demonstrate how 2D/2.5D data collected from different providers in Walloon region in Belgium can be integrated and reengineered to match the specifications of a 3D building model compatible with the CityGML standard.


2020 ◽  
Vol 12 (16) ◽  
pp. 2644 ◽  
Author(s):  
Susana Del Pozo ◽  
Pablo Rodríguez-Gonzálvez ◽  
David Hernández-López ◽  
Jorge Onrubia-Pintado ◽  
Diego Guerrero-Sevilla ◽  
...  

Close-range photogrammetry is a powerful and widely used technique for 3D reconstruction of archaeological environments, specifically when a high-level detail is required. This paper presents an innovative low-cost system that allows high quality and detailed reconstructions of indoor complex scenarios with unfavorable lighting conditions by means of close-range nadir and oblique images as an alternative to drone acquisitions for those places where the use of drones is limited or discouraged: (i) indoor scenarios in which both loss of GNSS signal and need of long exposure times occur, (ii) scenarios with risk of raising dust in suspension due to the proximity to the ground and (iii) complex scenarios with variability in the presence of nooks and vertical elements of different heights. The low-altitude aerial view reached with this system allows high-quality 3D documentation of complex scenarios helped by its ergonomic design, self-stability, lightness, and flexibility of handling. In addition, its interchangeable and remote-control support allows to board different sensors and perform both acquisitions that follow the ideal photogrammetric epipolar geometry but also acquisitions with geometry variations that favor a more complete and reliable reconstruction by avoiding occlusions. This versatile pole photogrammetry system has been successfully used to 3D reconstruct and document the “Cueva Pintada” archaeological site located in Gran Canaria (Spain), of approximately 5400 m2 with a Canon EOS 5D MARK II SLR digital camera. As final products: (i) a great quality photorealistic 3D model of 1.47 mm resolution and ±8.4 mm accuracy, (ii) detailed orthophotos of the main assets of the archaeological remains and (iii) a visor 3D with associated information on the structures, materials and plans of the site were obtained.


Author(s):  
S. Bakici ◽  
B. Erkek ◽  
E. Ayyildiz ◽  
L. Özmüş

The article 718 of the civil law saying “The ownership on property includes the air above and terrain layers below to an extent providing benefit. The structures, plants and sources are included in the content of this ownership reserving the legal restrictions” and the cadastre law no. 3402 envisage 3D Cadastre. <br><br> 3D data is required in order to perform 3D cadastre. To meet this requirement, oblique photogrammetry arises as the main data acquisition method. The data obtained by this method is used as base in 3D Cadastre and Land Administration activities. <br><br> 3D cadastre required in the context of land administration activities in Turkey demands high resolution aerial oblique images to be used in services such as real estate value assessment &amp; marketing in urban areas, urban planning, unlicensed construction monitoring &amp; city administration and making location data (national address data etc.) intelligent.


Author(s):  
A. Koukofikis ◽  
V. Coors ◽  
R. Gutbell

<p><strong>Abstract.</strong> The demand of serving large 3D spatial data, mainly of urban areas, reflects the need of hierarchical data structures for 3D data. During the last years the OGC community standard I3S (Indexed 3d Scene Layer, ESRI) and 3D Tiles (Analytical Graphics, Inc.) emerged in order to deal with this challenge. Conceptually, hierarchical structures for 3D data operate similarly to web map tiles, differing only in the implementation. Although 3D hierarchical formats can transmit arbitrary sized geospatial data, they are not interoperable with consuming/visualization technologies on the client. A series of prototype implementations focus on rendering of hierarchical organized massive 3D data in various web client technologies employing the 3D Portrayal Service. As a result, the user can query a scene via the 3D Portrayal Service by specifying a spatial region, rather than a specific resource via a URI. The result is delivered either using I3S or 3D Tiles as a data delivery format, depending on which data is available for the specified region. The client APIs are capable of rendering either the I3S or the 3D Tiles content.</p>


Author(s):  
L. Jurjević ◽  
M. Gašparović

Development of the technology in the area of the cameras, computers and algorithms for 3D the reconstruction of the objects from the images resulted in the increased popularity of the photogrammetry. Algorithms for the 3D model reconstruction are so advanced that almost anyone can make a 3D model of photographed object. The main goal of this paper is to examine the possibility of obtaining 3D data for the purposes of the close-range photogrammetry applications, based on the open source technologies. All steps of obtaining 3D point cloud are covered in this paper. Special attention is given to the camera calibration, for which two-step process of calibration is used. Both, presented algorithm and accuracy of the point cloud are tested by calculating the spatial difference between referent and produced point clouds. During algorithm testing, robustness and swiftness of obtaining 3D data is noted, and certainly usage of this and similar algorithms has a lot of potential in the real-time application. That is the reason why this research can find its application in the architecture, spatial planning, protection of cultural heritage, forensic, mechanical engineering, traffic management, medicine and other sciences.


Sign in / Sign up

Export Citation Format

Share Document