heritage visualization
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Heritage ◽  
2021 ◽  
Vol 4 (3) ◽  
pp. 2163-2182
Author(s):  
Elif Sarihan

The methodological approach of the study proposes an innovative yet adaptive way to define and preserve heritage sites and their elements. In the case study, the proposed methodology guides the design/planning research of heritage sites by linking the perceptual behaviour with the information of the built environment. Visibility is the tool to measure the level of exposure of specific urban elements from a particular perspective. While isovist analyses define visibility in the built environment, fields of view from the periphery of heritage sites are applied to calculate visible or invisible areas by the observer. The purpose of the current study is the evaluation of the identification of the elements to be protected, by modelling both the heritage environment and the heritage elements according to the visibility criteria. For this purpose, I illustrate my approach by using visibility analyses and Space syntax analysis in the case of the Sulukule neighbourhood, the leading renewal project, in Istanbul. This area used to have notably cultural–historical assets–historic land walls, the lifestyle of Roma people—but now the renovation works carried out in the Sulukule case study site have affected the identity of the “visible” and “known” space of the historic quarter.


Author(s):  
S. Günay

Abstract. Technological developments in architectural visualization and advancements in digital applications that uses Geographical Information Systems (GIS), Virtual Reality (VR) and Augmented Reality (AR) platforms allows integration of digital technologies in heritage visualization more than ever before. Particular advantage of the integration of these digital technologies could be seen in the lost architectural and urban heritage visualization. Since these buildings or historic towns do not exist or simply altered in a way that the historical aspects of these heritage places could not be captured anymore, these digital technologies generates a valuable platform in order to experience these non-existing buildings as they were many years ago.One of the major objectives of this research was to assess the contribution of recapturing lost architectural heritage for cross cultural understanding, place-identity and heritage relationship. In order to assess this research question, participants were selected as population exchange descendants of 1923, that took place between Turkey and Greece. As one of the primary port of deportation and as major cultural and economic centres of early 1920s, Izmir and Thessaloniki provided valuable research area with their similar historical developments that resulted by the loss of many heritage buildings. Accordingly interviews, focus group studies and participant observation has been performed with conservation decision makers and population exchange descendants by using various digital models of lost historic buildings from Izmir and Thessaloniki. This allowed a comparative analysis of the impact of the use of digital technologies as part of heritage visualization of lost buildings.This paper aims to discuss the significance of using various digital technologies while visualizing lost architectural heritage in the particular case of post-conflict societies.


2021 ◽  
Vol 14 ◽  
pp. 1-14
Author(s):  
Nasir Yusoff ◽  
Faruque Reza

Ethnic majority culture (i.e. Malay) has given much influence on the biological and psychosocial aspect of immigrants in Malaysia.  This study aims to examine the neuro-culture interaction among immigrants (historical and current immigrant) with regards to their emotional response towards Malay cultural heritage visualization.  The Event Related Potential technique was used to explore the neural activity of the mental and emotional processes in response to specific culture-related stimuli.  A modified oddball paradigm was applied in the presentation of the visual stimulus that was set-up in the e-prime program.  Significant neuro-culture interaction was observed in the temporal area (T6) of the brain which was consistent in P300 and N200 amplitude.  Current immigrants indicated significant lower P300 and N200 amplitudes, as compared to majority ethnicity (i.e. Malay).  Long- and short-term exposure to cultural environment has an important consequence in the psycho-biological system.


Leonardo ◽  
2020 ◽  
Vol 53 (4) ◽  
pp. 415-418
Author(s):  
Kit Devine

Heritage visualizations are works of the cultural imaginary and this paper examines the artwork Artistic License: VR Sydney Cove circa 1800, which foregrounds the interpretive nature of heritage visualization. It is a reimagining in VR of A View of Sydney Cove, New South Wales, 1804, a contemporaneous print of Sydney Cove. Existing in the liminal space between accuracy and authenticity it is both art object and heritage visualization. The dual nature of this work supports engagement with wider audiences, fostering and broadening debate at individual, institutional, academic and societal levels about the nature and role of heritage.


Author(s):  
K. Choromański ◽  
J. Łobodecki ◽  
K. Puchała ◽  
W. Ostrowski

<p><strong>Abstract.</strong> Immersive technologies like Virtual or Augmented Reality (VR/AR) are lately becoming more and more popular in wide range of scientific applications. These technologies provide the most immersive way to present spatial data such as point clouds or 3D models. This type of solutions also has significant potential for virtual presentation of cultural heritage. Combination of high-quality photogrammetric 3D models, virtual reality technologies and an advanced visualization engine may bring effect in the form of a nearly real-world experience which may be very useful in terms of popularization as well as research in the area of cultural heritage. In this paper we would like to present results of experimental approach to establish VR system for the Museum of King John III’s Palace at Wilanów in Warsaw, Poland.</p>


Author(s):  
Isidora Đurić ◽  
Ratko Obradović ◽  
Nebojša Ralević

This paper presents an overview of the use of Augmented Reality in the area of architecture and cultural heritage visualization. The subject of this research are objects that have significant cultural and historical values which, for different reasons, cannot be perceived in their real environment. Using two case-studies, the processes of 3D reconstruction, optimization and AR presentation of the reality models are described in detail. The 3D models are created by using photogrammetry and the AR visualization is performed by using an existing platform for the AR presentation. The aim of the paper is to emphasize the importance of incorporating photogrammetry and augmented reality for the visualization of different types of object features.


Author(s):  
Mitsuyoshi Yabe ◽  
Elizabeth Goins ◽  
Chris Jackson ◽  
David Halbstein ◽  
Shaun Foster ◽  
...  

Author(s):  
Rossana Damiano ◽  
Vincenzo Lombardo ◽  
Antonio Lieto ◽  
Davide Borra

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