perceptual image quality
Recently Published Documents


TOTAL DOCUMENTS

85
(FIVE YEARS 20)

H-INDEX

17
(FIVE YEARS 3)

2021 ◽  
Author(s):  
Juan Carlos Mier ◽  
Eddie Huang ◽  
Hossein Talebi ◽  
Feng Yang ◽  
Peyman Milanfar

Electronics ◽  
2021 ◽  
Vol 10 (16) ◽  
pp. 1896
Author(s):  
Jeong-Sik Kim ◽  
Won-Been Jeong ◽  
Byeong Hun An ◽  
Seung-Woo Lee

Here, we study a low-power technique for displays based on gaze tracking, called peripheral dimming. In this work, the threshold levels of the lightness reduction ratio (LRR), where people notice differences in brightness, depending on gaze positions and image brightness, are investigated. A psychophysical experiment with five gaze positions and three image brightness conditions is performed, and the estimated threshold levels are obtained. To investigate the significance of the differences between the threshold levels, the overlap method and the Bayesian estimation (BEST) analysis are performed. The analysis results show that the difference of the threshold levels depending on the conditions is insignificant. Thus, the proposed technique can operate with a constant LRR level, regardless of the gaze position or image brightness, while maintaining the perceptual image quality. In addition, the proposed technique reduces the power consumption of virtual reality (VR) displays by 12–14% on average. We believe that the peripheral dimming technique would contribute to reducing the power of the self-luminous displays used for VR headsets with an integrated eye tracker.


2021 ◽  
Vol 7 (8) ◽  
pp. 137
Author(s):  
Ikram Hussain ◽  
Oh-Jin Kwon

Currently available 360° cameras normally capture several images covering a scene in all directions around a shooting point. The captured images are spherical in nature and are mapped to a two-dimensional plane using various projection methods. Many projection formats have been proposed for 360° videos. However, standards for a quality assessment of 360° images are limited. In this paper, various projection formats are compared to explore the problem of distortion caused by a mapping operation, which has been a considerable challenge in recent approaches. The performances of various projection formats, including equi-rectangular, equal-area, cylindrical, cube-map, and their modified versions, are evaluated based on the conversion causing the least amount of distortion when the format is changed. The evaluation is conducted using sample images selected based on several attributes that determine the perceptual image quality. The evaluation results based on the objective quality metrics have proved that the hybrid equi-angular cube-map format is the most appropriate solution as a common format in 360° image services for where format conversions are frequently demanded. This study presents findings ranking these formats that are useful for identifying the best image format for a future standard.


2021 ◽  
Author(s):  
Manri Cheon ◽  
Sung-Jun Yoon ◽  
Byungyeon Kang ◽  
Junwoo Lee

2021 ◽  
Author(s):  
Jinjin Gu ◽  
Haoming Cai ◽  
Chao Dong ◽  
Jimmy S. Ren ◽  
Yu Qiao ◽  
...  

2021 ◽  
Author(s):  
I. Vazquez ◽  
S. Cutchin

360◦ photogrammetry captures the surrounding light from a central point. To process and transmit these types of images over the network to the end user, the most common approach is to project them onto a 2D image using the equirectangular projection to generate a 360◦ image. However, this projection introduces redundancy into the image, increasing storage and transmission requirements. To address this problem, the standard approach is to use compression algorithms, such as JPEG or PNG, but they do not take full advantage of the visual redundancy produced by the equirectangular projection. In this study of the 360SP dataset (a collection of Google Street View images), we analyze the redundancy in equirectangular images and show how it is structured across the image. Outcomes from our study will support the developing of spherical compression algorithms, improving the immersive experience of Virtual Reality users by reducing loading times and increasing the perceptual image quality.


Sign in / Sign up

Export Citation Format

Share Document