human motion recognition
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Author(s):  
Qiming Li ◽  
Lu Xu ◽  
Xiaoyan Yang

Pose estimation is the basis and key of human motion recognition. In the two-dimensional human pose estimation based on image, in order to reduce the adverse effects of mutual occlusion among multiple people and improve the accuracy of motion recognition, a structurally symmetrical two-dimensional multi-person pose estimation model combined with face detection is proposed in this paper. First, transfer learning is used to initialize each sub-branch network model. Then, MTCNN is used for face detection to predict the number of people in the image. According to the number of people, the image is input into the improved two-branch OpenPose network. What is more, the double judgment algorithm is proposed to correct the false detection of MTCNN. The experimental results show that compared with TensorPose, which is the latest improved method based on OpenPose, the Average Precision (AP) (Intersection over Union [Formula: see text]) on the validation set is 8.8 higher. Furthermore, compared with OpenPose, the mean AP ([Formula: see text]) is 1.7 higher on the validation set and is 1.3 higher on the Test-dev test set.


2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Zuo Wu

Human motion recognition has an important application value in scenarios such as intelligent monitoring and advanced human-computer interaction, and it is an important research direction in the field of computer vision. Traditional human motion recognition algorithms based on two-dimensional cameras are susceptible to changes in light intensity and texture. The advent of depth sensors, especially the Kinect series with good performance and low price released by Microsoft, enables extensive research based on depth information. However, to a large extent, the depth information has not overcome these problems based on two-dimensional images. This article introduces the research background and significance of human motion recognition technology based on depth information, introduces in detail the research methods of human motion recognition algorithms based on depth information at home and abroad, and analyzes their advantages and disadvantages. The public dataset is introduced. Then, based on the depth information, a method of human motion recognition is proposed and optimized. A moving human body image segmentation method based on an improved two-dimensional Otsu method is proposed to solve the problem of inaccurate and slow segmentation of moving human body images using the two-dimensional Otsu method. In the process of constructing the threshold recognition function, this algorithm not only uses the cohesion of the pixels within the class but also considers the maximum variance between the target class and the background class. Then, the quantum particle swarm algorithm is used to find the optimal threshold solution of the threshold recognition function. Finally, the optimal solution is used to achieve accurate and fast image segmentation, which increases the accuracy of human body motion tracking by more than 30%.


2021 ◽  
Vol 2021 ◽  
pp. 1-15
Author(s):  
Janarthanan Ramadoss ◽  
J. Venkatesh ◽  
Shubham Joshi ◽  
Piyush Kumar Shukla ◽  
Sajjad Shaukat Jamal ◽  
...  

Computer vision is a significant component of human-computer interaction (HCI) processes in interactive control systems. In general, the interaction between humans and computers relies on the flexibility of the interactive visualization system. Electromyography (EMG) is a bioelectric signal used in HCI that can be captured noninvasively by placing electrodes on the human hand. Due to the impact of complex background, accurate recognition and analysis of human motion in real-time multitarget scenarios are considered challenging in HCI. Further, EMG signals of human hand motions are exceedingly nonlinear, and it is important to utilize a dynamic approach to address the noise problem in EMG signals. Hence, in this paper, the Optimized Noninvasive Human-Computer Interaction (ONIHCI) model has been proposed to predict human motion recognition. Average Intrinsic Mode Function (AIMF) has been used to reduce the noise factor in EMG signals. Furthermore, this paper introduces spatial thermographic imaging to overcome the conventional sensor problem, such as gesture recognition and human target identification in multitarget scenarios. The human motion behavior in spatial thermographic images is examined by target trajectory, and body movement kinematics is employed to classify human targets and objects. The experimental findings demonstrate that the proposed method reduces noise by 7.2% and improves accuracy by 97.2% in human motion recognition and human target identification.


2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Shuwei Zhao

At present, there are some problems in the process of human motion recognition, such as poor timeliness and low fault tolerance rate. How to effectively identify the motion process accurately has become a hot spot in the optimization system. In the existing research studies, the recognition accuracy is not very good and the response time is long. To end this issue, the paper proposed an information processing system and optimization method of human motion recognition based on the GA-BP neural network algorithm. Firstly, a human motion recognition system based on dynamic capture recognition technology is designed, which realizes the recognition of motion information from common postures such as action span, speed change, motion trajectory, and other aspects in the process of human motion. Secondly, the proposed algorithm is used to comprehensively analyse and evaluate the motion state. Finally, experiments are designed to verify and analyse the results. Compared to some baseline methods in human motion recognition information systems, the system in this paper based on the GA-BP neural network algorithm has the advantages of higher data accuracy and response speed, which can quickly and accurately identify the muscle group change in the process of human motion, and it can also provide customized motion suggestions based on the results.


Author(s):  
Xianghan Yang ◽  
Zhaoyang Xia ◽  
Yinan Mo ◽  
Feng Xu

2021 ◽  
Vol 2021 ◽  
pp. 1-12
Author(s):  
Wanquan Chen

In the basketball game, the accuracy and standardization of pitching are directly related to the score. So it is very important to analyze the pitching figure movement to have a better positioning of the fingers. There are limited techniques to recognize the movement. The human motion recognition method is one of them. It utilizes the spatiotemporal image segmentation and interactive region detection to recognize images of pitching finger movement of basketball players. This method has a limitation that the symmetrical information of the human body and sphere cannot be excavated, which leads to certain errors in recognition effect. This paper presents a method of recognizing pitching finger movement of basketball players based on symmetry algorithm, constructs an acquisition model, carries out edge contour detection and adaptive feature segmentation of images of pitching finger movement of basketball players, and uses a fixed threshold to segment finger image to extract players’ hand contour and locate the middle axis of the finger. On this basis, the symmetry recognition method based on nematode recognition algorithm is used to recognize the symmetry of basketball pitching finger movement image and complete the accurate recognition of basketball pitching finger movement image. The experimental results show that the proposed method can effectively recognize the basketball player’s finger movement image. The average recognition accuracy is 98%, the growth rate of recognition speed is 98%, and the maximum recognition time is 12 s. The robustness of the proposed method is 0.45.


2021 ◽  
Vol 2021 ◽  
pp. 1-8
Author(s):  
Yuzhou Gao ◽  
Guoquan Ma

The task of human motion recognition based on video is widely concerned, and its research results have been widely used in intelligent human-computer interaction, virtual reality, intelligent monitoring, security, multimedia content analysis, etc. The purpose of this study is to explore the human action recognition in the football scene combined with learning quality related multimodal features. The method used in this study is to select BN-Inception as the underlying feature extraction network and use uncontrolled environment and real world to capture datasets UCFl01 and HMDB51, and pretraining is carried out on the ImageNet dataset. The spatial depth convolution network takes image frame as input, and the temporal depth convolution network takes stacked optical flow as input to carry out human action multimodal identification. In the results of multimodal feature fusion, the accuracy of UCFl01 dataset is generally high, all of which are over 80%, and the highest is 95.2%, while the accuracy of HMDB51 dataset is about 70%, and the lowest is only 56.3%. It can be concluded that the method of this study has higher accuracy and better effect in multimodal feature acquisition, and the accuracy of single-mode feature recognition is significantly lower than that of multimodal feature recognition. It provides an effective method for the multimodal feature of human motion recognition in the scene of football or sports.


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