scaffolded learning
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2021 ◽  
Vol 8 (1) ◽  
Author(s):  
Vimala Judy Kamalodeen ◽  
Nalini Ramsawak-Jodha ◽  
Sandra Figaro-Henry ◽  
Sharon J. Jaggernauth ◽  
Zhanna Dedovets

AbstractPopularly used in marketing and business, gamification has been gaining interest in educational contexts for its potential to invigorate otherwise mundane or difficult processes. A gamified environment transfers motivational elements of games to learning activities thereby engaging learners in the learning task thus transforming dull classroom environments to smart ones. This paper presents the design process of a gamification intervention in geometry at elementary level, based upon Huang and Soman (Gamification of education. Research report series: behavioural economics in action, 29. Rothman School of Management, University of Toronto, Toronto, 2013) model. We describe how insights from various sources helped us to refine an intervention previously used in one school. The design focuses on gamifying the tangram, an unplugged resource, through incorporating game-based elements of leader boards, points/stars and challenge levels to motivate young learners individually and in teams. Cognitive and motivational scaffolding undergird five challenge levels to bring affordances to self and social elements for learner participation in increasingly complex geometry tasks. There are limited theoretical models to guide educational researchers, especially ones that do not require digital resources. This paper presents our insights and recommendations to support scaffolded learning in student-centred gamified learning environments.


2021 ◽  
Vol 8 ◽  
Author(s):  
Jiahui Zhu ◽  
Chunyan Rong ◽  
Fumiya Iida ◽  
Andre Rosendo

We reach walking optimality from a very early age by using natural supports, which can be the hands of our parents, chairs, and training wheels, and bootstrap a new knowledge from the recently acquired one. The idea behind bootstrapping is to use the previously acquired knowledge from simpler tasks to accelerate the learning of more complicated ones. In this paper, we propose a scaffolded learning method from an evolutionary perspective, where a biped creature achieves stable and independent bipedal walking while exploiting the natural scaffold of its changing morphology to create a third limb. The novelty of this work is speeding up the learning process with an artificially recreated scaffolded learning. We compare three conditions of scaffolded learning (free, time-constrained, and performance-based scaffolded learning) to reach bipedalism, and we prove that a performance-based scaffold, which is designed by the walking velocity obtained, is the most conducive to bootstrap the learning of bipedal walking. The scope of this work is not to study bipedal locomotion but to investigate the contribution from scaffolded learning to a faster learning process. Beyond a pedagogical experiment, this work presents a powerful tool to accelerate the learning of complex tasks in the Robotics field.


2021 ◽  
Vol 44 ◽  
Author(s):  
Walter Veit ◽  
David Spurrett

Abstract The broad spectrum revolution brought greater dependence on skill and knowledge, and more demanding, often social, choices. We adopt Sterelny's account of how cooperative foraging paid the costs associated with longer dependency, and transformed the problem of skill learning. Scaffolded learning can facilitate cognitive control including suppression, whereas scaffolded exchange and trade, including inter-temporal exchange, can help develop resolve.


2020 ◽  
Author(s):  
Walter Veit ◽  
David Spurrett

The broad spectrum revolution brought greater dependence on skill and knowledge, and more demanding, often social, choices. We adopt Sterelny's account of how cooperative foraging paid the costs associated with longer dependency, and transformed the problem of skill learning. Scaffolded learning can facilitate cognitive control including suppression, while scaffolded exchange and trade, including intertemporal exchange, can help develop resolve.


2020 ◽  
Author(s):  
Jiahui Zhu ◽  
Chunyan Rong ◽  
Fumiya Iida ◽  
Andre Rosendo

AbstractBipedal locomotion has several key challenges, such as balancing, foot placement, and gait optimization. We reach optimality from a very early age by using natural supports, such as our parent’s hands, chairs, and training wheels, and bootstrap a new knowledge from the recently acquired one. In this paper, we propose a scaffolded learning method from an evolutionary robotics perspective, where a biped creature achieves stable and independent bipedal walking while exploiting the natural scaffold of its changing morphology to create a third limb. Hence, we compare three conditions of scaffolded learning to reach bipedalism, and we prove that a performance-based scaffold is the most conducive to accelerate the learning of ontogenetic bipedal walking. Beyond a pedagogical experiment, this work presents a powerful tool to accelerate learning on robots.


2020 ◽  
Author(s):  
Christine S. Booth ◽  
Changsoo Song ◽  
Michelle E. Howell ◽  
Achilles Rasquinha ◽  
Aleš Saska ◽  
...  

AbstractUnderstanding metabolic function requires knowledge of the dynamics, interdependence, and regulation of biochemical networks. However, current approaches are not optimal to develop the needed mechanistic understanding, and misconceptions about biological processes persist even after graduation. To address these issues, we developed a computational modeling and simulation approach that employs scaffolded learning to teach biochemistry students about the regulation of metabolism. The power of the approach lies in students’ abilities to alter any component or connection in a modeled system and instantly observe the effects of their changes. We find that students who use our approach perform better on biochemistry metabolism questions compared to students in a course that did not use this approach. We also investigated performance by gender and found that our modules may have the potential to increase equity in education. We noted that students are generally positive about the approach and appreciate its benefits. Our modules provide life science instructors with a dynamic and systems-driven approach to teach metabolic regulation and control that improves learning and also equips students with important technical skills.


Author(s):  
Karin Kukkonen

This chapter revisits earlier accounts of distributed cognition in cultural environments and practices. It extends the notion of designer environment (i.e. spatial and procedural arrangements that amplify and scaffold cognition) beyond the usual focus on problem-solving and the task at hand. For outlining the complex capacities that come into play with the linguistic, cultural and literary contexts of literary designer environment, it draws on the critical and literary writings developed by Jesuits in eighteenth-century France. In particular, these literary designer environments enable fictional extensions of thought where immersive experience and abstract reflection can be combined. The article discusses individual literary texts and the larger intertextual net of literature in terms of the designer environment and suggests to broaden the perspectives from distributed cognition, the cognitive niche and scaffolded learning to include these.


2019 ◽  
Vol 13 (1) ◽  
pp. 91-112 ◽  
Author(s):  
Tobias Ley ◽  
Ronald Maier ◽  
Stefan Thalmann ◽  
Lena Waizenegger ◽  
Kai Pata ◽  
...  

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