cartoon animation
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2022 ◽  
Vol 2022 ◽  
pp. 1-10
Author(s):  
Hao Wu ◽  
Shi-Jiang Wen ◽  
Jong-Hoon Yang

With the continuous development of the social economy, cartoon animation and other multimedia and streaming media forms are becoming more and more popular and are loved by all kinds of people, such as monkey king and Nezha. However, the multimedia of these cartoon animation needs to conform to mainstream values and transmit positive energy. In view of these needs and shortcomings, this study relies on the Bayesian sequence recommendation algorithm, combs the three-tier architecture diagram of multimedia character modeling, analyzes it, respectively, from the perspectives of hierarchy, behavior, and interactive process, and tries to build corresponding animation design management documents, so as to provide corresponding decision-making basis to produce animation and develop corresponding results, provide corresponding reference mode for cartoon animation multimedia character manufacturing, complete corresponding cartoon animation multimedia characters faster, and improve cartoon animation multimedia works and efficiency. The simulation results show that the Bayesian sequence recommendation algorithm is effective and can support the design and modeling of cartoon animation multimedia characters.


Author(s):  
O.L. Belyaeva ◽  
◽  
T.S. Bogdanova ◽  

Statement of the problem. Modern researchers emphasize the need for practical use of new tools, including the use of information and communication tools, learning and development of children with disabilities. One of the growing groups of children with disabilities is a group of preschoolers with simultaneous hearing and visual impairments. With regard to this group of children, the problem field for research is wide, and scientific developments are few. Therefore, the problem of finding means of comprehensive development of preschool children with bisensory impairments, and, in particular, their speech development, remains quite relevant in visual impairment pedagogy. One of such means, according to the authors of the article, is cartoon animation. The purpose of the article is to disclose the didactic potential of cartoon animation as a pedagogical tool in the development of speech among preschool children with significant hearing impairment and simultaneous visual impairment in the degree of visually impaired. Methodology (materials and methods) The research methodology is based on the fundamental scientific work of S.A. Zykov, revealing the essence of communicative-activity system and its leading role in the speech development of children with hearing impairment; it is also based on the analysis of foreign and Russian scientific works, revealing the content of innovative approaches in teaching children with bisensory impairment. Research results. The article reveals the didactic potential of cartoon animation as a means of speech development among children with significant hearing impairment corrected by hearing aids or cochlear implants and simultaneous visual impairment in the degree of amblyopia. It is shown that the essential content of the process of creating cartoons in the joint activity of children and adults, as well as the use of ready-made cartoons, plays an essential role in the complex process of speech development, namely, in the development of grammatical structure of speech, coherent speech, and enrichment of the vocabulary. We have developed an algorithm for the joint activities of an adult and a child with simultaneous hearing and vision impairment in the creation of cartoon films aimed at the speech development of this group of children. Conclusion. Cartoon animation, being a modern information and communication tool, has a high potential for application in defectology. The process of creating cartoons in the joint activity of preschool children with bisensory impairments and adults, as well as the use of ready-made cartoons they have created, is potentially one of the effective techniques of the communicative-activational system used in deaf-blind pedagogy and typhlo-surdopedagogy. The process of creating cartoons can be used as a means of developing all components of speech in preschool children with significant hearing impairment with correction by hearing aids or cochlear implants and simultaneous visual impairment of low vision.


2021 ◽  
Vol 22 (1) ◽  
Author(s):  
Ditha Prasanti ◽  
Preciosa Alnashava Janitra

 When hearing the term veil, it seems to be attached to the identity of Muslim women who incidentally become a cover for their genitals. There is controversy that arises in the community, sticking to the term veil. Women, veils and the media seem to have a connection with each other that forms the identity of veiled women. But in this article, the researcher revealed another interesting thing about a women's community that carries positive activities, called the "Muslim Muslim Community" (KMB) in Indonesia. As the name implies, this community is an association of Muslim women who use veils to cover their nakedness in their appearance. Researchers want to describe the existence of veiled women who are shown through an Instagram account @ komunitasmuslimahbercadar. Researchers use virtual ethnographic research methods because they observe this community in their Instagram accounts, @komunitasmuslimahbercadar. The data collection techniques used were participant observation, interviews, and documentation. The findings in this study indicate that veiled women who are members of the veiled Muslim community show as a community that upholds the value of humanism and anti-terrorism and has a variety of positive movements and actions. The movement included the action of raising funds, sharing free ta'jil, the message of da'wah in the form of cartoon animation aimed at educating the public about veiled women, the KMB movement were containing discussions on Islamic studies in several regions in Indonesia.       


Author(s):  
Chusniah Risnawati ◽  
Imam Asrori ◽  
M. Abdul Hamid

Education is one of the most important aspects in the formation of the development of human life. In practice there are many learning methods that can be used in conveying messages to a student, and one of the methods used in the process of educational development in early childhood is to using the animation media method, where in the learning process students also involve various additional media elements in it, animation learning media is a means of conveying information from the sender of the message to the recipient of the message, in the hope that the learning communication process can run effectively and the message is want to be conveyed can be accepted completely by children so that in the end it will improve children's language skills by involving elements of images and sounds. Where in this learning takes place and can attract the attention of students both in learning activeness, asking questions, and interacting. This can be seen from the positive attitudes of students seen during the learning process. This study uses a qualitative method approach by examining several literature studies related to the research objectives, namely to find out how to apply learning methods using cartoon animation media in improving Arabic for early childhood.


2020 ◽  
Vol 30 ◽  
pp. 285-288
Author(s):  
Ayub Irmadani Anwar ◽  
Andi Zulkifli ◽  
Muh. Syafar ◽  
Nurhaedah Jafar

Author(s):  
Dmitry V. Fomin

The purpose of the article is to consider the book design works of the famous graphic artist and animation movie director M.M. Tsekhanovsky (1889—1965), using the complex of bibliological, art historical and historiographic methods, to identify the most characteristic features of his creative method, to reconstruct the important stage of biography of the master, analysing previously unpublished archival materials. Already in the very first illustrative cycles, the artist finds his theme: he gives a clear preference to inanimate heroes, spectacularly and clearly depicts the attributes of modern life, symbols of technological progress. Further, making illustrations to the works of S.Y. Marshak, B.S. Zhitkov, M. Ilyin, he refines his artistry and takes the prominent place among the creators of children’s “manufacturing”, technical, popular science books. He manages to adapt the extremely complex topics to the perception of a child, to fill dry language schemes, drawings or geographical maps with lively, exciting content and vivid imagery. The visual series of such graphic works is not a banal pictorial parallel of the text, its explanation, but it leads an independent party, significantly complements and enriches the content of the book. People appear quite rarely in these graphic series; they are treated very schematically and mechanistically, sometimes they seem to be the creations of the world of things and machines, so close to the artist. However, in the best works of M.M. Tsekhanovsky, and above all, in the illustrations to the famous “Post” by S.Y. Marshak, human images are shown generically, and at the same time individualized, endowed with characteristic, memorable features, clearly inscribed in the plot and rhythmic outline of the dynamic narrative. In the heritage of the master, there are also completely different works, indicating that he could become a remarkable animalist, illustrator of fairy tales or “adult” historical and revolutionary works. However, these sides of his talent were not demanded by the technocratic era of the 1920s. Transition of the artist from book graphics to cartoon animation was in some sense predetermined by the very nature of his talent: M.M. Tsekhanovsky was always interested in the problem of plastic transfer of movement and unification of disparate episodes into a coherent story.


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