An examination of the use of Web-based Resources in an on-site M.Sc. Course in Multimedia Technology

Author(s):  
Ian J. Pitt
2010 ◽  
Vol 8 (1) ◽  
pp. 31-53 ◽  
Author(s):  
Ah-Fur Lai ◽  
Deng-Jyi Chen

Offering a series of diagnosis and individual remedial learning activities for a general class by means of web and multimedia technology can overcome the dilemma of conventional diagnosis and remedial instruction. The study proposes a three-layer conceptual framework and adopts a two-tier diagnostic test theory to develop a web-based two-tier diagnostic test and remedial learning management system called “the Dr. System.” The study also designs the two-tier diagnostic test items of electro-magnetic concepts and the related multimedia remedial learning materials based on the theory of modular course for the purpose of investigating the remedial learning effects. In addition, the study helps the participants eliminate their misconception through a quasi-experiment at an elementary school in a metropolitan area of northern Taiwan. The results show that the learners of the experimental group who received the treatment under the Dr. System performed significantly better than those who took the traditional remedial class. The study also indicates that the web-based two-tier diagnostic test helps us understand learners’ misconceptions. As a result, it also provides learners useful remedial multimedia materials, which are necessary for them to eliminate their individual misconceptions in the remedial learning process.


2012 ◽  
Vol 263-266 ◽  
pp. 3414-3417
Author(s):  
Ya Juan Dong ◽  
Qiu Yue Sun ◽  
Jing Wang

In traditional way of ELT, the teacher was the center of all teaching activities. There have existed many disadvantages in the traditional ELT which is against quality-oriented education. The application of web-based multimedia teaching model changes the teacher-centered model; it puts importance on the cultivation of student’s independent spirit and helps students change from the passive listeners to the active participants, thus develops student’s ability of using English and their learning autonomy. However, research discovers that about 30% of students do not hold positive opinions towards the application of multimedia and nearly half teachers have trouble in making good use of multimedia. (The results are shown in Table 1 and Table 2) This paper explores the changes that multimedia has brought to ELT and the difficulties and problems in applying it, suggests that schools increase opportunities for teachers to receive multimedia training, thus better integrating multimedia technology into college ELT.


2014 ◽  
Vol 687-691 ◽  
pp. 2875-2878
Author(s):  
Chuan Zhi

The Web-Based Physical Education is an assistant physical education mode that in the use of computer technology, multimedia technology and Internet technology physical education, aid physical educators and student to learn sports knowledge, access to sports information, learn sports skills, watch sports game, study sports theory, test knowledge and ability, operate distance learning and so on online, and achieve the information exchange between people and computer or among people, with the hardware software facilities and campus Internet especially developed for the education.


Author(s):  
K.C. Chu

A multimedia web-based scenario-learning package is prepared for the students of an engineering course. This learning package is to simulate a scenario, which is close to the students’ learning or future working environment. Using up-to-date information and multimedia technology, it can simulate issues and conditions similar to those encountered in the real world. Students can virtually experience how the actual working environment should be. They can also take this opportunity to study how different equipment are interconnected together and signals flowing between different units. Student can use this virtual environment to understand deeper about the operation and the theory behind. Further explanation will be displayed in hierarchical way to suit different background of students. This online scenario-based learning package is to let all students have chance to virtually immerse in a scenario to enhance their learning and knowledge. Preliminary study shows that this scenario-based learning is well accepted by students and is worth for further study.


2012 ◽  
Vol 542-543 ◽  
pp. 1330-1333
Author(s):  
Xiao Long Zhu ◽  
Jia Hua Zhang ◽  
Ke Yan Xiao ◽  
Zhen Ming He

According to the requirements, the design principles of web-based learning platform were presented, taking into account teaching and learning. Many instances were introduced to the instructional design. Modular structure was applied to design the system whose model was proposed. The prototype was built by Adobe Flash Professional, a timeline-based, object-oriented authoring tool. User interactivity, loading multimedia files and switching full-screen were achieved by Scripting languages. The result shows that it is informative, user-friendly and suitable for browsing on Internet.


1998 ◽  
Vol 62 (9) ◽  
pp. 671-674
Author(s):  
JF Chaves ◽  
JA Chaves ◽  
MS Lantz
Keyword(s):  

2013 ◽  
Vol 23 (3) ◽  
pp. 82-87 ◽  
Author(s):  
Eva van Leer

Mobile tools are increasingly available to help individuals monitor their progress toward health behavior goals. Commonly known commercial products for health and fitness self-monitoring include wearable devices such as the Fitbit© and Nike + Pedometer© that work independently or in conjunction with mobile platforms (e.g., smartphones, media players) as well as web-based interfaces. These tools track and graph exercise behavior, provide motivational messages, offer health-related information, and allow users to share their accomplishments via social media. Approximately 2 million software programs or “apps” have been designed for mobile platforms (Pure Oxygen Mobile, 2013), many of which are health-related. The development of mobile health devices and applications is advancing so quickly that the Food and Drug Administration issued a Guidance statement with the purpose of defining mobile medical applications and describing a tailored approach to their regulation.


2008 ◽  
Vol 41 (8) ◽  
pp. 23
Author(s):  
MITCHEL L. ZOLER
Keyword(s):  

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