“My Information:” Digital Libraries, Social Networking, and the User Experience

Author(s):  
Joan K. Lippincott
Author(s):  
Desislava Paneva-Marinova ◽  
Radoslav Pavlov

This chapter presents solutions for personalized observation and enhanced learning experience in digital libraries (DLs) by special smart educational nooks. Main factors related to the DLs user experience and content usability issues are considered. During the user experience design, the users' needs, goals, preferences, and interests have been carefully studied and have become the starting point for the new DLs functionality development. This chapter demonstrates several educational nooks or their components, such as learning tools in a digital library for fashion objects, a smart learning corner in an iconographical art digital library, an ontology of learning analysis method, and some educational games for art and culture in which authors are co-developers.


Author(s):  
Miguel Saona-Vallejos ◽  
Michael Thomas

This chapter investigates the user experience of the language learning platform Busuu as a tool for learning Spanish as a Foreign Language (SFL). Social constructionism has been highlighted by previous research as the theory on which Busuu is based, however, Álvarez concluded that Busuu constitutes an ecological system of nested semiotic spaces where pedagogical elements and principles from different theories of language learning interweave in complementary ways. Following a review of existing research, the chapter analyses data arising from a study involving a mixed group of university students who used the premium version of Busuu for four weeks. Data were collected via pre- and post-tests, a user experience questionnaire, and individual interviews, and were analysed using descriptive statistics and thematic analysis. Findings suggest that Busuu did not fully satisfy the requirements of a social network in terms of ease of participation, communication, and collaboration. Further research is required to explore the implications of usability testing for the design of effective SNSLL.


2017 ◽  
Vol 44 (5) ◽  
pp. 696-711 ◽  
Author(s):  
Jianshan Sun ◽  
Yuanchun Jiang ◽  
Xusen Cheng ◽  
Wei Du ◽  
Yezheng Liu ◽  
...  

With the prevalence of research social networks, determining effective methods for recommending scientific articles to online scholars has become a challenging and complex task. Current studies on article recommendation works are focused on digital libraries and reference sharing websites while studies on research social networking websites have seldom been conducted. Existing content-based approaches or collaborative filtering approaches suffer from the problem of data sparsity. The quality information of articles has been largely ignored in previous studies, thus raising the need for a unified recommendation framework. We propose a hybrid approach to combine relevance, connectivity and quality to recommend scientific articles. The effectiveness of the proposed framework and methods is verified using a user study on a real research social network website. The results demonstrate that our proposed methods outperform baseline methods.


2019 ◽  
Vol 63 (5) ◽  
pp. 50403-1-50403-15
Author(s):  
Edward T.-H. Chu ◽  
Heng-Chih Hsieh

Abstract Smartphones are playing an increasingly important role in helping people share information and communicate with each other, as evidenced by an increasing number of applications (or apps), including news, search engine, mailbox, and social networking apps. The more heavily people rely on their phones, the more they begin to take the term “user experience” into consideration when buying a smartphone. Obviously, the key to providing a good user experience is to minimize the response time of each graphical user interface (GUI) operation, such as a touch, slide, or flick. Thus, it is crucial for smartphone manufacturers and mobile app developers to measure the response times to enhance the performance of the device or application. In this article, the authors present the SMArtphone Response Time measuring platform (SMART), a novel and low-cost platform for measuring the response time of a smartphone. SMART consists of a normal 30-fps (frame per second) webcam and a mirror. The proposed platform first simultaneously records the changes on a smartphone screen and the GUI operation shown in the mirror. It then adopts image processing techniques to analyze the latency of the GUI operation. The authors’ validation results show that the measurement error of SMART is less than 1/30 s, which means that SMART is a practical solution for measuring the latency of GUI operations. In addition, they adopted SMART for the measurements and analysis of six different commercial smartphones to further demonstrate its applicability.


Author(s):  
Elisha Ondieki Makori

The modern knowledge economy has transformed library and information organizations to adopt and embrace digital social media platforms. Proliferation and growth of social media and social networking technologies continue to play pivotal roles in establishment and operation of digital library and information systems in organizations. The purpose of the chapter is to examine the extent to which information professionals and practitioners understand the impact of social media and social networking technologies on digital library and information systems. The author also analyzes how information professionals manage and promote the adherence to copyright and intellectual property laws in digital library contexts. This chapter specifically discusses the rationale for social media and social networking in digital library and information systems; emerging social media platforms and their applications; legal aspects of social media, copyright and intellectual property protection, and risk management; as well as professional ethics and guidance on social media.


Author(s):  
Ganiyu Ojo Adigun ◽  
Oluwole Akanmu Odunola ◽  
Adewale Joel Sobalaje

This chapter discusses how to use social networking tools for information seeking in a digital library environment. Social networking is an evolutionary development of online participation, where people of common interest communicate, share and contribute content on the social cyberspace. The role of social networking for information seeking in libraries, most especially digital library is still evolving and cannot be over-emphasized. There is the need for libraries to exploit the advantages presented by these new media in providing better services. Social networking tools enable librarians and other information professionals to communicate, network and share documents with many clients regardless of location, and at little or no expense and viz. The chapter looks at: information seeking / search process; digital libraries; social networking as a concept; relationship between web 2.0, library 2.0, social media and social networking; role of social networking in digital library environment; role of information professionals in using social networking; social media platforms in digital library environment; challenges and prospects of integrating social networking with digital libraries and ways to improve the use of social networking for information seeking and dissemination in the future.


Author(s):  
Elisha Ondieki Makori

The modern knowledge economy has transformed library and information organizations to adopt and embrace digital social media platforms. Proliferation and growth of social media and social networking technologies continue to play pivotal roles in establishment and operation of digital library and information systems in organizations. The purpose of the chapter is to examine the extent to which information professionals and practitioners understand the impact of social media and social networking technologies on digital library and information systems. The author also analyzes how information professionals manage and promote the adherence to copyright and intellectual property laws in digital library contexts. This chapter specifically discusses the rationale for social media and social networking in digital library and information systems; emerging social media platforms and their applications; legal aspects of social media, copyright and intellectual property protection, and risk management; as well as professional ethics and guidance on social media.


2005 ◽  
Vol 34 (1) ◽  
pp. 5-32 ◽  
Author(s):  
Derek E. Baird ◽  
Mercedes Fisher

Raised in the “always on” world of interactive media, the Internet, and digital messaging technologies, today's student has different expectations and learning styles than previous generations. This net-centric generation values their ability to use the Web to create a self-paced, customized, on-demand learning path that includes multiple forms of interactive, social, and self-publishing media tools. First, we investigate the formation of a burgeoning digital pedagogy that roots itself in current adult and social learning theories, while integrating social networking, user experience design strategies, and other emerging technologies into the curriculum to support student learning. Next, we explore how current and emerging social networking media (such as Weblogs, iPod, RSS/XML, podcasting/audioblogs, wiki, Flickr, and other self-publishing media) can support neomillennial learning styles, facilitate the formation of learning communities, foster student engagement and reflection, and enhance the overall user experience for students in synchronous and asynchronous learning environments. The data included in this article are intended as directional means to help instructors and course designers identify social networking resources and other emerging technologies that will enhance the delivery of instruction while meeting the needs of today's neomillennial learning styles.


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