Relationship Between Time-Weighted Head Impact Exposure on Directional Changes in Diffusion Imaging in Youth Football Players

2021 ◽  
Vol 49 (10) ◽  
pp. 2852-2862
Author(s):  
Suraj K. Puvvada ◽  
Elizabeth M. Davenport ◽  
James M. Holcomb ◽  
Logan E. Miller ◽  
Christopher T. Whitlow ◽  
...  
2019 ◽  
Vol 36 (2) ◽  
pp. 275-281 ◽  
Author(s):  
Jillian E. Urban ◽  
Mireille E. Kelley ◽  
Mark A. Espeland ◽  
Elizabeth M. Davenport ◽  
Christopher T. Whitlow ◽  
...  

Neurology ◽  
2018 ◽  
Vol 91 (23 Supplement 1) ◽  
pp. S1.3-S2
Author(s):  
Jillian Urban ◽  
Mirellie Kelley ◽  
Mark Espeland ◽  
Elizabeth Davenport ◽  
Christopher T. Whitlow ◽  
...  

Sport-related head impacts are of increasing concern as early evidence has demonstrated a relationship between subconcussive head impact exposure (HIE) experienced in contact sports, such as football, and changes in pre-to post-season imaging and cognitive measures. Cumulative HIE is often measured with a single number that amounts to the total exposure measured over the season and does not give any indication as to how the exposure was accumulated, nor how it varies during the season. Therefore, the objective of this study was to compare HIE during preseason, the first and second halves of the regular season, and playoffs in a sample of youth football players (n = 119, ages 9–13). Athletes were divided into 1 of 4 exposure groups based on quartiles computed from the distribution of risk-weighted cumulative exposure (RWECP). The mean 95th percentile linear and rotational accelerations and impacts per session in practices and games were compared across 4 exposure groups and time frames using mixed effects models. Within games, the sample mean 95th percentile linear and rotational accelerations ranged from 47.2 g and 2,331.3 rad/s2 during preseason to 52.1 g and 2,533.4 rad/s2 during the second half of regular season. Mean impacts per practice increased from preseason to the second half of regular season and declined into playoffs among all exposure groups; however, the variation between time frames was not greater than 2 impacts per practice. Time of season had a significant effect on mean 95th percentile linear and rotational acceleration in games (both p = 0.01) but not on practice accelerations or impacts/session. Mean 95th percentile accelerations for games showed significant interaction effects between exposure group and season segment (linear p = 0.05 and rotational p = 0.04). The results of this study improve our understanding of in-season variations in youth football HIE and may inform important opportunities for future interventions.


2014 ◽  
Vol 46 ◽  
pp. 19 ◽  
Author(s):  
Thayne A. Munce ◽  
Jason C. Dorman ◽  
Shanna L. Kindt ◽  
Paul A. Thompson ◽  
Verle D. Valentine ◽  
...  

2014 ◽  
Vol 136 (9) ◽  
Author(s):  
Ray W. Daniel ◽  
Steven Rowson ◽  
Stefan M. Duma

The head impact exposure experienced by football players at the college and high school levels has been well documented; however, there are limited data regarding youth football despite its dramatically larger population. The objective of this study was to investigate head impact exposure in middle school football. Impacts were monitored using a commercially available accelerometer array installed inside the helmets of 17 players aged 12–14 years. A total of 4678 impacts were measured, with an average (±standard deviation) of 275 ± 190 impacts per player. The average of impact distributions for each player had a median impact of 22 ± 2 g and 954 ± 122 rad/s2, and a 95th percentile impact of 54 ± 9 g and 2525 ± 450 rad/s2. Similar to the head impact exposure experienced by high school and collegiate players, these data show that middle school football players experience a greater number of head impacts during games than practices. There were no significant differences between median and 95th percentile head acceleration magnitudes experienced during games and practices; however, a larger number of impacts greater than 80 g occurred during games than during practices. Impacts to the front and back of the helmet were most common. Overall, these data are similar to high school and college data that have been collected using similar methods. These data have applications toward youth football helmet design, the development of strategies designed to limit head impact exposure, and child-specific brain injury criteria.


2017 ◽  
Vol 20 (6) ◽  
pp. 604-612 ◽  
Author(s):  
Eamon T. Campolettano ◽  
Ryan A. Gellner ◽  
Steven Rowson

OBJECTIVEEven in the absence of a clinically diagnosed concussion, research suggests that neurocognitive changes may develop in football players as a result of frequent head impacts that occur during football games and practices. The objectives of this study were to determine the specific situations in which high-magnitude impacts (accelerations exceeding 40g) occur in youth football games and practices and to assess how representative practice activities are of games with regard to high-magnitude head impact exposure.METHODSA total of 45 players (mean age 10.7 ± 1.1 years) on 2 youth teams (Juniors [mean age 9.9 ± 0.6 years; mean body mass 38.9 ± 9.9 kg] and Seniors [mean age 11.9 ± 0.6 years; mean body mass 51.4 ± 11.8 kg]) wore helmets instrumented with accelerometer arrays to record head impact accelerations for all practices and games. Video recordings from practices and games were used to verify all high-magnitude head impacts, identify specific impact characteristics, and determine the amount of time spent in each activity.RESULTSA total of 7590 impacts were recorded, of which 571 resulted in high-magnitude head impact accelerations exceeding 40g (8%). Impacts were characterized based on the position played by the team member who received the impact, the part of the field where the impact occurred, whether the impact occurred during a game or practice play, and the cause of the impact. High-magnitude impacts occurred most frequently in the open field in both games (59.4%) and practices (67.5%). “Back” position players experienced a greater proportion of high-magnitude head impacts than players at other positions. The 2 teams in this study structured their practice sessions similarly with respect to time spent in each drill, but impact rates differed for each drill between the teams.CONCLUSIONSHigh-magnitude head impact exposure in games and practice drills was quantified and used as the basis for comparison of exposure in the 2 settings. In this cohort, game impact rates exceeded those for practice. Back players, who were often positioned in the open field, were shown to experience elevated levels of head impact exposure relative to players at other positions. The analysis also suggests that practice intensity, which may be influenced by coaching style, may also affect high-magnitude head impact exposure. Future studies should investigate this aspect as a factor affecting head impact exposure.


2015 ◽  
Vol 47 (8) ◽  
pp. 1567-1576 ◽  
Author(s):  
THAYNE A. MUNCE ◽  
JASON C. DORMAN ◽  
PAUL A. THOMPSON ◽  
VERLE D. VALENTINE ◽  
MICHAEL F. BERGERON

2016 ◽  
Vol 18 (5) ◽  
pp. 536-541 ◽  
Author(s):  
Eamon T. Campolettano ◽  
Steven Rowson ◽  
Stefan M. Duma

OBJECTIVE Although 70% of football players in the United States are youth players (6–14 years old), most research on head impacts in football has focused on high school, collegiate, or professional populations. The objective of this study was to identify the specific activities associated with high-magnitude (acceleration > 40g) head impacts in youth football practices. METHODS A total of 34 players (mean age 9.9 ± 0.6 years) on 2 youth teams were equipped with helmet-mounted accelerometer arrays that recorded head accelerations associated with impacts in practices and games. Videos of practices and games were used to verify all head impacts and identify specific drills associated with each head impact. RESULTS A total of 6813 impacts were recorded, of which 408 had accelerations exceeding 40g (6.0%). For each type of practice drill, impact rates were computed that accounted for the length of time that teams spent on each drill. The tackling drill King of the Circle had the highest impact rate (95% CI 25.6–68.3 impacts/hr). Impact rates for tackling drills (those conducted without a blocker [95% CI 14.7–21.9 impacts/hr] and those with a blocker [95% CI 10.5–23.1 impacts/hr]) did not differ from game impact rates (95% CI 14.2–21.6 impacts/hr). Tackling drills were observed to have a greater proportion (between 40% and 50%) of impacts exceeding 60g than games (25%). The teams in this study participated in tackling or blocking drills for only 22% of their overall practice times, but these drills were responsible for 86% of all practice impacts exceeding 40g. CONCLUSIONS In youth football, high-magnitude impacts occur more often in practices than games, and some practice drills are associated with higher impact rates and accelerations than others. To mitigate high-magnitude head impact exposure in youth football, practices should be modified to decrease the time spent in drills with high impact rates, potentially eliminating a drill such as King of the Circle altogether.


2018 ◽  
Vol 34 (5) ◽  
pp. 354-360 ◽  
Author(s):  
Srinidhi Bellamkonda ◽  
Samantha J. Woodward ◽  
Eamon Campolettano ◽  
Ryan Gellner ◽  
Mireille E. Kelley ◽  
...  

This study aimed to compare head impact exposures between practices and games in football players ages 9 to 14 years, who account for approximately 70% of all football players in the United States. Over a period of 2 seasons, 136 players were enrolled from 3 youth programs, and 49,847 head impacts were recorded from 345 practices and 137 games. During the study, individual players sustained a median of 211 impacts per season, with a maximum of 1226 impacts. Players sustained 50th (95th) percentile peak linear acceleration of 18.3 (46.9) g, peak rotational acceleration of 1305.4 (3316.6) rad·s−2, and Head Impact Technology Severity Profile of 13.7 (24.3), respectively. Overall, players with a higher frequency of head impacts at practices recorded a higher frequency of head impacts at games (P < .001,r2 = .52), and players who sustained a greater average magnitude of head impacts during practice also recorded a greater average magnitude of head impacts during games (P < .001). The youth football head impact data quantified in this study provide valuable insight into the player exposure profile, which should serve as a key baseline in efforts to reduce injury.


Sign in / Sign up

Export Citation Format

Share Document