scholarly journals Automatic scale estimation of structure from motion based 3D models using laser scalers in underwater scenarios

2020 ◽  
Vol 159 ◽  
pp. 13-25 ◽  
Author(s):  
Klemen Istenič ◽  
Nuno Gracias ◽  
Aurélien Arnaubec ◽  
Javier Escartín ◽  
Rafael Garcia
2021 ◽  
Author(s):  
Madalyn Massey

Structure-from-Motion (SfM) is a photogrammetry process that creates 3D models from overlapping 2D images. This protocol focuses on its application related to geological and geophysical samples. The samples includes fossil, hand samples and rocks. This is a recommended practice to be used later for the publication on United States Geological Survey website.


2021 ◽  
Author(s):  
Gabriel Spreitzer ◽  
Isabella Schalko ◽  
Robert M. Boes ◽  
Volker Weitbrecht

<p>Large wood (LW) and logjams are common and important elements in rivers, yet knowledge about composition, volume and porosity of wooden structures in streams is still limited. Most studies apply a rectangular approach (manually measuring a rough bounding-box of the logjam) to estimate LW accumulation volume and porosity. However, this method cannot capture the complex dimensions of LW accumulations and may introduce an additional human-made estimation error. Furthermore, there is a risk of accidents involved when obtaining manual measurements on logjams in the field. Drones represent a powerful tool in geosciences, yet their potential has not been fully exploited to date. The application of non-intrusive quantification methods is widely available in geosciences and recently also increasing for research related to LW in rivers. Recent studies demonstrated that drone imagery and Structure-from-Motion photogrammetry provide true replicates of prototype logjams in form of 3D-models. In the present study we used video footage of a LW accumulation, obtained via standard drone (DJI Phantom 4 Pro+), to evaluate its potential for a rapid assessment of geometric measures (e.g. length, width, height, volume) of the LW accumulation. The gained results from the 4k drone video footage (4,096 x 2,160 pixels) were scaled solely from the obtained video georeferencing data and verified with a properly scaled 3D-accumulation-model that has been generated from high resolution drone imagery (5,472 x 3,648 pixels). We are interested in the level of detail and accuracy, that can be obtained from georeferenced drone footage, and aim to introduce a practical and more reliable assessment method as a state-of-the-art alternative to the traditionally applied rectangular approach. Our study may be of interest for river managers and engineers to rapidly and safely assess LW accumulation volume and porosity in the field.</p>


2019 ◽  
pp. 443-468
Author(s):  
Michele Russo ◽  
Anna Maria Manferdini

This contribution presents the results of investigations on the reliability of techniques based on the Structure from Motion approach used for 3D digitizations of build heritage. In particular, we tested the performances of different SfM technologies within an architectural survey context and we developed a procedure with the purpose of easing the work of surveyors called to restore digital representations of artifacts at different scales of complexity. The restored 3D models were compared among each other and with a gold standard acquisition. These analysis led to qualitative and quantitative evaluations and to considerations on times and skills required by all tested technologies. In this work strengths and weaknesses are highlighted and the integration of different technologies is presented, as it represents the best solution in many and recurrent multi-scalar contexts.


2020 ◽  
Vol 8 (4) ◽  
pp. 376-388
Author(s):  
Mario Borrero ◽  
Luke R. Stroth

AbstractIn the past decade, archaeologists have increasingly made use of photogrammetry, the process of creating 3D models from photographs, in a variety of field and lab settings. We argue that we must, as a discipline, develop a consistent methodology to ensure that 3D models are held to a consistent standard, including not only photographic protocol but also the documentation of model accuracy using an agreed-upon measure. To help develop this discussion, we present our system for incorporating photogrammetry into the documentation of architecture. This technique was developed at the site of Nim Li Punit, Belize, in 2018. Excavating architecture involves documenting the pre-excavated building, liberating overburden, documenting all in situ construction (including wall fall, fill stones, and standing architecture), drawing consolidated architecture, and documenting the final state of the post-excavated buildings. The generation of 3D models greatly assisted in all facets of the excavation, documentation, analysis, and consolidation processes. To ensure that our models were accurate, we documented the reprojection error and final model horizontal distortion to assess the quality of the model. We suggest that documenting both forms of error should become standard practice in any discussion of archaeological applications of photogrammetry.


2019 ◽  
Vol 11 (11) ◽  
pp. 1267 ◽  
Author(s):  
Francioni ◽  
Simone ◽  
Stead ◽  
Sciarra ◽  
Mataloni ◽  
...  

Digital photogrammetry (DP) represents one of the most used survey techniques in engineering geology. The availability of new high-resolution digital cameras and photogrammetry software has led to a step-change increase in the quality of engineering and structural geological data that can be collected. In particular, the introduction of the structure from motion methodology has led to a significant increase in the routine uses of photogrammetry in geological and engineering geological practice, making this method of survey easier and more attractive. Using structure from motion methods, the creation of photogrammetric 3D models is now easier and faster, however the use of ground control points to scale/geo-reference the models are still required. This often leads to the necessity of using total stations or Global Positioning System (GPS) for the acquisition of ground control points. Although the integrated use of digital photogrammetry and total station/GPS is now common practice, it is clear that this may not always be practical or economically convenient due to the increase in cost of the survey. To address these issues, this research proposes a new method of utilizing photogrammetry for the creation of georeferenced and scaled 3D models not requiring the use of total stations and GPS. The method is based on the use of an object of known geometry located on the outcrop during the survey. Targets located on such objects are used as ground control points and their coordinates are calculated using a simple geological compass and trigonometric formula or CAD 3D software. We present three different levels of survey using (i) a calibrated digital camera, (ii) a non-calibrated digital camera and (iii) two commercial smartphones. The data obtained using the proposed approach and the three levels of survey methods have been validated against a laser scanning (LS) point cloud. Through this validation we highlight the advantages and limitations of the proposed method, suggesting potential applications in engineering geology.


2019 ◽  
Vol 10 (20) ◽  
pp. 70
Author(s):  
Gabriela Lorenzo ◽  
Luciano Lopez ◽  
Reinaldo A. Moralejo ◽  
Luis M. Del Papa

<p>Photogrammetry has recently been incorporated into archaeological research, replacing much more expensive techniques while still generating high resolution results. This technique converts two dimensional (2D) images into three-dimensional (3D) models, allowing for the complex analysis of geometric and spatial information. It has become one of the most used methods for the 3D recording of cultural heritage objects. Among its possible archaeological uses are: digitally documenting an archaeological dig at low cost, aiding the decision-making process (Dellepiane et al., 2013); spatial surveying of archaeological sites; 3D model generation of archaeological objects and digitisation of archaeological collections (Adami et al., 2018; Aparicio Resco et al., 2014; Cots et al., 2018; Iturbe et al., 2018; Moyano, 2017).</p><p>The objective of this paper is to show the applicability of 3D models based on SfM (Structure from Motion) photogrammetry for archaeofauna analyses. We created 3D models of four camelid (Lama glama) bone elements (skull, radius-ulna, metatarsus and proximal phalange), aiming to demonstrate the advantages of 3D models over 2D osteological guides, which are usually used to perform anatomical and systematic determination of specimens.</p><p>Photographs were taken with a 16 Megapixel Nikon D5100 DSLR camera mounted on a tripod, with the distance to the object ranging between 1 and 3 m and using a 50mm fixed lens. Each bone element was placed on a 1 m tall stool, with a green, high contrast background. Photographs were shot at regular intervals of 10-15º, moving in a circle. Sets of around 30 pictures were taken from three circumferences at vertical angles of 0º, 45º and 60º. In addition, some detailed and overhead shots were taken from the dorsal and ventral sides of each bone element. Each set of dorsal and ventral photos was imported to Agisoft Photoscan Professional. A workflow (Fig. 4) of alignment, tie point matching, high resolution 3D dense point cloud construction, and creation of a triangular mesh covered with a photographic texture was performed. Finally the dorsal and ventral models were aligned and merged and the 3D model was accurately scaled. In order to determine accuracy of the models, linear measurements were performed and compared to a digital gauge measurement of the physical bones, obtaining a difference of less than 0.5 mm.</p><p>Furthermore, five archaeological specimens were selected to compare our 3D models with the most commonly used 2D camelid atlas (Pacheco Torres et al., 1986; Sierpe, 2015). In the particular case of archaeofaunal analyses, where anatomical and systematic determination of the specimens is the key, digital photogrammetry has proven to be more effective than traditional 2D documentation methods. This is due to the fact that 2D osteological guides based on drawings or pictures lack the necessary viewing angles to perform an adequate and complete diagnosis of the specimens. Using new technology can deliver better results, producing more comprehensive information of the bone element, with great detail and geometrical precision and not limited to pictures or drawings at particular angles. In this paper we can see how 3D modelling with SfM-MVS (Structure from Motion-Multi View Stereo) allows the observation of an element from multiple angles. The possibility of zooming and rotating the models (Figs. 6g, 6h, 7d, 8c) improves the determination of the archaeological specimens.</p><p>Information on how the 3D model was produced is essential. A metadata file must include data on each bone element (anatomical and taxonomic) plus information on photographic quantity and quality. This file must also contain the software used to produce the model and the parameters and resolution of each step of the workflow (number of 3D points, mesh vertices, texture resolution and quantification of the error of the model). In short, 3D models are excellent tools for osteological guides.</p>


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