The impact of protective masks on outdoor recreation crowding norms during a pandemic

2021 ◽  
pp. 1-17
Author(s):  
William L. Rice ◽  
Nathan Reigner ◽  
Stephanie Freeman ◽  
Peter Newman ◽  
Timothy J. Mateer ◽  
...  
Author(s):  
Yolonda Youngs

This study traces the development and evolution of Snake River use and management through an in-depth exploration of historic commercial scenic river guiding and concessions on the upper Snake River in Grand Teton National Park (GRTE) from 1950 to the present day. The research is based on a combination of methods including archival research, oral history analysis, historical landscape analysis, and fieldwork. I suggest that a distinct cultural community of river runners and outdoor recreationalists developed in Grand Teton National Park after World War II. In GRTE, a combination of physical, cultural, and technical forces shaped this community’s evolution including the specific geomorphology and dynamic channel patterns of the upper Snake River, the individuals and groups that worked on this river, and changes in boat and gear technology over time. The following paper presents the early results from the first year of this project in 2016 including the work of a graduate student and myself. This study offers connections between the upper Snake River and Grand Teton National Park to broader national trends in the evolution of outdoor recreation and concessions in national parks, the impact of World War II on technological developments for boating, and the cultural history of adventure outdoor recreation and tourism in the United States.   Featured photo by Elton Menefee on Unsplash. https://unsplash.com/photos/AHgCFeg-gXg


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Mohd Ismail Isa ◽  
Massoomeh Hedayati Marzbali ◽  
Siti Nursyahira Saad

Purpose One major challenge for urban planners and policymakers is how to strengthen and establish connections between humans and the environment. Evidence suggests that the physical characteristics of the environment enhance both place identity and user satisfaction. This study aims to investigate the mediating role of place identity in the relationship between place quality and user satisfaction in two waterfronts in Penang, Malaysia. However, only few studies have examined the impact of place quality on user satisfaction in waterfronts as natural outdoor recreation spaces. Design/methodology/approach A sample of 300 users was analysed via structural equation modelling, and results show that place quality is a second-order construct with three main dimensions. Findings These results support the theoretical findings in the literature that associate high place quality and place identity with user satisfaction. These results also support the mediating role of place identity in the relationship between place quality and satisfaction and can help policymakers create inclusive and attractive waterfronts that catalyse place identity and user satisfaction. Originality/value Place quality is an essential need for urban life with significant and extensive effects on the lives of residents nowadays. Organising physical activities can help attract more users to waterfronts and consequently increase their level of satisfaction. Local authorities, non-governmental organisations and local communities should also help in monitoring and maintaining the waterfronts.


2021 ◽  
Author(s):  
◽  
Ina Reichenberger

<p>The importance of the social aspect of travelling in general and contacts between visitors in particular has been acknowledged in several publications. Based on sociological and social psychological approaches, literature on social interactions in service and tourism settings as well as several areas of outdoor recreation research provide some insight into the phenomenon. However, little is known about how visitor-visitor interactions manifest themselves and what personal meaning they hold for individuals. This thesis examines social interactions between previously unacquainted international visitors in New Zealand. In doing so, it addresses the reasons why visitors interact with each other, what the dimensions and natures of these interactions are, how they are perceived and evaluated, and how they can impact the visitor experience.  A two-stage exploratory qualitative research approach was applied. The first phase of data collection consisted of 40 personal semi-structured in-depth exploratory interviews with international visitors to achieve an initial insight into the occurrence of the phenomenon within New Zealand. Based upon these results, a second round of 76 personal semi-structured interviews with international tourists was conducted in Wellington and Rotorua to collect detailed and contextual information on specific social interactions that visitors had experienced. Data were then analysed using a combination of qualitative and quantitative approaches to determine relationships between interaction-related factors.  The analysis focussed on why social interactions occur and proceed in certain ways, how visitors perceive them and what types of interactions can influence the visitor experience. Occurrence, process, perception, and impact of visitor-visitor interactions were found to strongly depend upon the visitor type (i.e. travel behaviour) and personality of interviewees, as well as on the environmental settings within which their interactions take place and the characteristics of New Zealand as the destination. The majority of social interactions occurred or proceeded simply due to the pleasure visitors gained from interacting with others, although certain environmental contexts and therefore personal circumstances have been found to encourage interactions more than others. The length, duration, and conversation topics are also dependent upon these contexts, as well as on the relationship between interaction participants and on the dominance of independent travel in New Zealand. While no social interactions were perceived as negative, their perceived depth was found to strongly contribute to the impacts these interactions have on the visitor experience. Profound interactions were often longer and more personal and thus more likely to positively impact satisfaction with the current experience within which the respective interactions occurred than brief and superficial interactions. It was also found that the impact of cumulative social interactions throughout the whole holiday is not necessarily the same as the impact of specific social interactions on the current situation, as even superficial and trivial interactions contribute to a positive and friendly atmosphere. Depending on the visitors’ travel behaviour, social interactions with other tourists positively affected their visitor experience in a variety of ways. For single long-term travellers, this frequently occurred on an emotional level by contributing to psychological well-being and providing social contact and support. Interactions also often affected the travels of visitors by enhancing destination knowledge and understanding, and contributing to travel itineraries and activities and attractions that visitors participated in. This outcome is especially relevant for visitors travelling with their partner who do not benefit on an emotional level to the same extent. Visitor-visitor interactions have thus been found to directly impact other parts of the visitor experience, such as the products and services that are consumed, due to the relevance of word-of-mouth recommendations during these interactions. The complexity of the phenomenon of visitor-visitor interactions however requires further research, especially in identifying the applicability of this study to other forms of tourism or other destinations.</p>


2021 ◽  
Author(s):  
◽  
Sean Rudman

<p>The international illegal wildlife trade (IWT) threatens countless species globally. Many solutions to the IWT have been proposed and implemented, the most common being increased security. However, security on its own has been ineffective at protecting all wildlife. Wildlife commodity devaluation strategies have also been proposed and trialled as a complement or substitute to security. The strategy has primarily been applied to protect rhinoceros populations by, for example, dehorning them. The apparently logical expectation is that reducing the value of rhinos’ horns will discourage hunters and protect rhino. Either hunters will choose not to hunt a population with devalued animals or choose not to kill one when it is found. Unexpectedly, however, theory and anecdotal evidence suggest that devaluation might fail, and may even encourage hunting and the killing of devalued animals. This apparently illogical outcome is the subject of this thesis. Games and choice-based surveying were used to study the behaviour of people hunting a commodity for financial gain. These methods were used to understand why devaluation strategies might fail to protect wildlife and to understand when they might be beneficial.  Two games and a choice-based survey posing different hunting scenarios were developed to measure hunter behaviour and test hunters’ responses to risk, value and devaluation. Lucky-dip games were rapid, highly replicated games used to test the impact of variation in devaluation and security strategies across multiple populations. Thirty-three lucky-dip games were conducted, each with ten members of the public participating. They were conducted at community events (e.g. fairs and galas) across Wellington Region in February and March of 2018. Scavenger-hunt games, to elicit more complex behaviours and interactions among participants, were conducted over a longer time and larger area but were, therefore, also less replicated. Four of these games were conducted with between 8-20 members of outdoor recreation clubs. They were conducted at public parks across Wellington Region throughout 2018. And lastly, an online scenario choice-based survey presented members of recreational hunting clubs with hypothetical scenarios where the value and likelihood of a successful hunt varied. The survey was distributed through hunting organisations and received 333 responses. The three research methods presented similar scenarios but used different formats to test my ideas among a diverse population of people. Each method involved participants hunting protected items that varied in value with some items having been devalued. Measuring for the trade-offs that people make between risk and reward when making hunting decisions, including choices about where to hunt, whether to kill and, if they did, whether to harvest a commodity, was of particular interest.  Devaluation failed to protect commodities and increase commodity survival. In both games, hunters chose to ‘kill’ devalued commodities. Of the devalued items located by hunters, 74% and 100% were ‘killed’ in the lucky-dip and scavenger-hunt games, respectively. This appears to be because risk increased people’s perceived value of partially devalued commodities. Low-risk lucky-dip games resulted in 44% more devalued items being kept by participants compared to high-risk games. Additionally, devaluation reduced people’s perceptions of risk. Compared to lucky-dip games with just risk, games that included devaluation caused a 10% drop in survival at the highest-risk treatment. Moreover, when devalued commodities were worthless in the lucky-dip games, 27% more were ‘killed’ compared to when devalued commodities were worth 25% of the full-value commodity. Therefore, contrary to expectations, partial devaluation may be more successful than complete devaluation. Greater rates of devaluation were also met with greater variation in commodity survival between games. Coefficients of variation for commodity survival increased from 12% to 41% as devaluation rates increased from zero to 100%. Moreover, respondents to the survey ranked the most devalued population (90%) highest 36% of the time, but also lowest 35% of the time. Thus, peoples’ responses to devaluation vary. Risk was a more effective and consistent regulator of hunting behaviour. Average commodity survival was 88% at maximum security treatments but was only 65% at maximum devaluation treatments.  My experimental games and surveys do not support the expectation that reducing the value of rhinos’ horns will discourage hunters and protect rhino. The IWT is a complex socio-economic system, and human behaviour is varied in response to risk and reward. Devaluation introduces a complex interaction between the two, rendering risk and devaluation less effective in some circumstances. Every population and situation is unique, and the effectiveness of devaluation will be context-specific. Finally, the research demonstrates that serious games can be applied to the study of criminal hunting behaviour. Other difficult-to-study human subjects and systems could benefit from greater use of similar methodologies.</p>


2021 ◽  
Author(s):  
◽  
Ina Reichenberger

<p>The importance of the social aspect of travelling in general and contacts between visitors in particular has been acknowledged in several publications. Based on sociological and social psychological approaches, literature on social interactions in service and tourism settings as well as several areas of outdoor recreation research provide some insight into the phenomenon. However, little is known about how visitor-visitor interactions manifest themselves and what personal meaning they hold for individuals. This thesis examines social interactions between previously unacquainted international visitors in New Zealand. In doing so, it addresses the reasons why visitors interact with each other, what the dimensions and natures of these interactions are, how they are perceived and evaluated, and how they can impact the visitor experience.  A two-stage exploratory qualitative research approach was applied. The first phase of data collection consisted of 40 personal semi-structured in-depth exploratory interviews with international visitors to achieve an initial insight into the occurrence of the phenomenon within New Zealand. Based upon these results, a second round of 76 personal semi-structured interviews with international tourists was conducted in Wellington and Rotorua to collect detailed and contextual information on specific social interactions that visitors had experienced. Data were then analysed using a combination of qualitative and quantitative approaches to determine relationships between interaction-related factors.  The analysis focussed on why social interactions occur and proceed in certain ways, how visitors perceive them and what types of interactions can influence the visitor experience. Occurrence, process, perception, and impact of visitor-visitor interactions were found to strongly depend upon the visitor type (i.e. travel behaviour) and personality of interviewees, as well as on the environmental settings within which their interactions take place and the characteristics of New Zealand as the destination. The majority of social interactions occurred or proceeded simply due to the pleasure visitors gained from interacting with others, although certain environmental contexts and therefore personal circumstances have been found to encourage interactions more than others. The length, duration, and conversation topics are also dependent upon these contexts, as well as on the relationship between interaction participants and on the dominance of independent travel in New Zealand. While no social interactions were perceived as negative, their perceived depth was found to strongly contribute to the impacts these interactions have on the visitor experience. Profound interactions were often longer and more personal and thus more likely to positively impact satisfaction with the current experience within which the respective interactions occurred than brief and superficial interactions. It was also found that the impact of cumulative social interactions throughout the whole holiday is not necessarily the same as the impact of specific social interactions on the current situation, as even superficial and trivial interactions contribute to a positive and friendly atmosphere. Depending on the visitors’ travel behaviour, social interactions with other tourists positively affected their visitor experience in a variety of ways. For single long-term travellers, this frequently occurred on an emotional level by contributing to psychological well-being and providing social contact and support. Interactions also often affected the travels of visitors by enhancing destination knowledge and understanding, and contributing to travel itineraries and activities and attractions that visitors participated in. This outcome is especially relevant for visitors travelling with their partner who do not benefit on an emotional level to the same extent. Visitor-visitor interactions have thus been found to directly impact other parts of the visitor experience, such as the products and services that are consumed, due to the relevance of word-of-mouth recommendations during these interactions. The complexity of the phenomenon of visitor-visitor interactions however requires further research, especially in identifying the applicability of this study to other forms of tourism or other destinations.</p>


2011 ◽  
Vol 17 (6) ◽  
pp. 1311-1324 ◽  
Author(s):  
Chi-Ok Oh ◽  
William E. Hammitt

Because tourism and outdoor recreation are highly travel dependent, they are influenced by gasoline prices. Unstable and increasing gasoline prices can affect travel participation, and behavioural adaptations are likely to occur. This paper examines the impact of higher gasoline prices on park visitation and investigates the degree to which certain behavioural and socio-demographic variables mediate the direct impact of gasoline prices on travel decisions to visit a park. The study findings revealed that the influence of increasing gasoline prices on travel decisions was progressively intensified and mitigated by several behavioural variables.


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