CNN-based pre-processing and multi-frame-based view transformation for fisheye camera-based AVM system

Author(s):  
Dong Yoon Choi ◽  
Ji Hoon Choi ◽  
Jin Wook Choi ◽  
Byung Cheol Song
Author(s):  
Yongfan Xie ◽  
Guoqing Zhou ◽  
Qingyang Wang ◽  
Ruhao Song ◽  
Mengyuan Luo

2019 ◽  
Vol 36 (7) ◽  
pp. 1443-1456 ◽  
Author(s):  
Veerachart Srisamosorn ◽  
Noriaki Kuwahara ◽  
Atsushi Yamashita ◽  
Taiki Ogata ◽  
Shouhei Shirafuji ◽  
...  

2011 ◽  
Vol 58-60 ◽  
pp. 938-942
Author(s):  
Hong Wei Gao ◽  
Dong Li ◽  
Jin Guo Liu

This paper studied at the problem of visual simulation of astronaut fling outside in the cabin. Firstly, according to morphological characteristics of the human’s body, we used SolidWorks to construct the simplified geometric model of astronaut. Then we made the model of astronaut carried out the 3-dimensional real-time flight animation based on OpenGL by view transformation and model transformation in VC++ environment.


Author(s):  
Aziz Srai ◽  
Fatima Guerouate ◽  
Naoual Berbiche ◽  
Hilal HilalDrissi

E-learning, or learning via a computer or mobile device, is growing. It can take many forms, such as an annotated PowerPoint presentation, a tutorial, or an interactive role-playing game .The possibilities are endless. Today, 80% of companies and communities have done a number of interesting and effective e-learning solutions, and 30% of all professional training are e-learning courses. The development of these platforms is based mainly on different technologies. This technological diversity can make comparing or managing E-learning platforms difficult, and the choice of a given platform will be also complex. Therefore, to address this problem, this paper proposes a solution to generate a PSM model based on n-tier architecture from a PIM model. The language used is the QVT (Query View Transformation) transformation language.


2021 ◽  
pp. 1-11
Author(s):  
Min Zhang ◽  
Haijie Yang ◽  
Pengfei Li ◽  
Ming Jiang

Human pose estimation is still a challenging task in computer vision, especially in the case of camera view transformation, joints occlusions and overlapping, the task will be of ever-increasing difficulty to achieve success. Most existing methods pass the input through a network, which typically consists of high-to-low resolution sub-networks that are connected in series. Still, during the up-sampling process, the spatial relationships and details might be lost. This paper designs a parallel atrous convolutional network with body structure constraints (PAC-BCNet) to address the problem. Among the mentioned techniques, the parallel atrous convolution (PAC) is constructed to deal with scale changes by connecting multiple different atrous convolution sub-networks in parallel. And it is used to extract features from different scales without reducing the resolution. Besides, the body structure constraints (BC), which enhance the correlation between each keypoint, are constructed to obtain better spatial relationships of the body by designing keypoints constraints sets and improving the loss function. In this work, a comparative experiment of the serial atrous convolution, the parallel atrous convolution, the ablation study with and without body structure constraints are conducted, which reasonably proves the effectiveness of the approach. The model is evaluated on two widely used human pose estimation benchmarks (MPII and LSP). The method achieves better performance on both datasets.


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