The convergence of broadcasting and the internet for broadband wide area interactive television and internet multimedia services

Author(s):  
D. Prendergast ◽  
Yiyan Wu
Public Voices ◽  
2017 ◽  
Vol 5 (3) ◽  
pp. 3
Author(s):  
Mark Peterson

"Distance education" at the college level is well over a century old.  It has served the needs of a numerically large, but proportionately small population of learners who have eschewed the campus classroom.  These correspondence school enrollees, educational TV watchers, and audiocassette listeners have had only modest impact on the structure, mission, and strategy of the institutions serving them.  But that is now changing, and changing very dramatically.  The advent of the Internet, interactive television technology, and web-based instructional software, coupled with administrative and political perceptions of educational reformation and fiscal efficiency, may be causing nothing less than a revolution in higher education.  By applying a feminist model of assessment called "unthinking technology," that is to say, exploring the potential, but unthought of socio-political aspects of this technological revolution, this paper raises significant questions about the security of the traditional academic enterprise.  "The Politics of Distance Education" urges a pro-active embrace of these technologies by the academy in order to enable a legitimate "competency for grievance" so that the protection of the validity of higher education, and legitimacy of the academic profession can be ethically defended and publicly respected, rather than being viewed as mulish resistance to the inevitable.


Technologies ◽  
2021 ◽  
Vol 9 (1) ◽  
pp. 22
Author(s):  
Eljona Zanaj ◽  
Giuseppe Caso ◽  
Luca De Nardis ◽  
Alireza Mohammadpour ◽  
Özgü Alay ◽  
...  

In the last years, the Internet of Things (IoT) has emerged as a key application context in the design and evolution of technologies in the transition toward a 5G ecosystem. More and more IoT technologies have entered the market and represent important enablers in the deployment of networks of interconnected devices. As network and spatial device densities grow, energy efficiency and consumption are becoming an important aspect in analyzing the performance and suitability of different technologies. In this framework, this survey presents an extensive review of IoT technologies, including both Low-Power Short-Area Networks (LPSANs) and Low-Power Wide-Area Networks (LPWANs), from the perspective of energy efficiency and power consumption. Existing consumption models and energy efficiency mechanisms are categorized, analyzed and discussed, in order to highlight the main trends proposed in literature and standards toward achieving energy-efficient IoT networks. Current limitations and open challenges are also discussed, aiming at highlighting new possible research directions.


2019 ◽  
Vol 11 (3) ◽  
pp. 57 ◽  
Author(s):  
Lorenzo Vangelista ◽  
Marco Centenaro

The low-power wide-area network (LPWAN) paradigm is gradually gaining market acceptance. In particular, three prominent LPWAN technologies are emerging at the moment: LoRaWAN™ and SigFox™, which operate on unlicensed frequency bands, and NB-IoT, operating on licensed frequency bands. This paper deals with LoRaWAN™, and has the aim of describing a particularly interesting feature provided by the latest LoRaWAN™ specification—often neglected in the literature—i.e., the roaming capability between different operators of LoRaWAN™ networks, across the same country or even different countries. Recalling that LoRaWAN™ devices do not have a subscriber identification module (SIM) like cellular network terminals, at a first glance the implementation of roaming in LoRaWAN™ networks could seem intricate. The contribution of this paper consists in explaining the principles behind the implementation of a global LoRaWAN network, with particular focus on how to cope with the lack of the SIM in the architecture and how to realize roaming.


Author(s):  
A. Alexiou

As communications technology is being developed, users’ demand for multimedia services raises. Meanwhile, the Internet has enjoyed tremendous growth in recent years. Consequently, there is a great interest in using the IP-based networks to provide multimedia services. One of the most important areas in which the issues are being debated is the development of standards for the universal mobile telecommunications system (UMTS). UMTS constitutes the third generation of cellular wireless networks which aims to provide high-speed data access along with real-time voice calls. Wireless data is one of the major boosters of wireless communications and one of the main motivations of the next-generation standards. Bandwidth is a valuable and limited resource for UMTS and every wireless network in general. Therefore, it is of extreme importance to exploit this resource in the most efficient way. Consequently, when a user experiences a streaming video, there should be enough bandwidth available at any time for any other application that the mobile user might need. In addition, when two different applications run together, the network should guarantee that there is no possibility for any of the above-mentioned applications to prevail against the other by taking all the available channel bandwidth. Since Internet applications adopt mainly TCP as the transport protocol, while streaming applications mainly use RTP, the network should guarantee that RTP does not prevail against the TCP traffic. This means that there should be enough bandwidth available in the wireless channel for the Internet applications to run properly.


Author(s):  
Stylianos Eyaggelos Gouloudis

Constructivism allows the student to build knowledge and learning on his own. Through the discovery, experimentation, and tests, the student tries to consolidate the learning objects. Τhis chapter approaches constructivism through the use of methods used by information technology. An advantage of IT tools is the interaction that turns the teaching into experiential and experimental where the student tries to evaluate and improve his abilities. Methods such as robotics, interactive television, and the use of the internet provide forms of interactive learning based on the methodology of game-based learning, which contribute to constructivism. In this chapter, once the construction and importance in education and especially in IT is presented, the importance of game-based learning and video games is presented. The authors show the role of robotics and the internet in relation to the interaction they offer, and also the role of interactive television in the educational process from the point of view of constructivism.


1993 ◽  
Vol 36 (12) ◽  
pp. 19-23 ◽  
Author(s):  
Larry Press

2017 ◽  
Vol 2017 ◽  
pp. 1-12 ◽  
Author(s):  
Jaehyu Kim ◽  
JooSeok Song

With the advent of the Internet of Things (IoT) era, we are experiencing rapid technological progress. Billions of devices are connected to each other, and our homes, cities, hospitals, and schools are getting smarter and smarter. However, to realize the IoT, several challenging issues such as connecting resource-constrained devices to the Internet must be resolved. Recently introduced Low Power Wide Area Network (LPWAN) technologies have been devised to resolve this issue. Among many LPWAN candidates, the Long Range (LoRa) is one of the most promising technologies. The Long Range Wide Area Network (LoRaWAN) is a communication protocol for LoRa that provides basic security mechanisms. However, some security loopholes exist in LoRaWAN’s key update and session key generation. In this paper, we propose a dual key-based activation scheme for LoRaWAN. It resolves the problem of key updates not being fully supported. In addition, our scheme facilitates each layer in generating its own session key directly, which ensures the independence of all layers. Real-world experimental results compared with the original scheme show that the proposed scheme is totally feasible in terms of delay and battery consumption.


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