A Novel System for Nighttime Vehicle Detection Based on Foveal Classifiers With Real-Time Performance

Author(s):  
Andres Bell ◽  
Tomas Mantecon ◽  
Cesar Diaz ◽  
Carlos R. del-Blanco ◽  
Fernando Jaureguizar ◽  
...  
2014 ◽  
Vol 602-605 ◽  
pp. 1733-1736
Author(s):  
Qiang Li ◽  
Dong Shen ◽  
Xiao Kang Wu

To the background establishment in background difference method, a method is proposed to detect moving targets based on the improved Burendra algorithm. This method can accurately detect moving targets in the video images, meanwhile it can respond to the changes of background and light intensity in the scene in time, being with good real-time performance and robustness.


Sensors ◽  
2020 ◽  
Vol 20 (16) ◽  
pp. 4646 ◽  
Author(s):  
Jingwei Cao ◽  
Chuanxue Song ◽  
Shixin Song ◽  
Silun Peng ◽  
Da Wang ◽  
...  

Vehicle detection is an indispensable part of environmental perception technology for smart cars. Aiming at the issues that conventional vehicle detection can be easily restricted by environmental conditions and cannot have accuracy and real-time performance, this article proposes a front vehicle detection algorithm for smart car based on improved SSD model. Single shot multibox detector (SSD) is one of the current mainstream object detection frameworks based on deep learning. This work first briefly introduces the SSD network model and analyzes and summarizes its problems and shortcomings in vehicle detection. Then, targeted improvements are performed to the SSD network model, including major advancements to the basic structure of the SSD model, the use of weighted mask in network training, and enhancement to the loss function. Finally, vehicle detection experiments are carried out on the basis of the KITTI vision benchmark suite and self-made vehicle dataset to observe the algorithm performance in different complicated environments and weather conditions. The test results based on the KITTI dataset show that the mAP value reaches 92.18%, and the average processing time per frame is 15 ms. Compared with the existing deep learning-based detection methods, the proposed algorithm can obtain accuracy and real-time performance simultaneously. Meanwhile, the algorithm has excellent robustness and environmental adaptability for complicated traffic environments and anti-jamming capabilities for bad weather conditions. These factors are of great significance to ensure the accurate and efficient operation of smart cars in real traffic scenarios and are beneficial to vastly reduce the incidence of traffic accidents and fully protect people’s lives and property.


2014 ◽  
Vol 39 (5) ◽  
pp. 658-663 ◽  
Author(s):  
Xue-Min TIAN ◽  
Ya-Jie SHI ◽  
Yu-Ping CAO

2021 ◽  
Vol 40 (3) ◽  
pp. 1-12
Author(s):  
Hao Zhang ◽  
Yuxiao Zhou ◽  
Yifei Tian ◽  
Jun-Hai Yong ◽  
Feng Xu

Reconstructing hand-object interactions is a challenging task due to strong occlusions and complex motions. This article proposes a real-time system that uses a single depth stream to simultaneously reconstruct hand poses, object shape, and rigid/non-rigid motions. To achieve this, we first train a joint learning network to segment the hand and object in a depth image, and to predict the 3D keypoints of the hand. With most layers shared by the two tasks, computation cost is saved for the real-time performance. A hybrid dataset is constructed here to train the network with real data (to learn real-world distributions) and synthetic data (to cover variations of objects, motions, and viewpoints). Next, the depth of the two targets and the keypoints are used in a uniform optimization to reconstruct the interacting motions. Benefitting from a novel tangential contact constraint, the system not only solves the remaining ambiguities but also keeps the real-time performance. Experiments show that our system handles different hand and object shapes, various interactive motions, and moving cameras.


2021 ◽  
Vol 62 ◽  
pp. 102465
Author(s):  
Karol Salwik ◽  
Łukasz Śliwczyński ◽  
Przemysław Krehlik ◽  
Jacek Kołodziej

Author(s):  
Jop Vermeer ◽  
Leonardo Scandolo ◽  
Elmar Eisemann

Ambient occlusion (AO) is a popular rendering technique that enhances depth perception and realism by darkening locations that are less exposed to ambient light (e.g., corners and creases). In real-time applications, screen-space variants, relying on the depth buffer, are used due to their high performance and good visual quality. However, these only take visible surfaces into account, resulting in inconsistencies, especially during motion. Stochastic-Depth Ambient Occlusion is a novel AO algorithm that accounts for occluded geometry by relying on a stochastic depth map, capturing multiple scene layers per pixel at random. Hereby, we efficiently gather missing information in order to improve upon the accuracy and spatial stability of conventional screen-space approximations, while maintaining real-time performance. Our approach integrates well into existing rendering pipelines and improves the robustness of many different AO techniques, including multi-view solutions.


Sensors ◽  
2020 ◽  
Vol 21 (1) ◽  
pp. 15
Author(s):  
Filippo Aleotti ◽  
Giulio Zaccaroni ◽  
Luca Bartolomei ◽  
Matteo Poggi ◽  
Fabio Tosi ◽  
...  

Depth perception is paramount for tackling real-world problems, ranging from autonomous driving to consumer applications. For the latter, depth estimation from a single image would represent the most versatile solution since a standard camera is available on almost any handheld device. Nonetheless, two main issues limit the practical deployment of monocular depth estimation methods on such devices: (i) the low reliability when deployed in the wild and (ii) the resources needed to achieve real-time performance, often not compatible with low-power embedded systems. Therefore, in this paper, we deeply investigate all these issues, showing how they are both addressable by adopting appropriate network design and training strategies. Moreover, we also outline how to map the resulting networks on handheld devices to achieve real-time performance. Our thorough evaluation highlights the ability of such fast networks to generalize well to new environments, a crucial feature required to tackle the extremely varied contexts faced in real applications. Indeed, to further support this evidence, we report experimental results concerning real-time, depth-aware augmented reality and image blurring with smartphones in the wild.


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