Re-sequencing of Design Processes With Activity Stochastic Time and Cost: An Optimization-Simulation Approach

2005 ◽  
Vol 129 (2) ◽  
pp. 150-157 ◽  
Author(s):  
Hisham M. E. Abdelsalam ◽  
Han P. Bao

Background. By the mid-1990s, the importance of the early introduction of new products to both market share and profitability became fully understood. Thus, reducing product time-to-market became an essential requirement for continuous competition. Coupled with the fact that about 70% of the life cycle cost of a product is committed at early design phases, the motivation for developing and implementing more effective methodologies for managing the design process of new product development projects became very strong. Method of Approach. One tool that helps in understanding and analyzing such a project is the design structure matrix (DSM). This paper presents a framework that obtains an optimum sequence of project activities—presented by the DSM—that minimizes total time and cost given stochastic activity estimated time and cost. The framework interfaces a meta-heuristic optimization algorithm called simulated annealing with a commercial risk analysis software. Results. The proposed framework was applied to a design project and the results have shown a robust solution minimum was reached. Conclusions. Since much of the time and cost involved in the design process is attributable to its expensive iterative nature. The framework presented in this paper improves a design project via obtaining an optimum sequence of its activities that minimizes total time and cost.

2013 ◽  
Vol 671-674 ◽  
pp. 3239-3242
Author(s):  
Yao Fei Chen ◽  
Wei Zheng ◽  
Huan Tong Chen

Traditional courseware is lack of humanity. Proposes to use Agent technology achieve the humanized design in courseware. Microsoft Agent with its lively and clear human features has had a significant influence upon traditional human-computer interaction. This paper introduces the related technologies of Microsoft Agent, and discussed the realization of the principles and the design process of the Microsoft Agent in authorware . The paper gives the Agent script design structure, the human feedback of humanized courseware and the notes in the process. Microsoft Agent enhanced the expression and presentation effect of courseware by lively images of anthropomorphic expression, speech and action.


2012 ◽  
Vol 134 (2) ◽  
Author(s):  
George Platanitis ◽  
Remon Pop-Iliev ◽  
Ahmad Barari

This paper proposes the use of a design structure matrix/work transformation matrix (DSM/WTM)-based methodology in academic settings to serve engineering educators as a facilitating tool for predetermining the difficulty and feasibility of design engineering projects they assign, given both the time constraints of the academic term and the expected skill level of the respective learners. By using a third-year engineering design project as a case study, engineering students actively participated in this comprehensive use of DSM methodologies. The engineering design process has been thoroughly analyzed to determine convergence characteristics based on the eigenvalues of the system followed by a sensitivity analysis on the originally determined DSM based on data provided by students in terms of task durations and number of iterations for each task. Finally, an investigation of the design process convergence due to unexpected events or random disturbances has been conducted. The obtained predictive model of the design process was compared to the actual dynamics of the project as experienced by the students and the effect of random disturbances at any point in the design process has thereby been evaluated.


2020 ◽  
pp. 1-10
Author(s):  
Priskila Saptorini ◽  
Andry Masri

One of the results of the exploration of corncobs is a cylindrical module. In this research, the cylindrical module will be used as a component in the chair, so that the search for the right technique and appropriate design will be made so that it can become a strong unit to be used as a chair. So, the purpose of this design process is to produce an appropriate chair design and in accordance with the techniques in utilizing cylindrical corncobs module, to get a compromise value from the novelty with module assembly techniques that must be able to function properly. The role of research for Design Project 5 and Professional Work is to find and test the material of corn cobs woven with rope as a component of a chair's seat base. The research method used was an experiment. The results showed a novelty and obtained a product made from corncobs in the form of a cylinder that can function well as a chair component.


2021 ◽  
Author(s):  
Filippo A. Salustri ◽  
W. Patrick Neumann

The design experience of 3rd year undergraduates in Mechanical Engineering at Ryerson University, and the assessment of student design work, was found to be disjointed and highly variable across the program. To attempt to address this, the authors are constructing courseware to help instructors of non-design engineering courses embed rich and consistent design projects into their courses. A “lightweight” Fast-Design process was developed. Course-specific design project examples of the process are being developed for five 3rd year courses using this design process. Current versions of all courseware are freely available. This paper details the nature of the courseware and how it was designed, developed,and deployed for the project. To date, one case has been deployed, two developed, and two more are under development. While results are so far only anecdotal, there is reason to believe that our approach can noticeably improve the design experience of students in non-design engineering courses.


2021 ◽  
Author(s):  
Filippo A. Salustri ◽  
W. Patrick Neumann

The design experience of 3rd year undergraduates in Mechanical Engineering at Ryerson University, and the assessment of student design work, was found to be disjointed and highly variable across the program. To attempt to address this, the authors are constructing courseware to help instructors of non-design engineering courses embed rich and consistent design projects into their courses. A “lightweight” Fast-Design process was developed. Course - specific design project examples of the process are being developed for five 3rd year courses using this design process. Current versions of all courseware are freely available. This paper details the nature of the courseware and how it was designed, developed, and deployed for the project. To date, one case has been deployed, two developed, and two more are under development. While results are so far only anecdotal, there is reason to believe that our approach can noticeably improve the design experience of students in non-design engineering courses.


Author(s):  
C. R. Liu ◽  
J. C. Trappey

Abstract This paper discusses the concept of managing the design process using Objected Oriented Programming Paradigm. A software system shell, called MetaDesigner is being developed for aiding the human designer to create new designs, based on the hierarchical nature of the design space. This system shell is intended to have the following capabilities: (1) interactive and system-guided design process to analyze design structure and to characterize design options, (2) to provide interactive and system-guided knowledge acquisition, classification, and retrieval to achieve machine learning, and (3) to build a flexible and forever expandable structure for knowledge-based system implementation.


Author(s):  
Hisham M. Abdelsalam ◽  
Amany Magdy

This chapter presents a Discrete Multi-objective Particle Swarm Optimization (MOPSO) algorithm that determines the optimal order of activities execution within a design project that minimizes project total iterative time and cost. Numerical Design Structure Matrix (DSM) was used to model project activities’ execution order along with their interactions providing a base for calculating the objective functions. Algorithm performance was tested on a hypothetical project data and results showed its ability to reach Pareto fronts on different sets of objective functions.


Author(s):  
Lijun Lan ◽  
Ying Liu ◽  
Wen Feng Lu

The increasing design documents created in the design process provide a useful source of process-oriented design information. Hence, the need for automated design information extraction using advanced text mining techniques is increasing. However, most of the existing text mining approaches have problems in mining design information in depth, which results in low efficiency in applying the discovered information to improve the design project. With the aim of extracting process-oriented design information from design documents in depth, this paper proposes a layered text mining approach that produces a hierarchical process model which captures the process behavior at the different level of details. Our approach consists of several interrelated algorithms, namely, a content-based document clustering algorithm, a hybrid named entity recognition (NER) algorithm and a frequency-based entity relationship detection method, which have been integrated into a system architecture for extracting design information from coarse-grained views to fine-grained specifications. To evaluate the performance of the proposed algorithms, experiments were conducted on an email archive that was collected from a real-life design project. The results showed an increase in the detection accuracy for the process-oriented information detection.


Author(s):  
William Brace ◽  
Eric Coatane´a ◽  
Heikki Kauranne ◽  
Matti Heiska

The early evaluation of a proposed function structure for a product and also, the possibility to expose the potential failures related to this provides that the design process can be modeled in its entirety. However, so far there are no existed suitable models for the early phase of design process. This article presents an integrated approach aimed to explore the behaviors of concept designs in the early design phase. The approach is founded on a combination of Petri net, π-numbers, qualitative physics principles and Design Structure Matrix. The final aim is to implement this method on the SysML modeling language to integrate a simulation approach that is initially not standardized in the language. A second interest of the approach is to provide a coherent simulation framework that can be used as a reference to verify the coherency of other simulation models further in the design process.


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