A Graphical User Interface for Contacts Between Wheel and Rail

Author(s):  
Behrooz Fallahi ◽  
Andrew Behnke

Analysis of contact points between wheel and rail during the wheel climb is of interest to railroad application engineers. In this study the climb maneuver of a wheelset is modeled in a general purpose multi-body system computer program. This model then is used to generate the contact data for a climbing wheelset. A graphical user interface is developed which uses this contact data and generates several contact points charts. In developing the graphical user interface, mouse and keyboard events as well as other controls are used to make the interface interactive and intuitive.

2002 ◽  
Vol 29 (14) ◽  
pp. 1735-1745 ◽  
Author(s):  
T.K. Thiyagarajan ◽  
S. Ganesan ◽  
V. Jagannathan ◽  
R. Karthikeyan

2003 ◽  
Vol 36 (5) ◽  
pp. 1290-1294 ◽  
Author(s):  
Brian H. Toby ◽  
Robert B. Von Dreele ◽  
Allen C. Larson

A discussion of the process of creating powder diffraction CIF documents (pdCIF) from Rietveld results is presented, with particular focus on the computer programGSAS2CIF. The data structures used withinGSAS2CIFare described, as well as how the program implements template files for descriptive information. Two graphical user interface utilities are also discussed.


Author(s):  
Kanishka Singh Rathore

A music player is a computer program for playing audio files or songs encoded in MP3 format. This application will reside in the user's computer, such as iTunes, Windows Media Player and RealPlayer that are used to organize a music collection and play audio files. Our player provides an easy-to-use graphical user interface with symbols provided on the buttons to enable varied types of users to use the player efficiently. Along with the basic functionalities of a music player like playing, pausing, stopping and playing next or previous song, we have provided some interesting features which make our player intelligent. Hence, we have rightly named it ‘Brain Waves Music Player’. It has the ability to judge our sentiments and play the suitable songs accordingly. Also, the player can be controlled using gestures.


2011 ◽  
Vol 20 (13) ◽  
pp. 2559-2598 ◽  
Author(s):  
BRUCE A. BASSETT ◽  
YABEBAL FANTAYE ◽  
RENÉE HLOZEK ◽  
JACQUES KOTZE

The Fisher Matrix is the backbone of modern cosmological forecasting. We describe the Fisher4Cast software: A general-purpose, easy-to-use, Fisher Matrix framework. It is open source, rigorously designed and tested and includes a Graphical User Interface (GUI) with automated LATEX file creation capability and point-and-click Fisher ellipse generation. Fisher4Cast was designed for ease of extension and, although written in Matlab, is easily portable to open-source alternatives such as Octave and Scilab. Here we use Fisher4Cast to present new 3D and 4D visualizations of the forecasting landscape and to investigate the effects of growth and curvature on future cosmological surveys. Early releases have been available at since mid-2008. The current release of the code is Version 2.2 which is described here. For ease of reference a Quick Start guide and the code used to produce the figures in this paper are included, in the hope that it will be useful to the cosmology and wider scientific communities.


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