scholarly journals Robot Control Using Electromyography (EMG) Signals of the Wrist

2005 ◽  
Vol 2 (2) ◽  
pp. 97-102 ◽  
Author(s):  
C. DaSalla ◽  
J. Kim ◽  
Y. Koike

The aim of this paper is to design a human–interface system, using EMG signals elicited by various wrist movements, to control a robot. EMG signals are normalized and based on joint torque. A three-layer neural network is used to estimate posture of the wrist and forearm from EMG signals. After training the neural network and obtaining appropriate weights, the subject was able to control the robot in real time using wrist and forearm movements.

2021 ◽  
Vol 11 (11) ◽  
pp. 4758
Author(s):  
Ana Malta ◽  
Mateus Mendes ◽  
Torres Farinha

Maintenance professionals and other technical staff regularly need to learn to identify new parts in car engines and other equipment. The present work proposes a model of a task assistant based on a deep learning neural network. A YOLOv5 network is used for recognizing some of the constituent parts of an automobile. A dataset of car engine images was created and eight car parts were marked in the images. Then, the neural network was trained to detect each part. The results show that YOLOv5s is able to successfully detect the parts in real time video streams, with high accuracy, thus being useful as an aid to train professionals learning to deal with new equipment using augmented reality. The architecture of an object recognition system using augmented reality glasses is also designed.


2013 ◽  
Vol 860-863 ◽  
pp. 2791-2795
Author(s):  
Qian Xiao ◽  
Yu Shan Jiang ◽  
Ru Zheng Cui

Aiming at the large calculation workload of adaptive algorithm in adaptive filter based on wavelet transform, affecting the filtering speed, a wavelet-based neural network adaptive filter is constructed in this paper. Since the neural network has the ability of distributed storage and fast self-evolution, use Hopfield neural network to implement adaptive filter LMS algorithm in this filter so as to improve the speed of operation. The simulation results prove that, the new filter can achieve rapid real-time denoising.


2009 ◽  
Author(s):  
◽  
Zhi Li

This research focuses on the design and implementation of an intelligent machine vision and sorting system that can be used to sort objects in an industrial environment. Machine vision systems used for sorting are either geometry driven or are based on the textural components of an object’s image. The vision system proposed in this research is based on the textural analysis of pixel content and uses an artificial neural network to perform the recognition task. The neural network has been chosen over other methods such as fuzzy logic and support vector machines because of its relative simplicity. A Bluetooth communication link facilitates the communication between the main computer housing the intelligent recognition system and the remote robot control computer located in a plant environment. Digital images of the workpiece are first compressed before the feature vectors are extracted using principal component analysis. The compressed data containing the feature vectors is transmitted via the Bluetooth channel to the remote control computer for recognition by the neural network. The network performs the recognition function and transmits a control signal to the robot control computer which guides the robot arm to place the object in an allocated position. The performance of the proposed intelligent vision and sorting system is tested under different conditions and the most attractive aspect of the design is its simplicity. The ability of the system to remain relatively immune to noise, its capacity to generalize and its fault tolerance when faced with missing data made the neural network an attractive option over fuzzy logic and support vector machines.


2020 ◽  
Vol 10 (3) ◽  
pp. 766 ◽  
Author(s):  
Alec Wright ◽  
Eero-Pekka Damskägg ◽  
Lauri Juvela ◽  
Vesa Välimäki

This article investigates the use of deep neural networks for black-box modelling of audio distortion circuits, such as guitar amplifiers and distortion pedals. Both a feedforward network, based on the WaveNet model, and a recurrent neural network model are compared. To determine a suitable hyperparameter configuration for the WaveNet, models of three popular audio distortion pedals were created: the Ibanez Tube Screamer, the Boss DS-1, and the Electro-Harmonix Big Muff Pi. It is also shown that three minutes of audio data is sufficient for training the neural network models. Real-time implementations of the neural networks were used to measure their computational load. To further validate the results, models of two valve amplifiers, the Blackstar HT-5 Metal and the Mesa Boogie 5:50 Plus, were created, and subjective tests were conducted. The listening test results show that the models of the first amplifier could be identified as different from the reference, but the sound quality of the best models was judged to be excellent. In the case of the second guitar amplifier, many listeners were unable to hear the difference between the reference signal and the signals produced with the two largest neural network models. This study demonstrates that the neural network models can convincingly emulate highly nonlinear audio distortion circuits, whilst running in real-time, with some models requiring only a relatively small amount of processing power to run on a modern desktop computer.


2017 ◽  
Vol 10 (27) ◽  
pp. 1329-1342 ◽  
Author(s):  
Javier O. Pinzon Arenas ◽  
Robinson Jimenez Moreno ◽  
Paula C. Useche Murillo

This paper presents the implementation of a Region-based Convolutional Neural Network focused on the recognition and localization of hand gestures, in this case 2 types of gestures: open and closed hand, in order to achieve the recognition of such gestures in dynamic backgrounds. The neural network is trained and validated, achieving a 99.4% validation accuracy in gesture recognition and a 25% average accuracy in RoI localization, which is then tested in real time, where its operation is verified through times taken for recognition, execution behavior through trained and untrained gestures, and complex backgrounds.


2008 ◽  
Vol 18 (05) ◽  
pp. 389-403 ◽  
Author(s):  
THOMAS D. JORGENSEN ◽  
BARRY P. HAYNES ◽  
CHARLOTTE C. F. NORLUND

This paper describes a new method for pruning artificial neural networks, using a measure of the neural complexity of the neural network. This measure is used to determine the connections that should be pruned. The measure computes the information-theoretic complexity of a neural network, which is similar to, yet different from previous research on pruning. The method proposed here shows how overly large and complex networks can be reduced in size, whilst retaining learnt behaviour and fitness. The technique proposed here helps to discover a network topology that matches the complexity of the problem it is meant to solve. This novel pruning technique is tested in a robot control domain, simulating a racecar. It is shown, that the proposed pruning method is a significant improvement over the most commonly used pruning method Magnitude Based Pruning. Furthermore, some of the pruned networks prove to be faster learners than the benchmark network that they originate from. This means that this pruning method can also help to unleash hidden potential in a network, because the learning time decreases substantially for a pruned a network, due to the reduction of dimensionality of the network.


2011 ◽  
Vol 239-242 ◽  
pp. 2867-2872
Author(s):  
Hong Lei Sun ◽  
Chun Jian Su ◽  
Rui Xue Zhai

The blueprint for an intelligent control system of cap-shape bending has been advanced in this paper using neural network technology, aiming at an accurate control of bending springback, the prominent problem during the forming process for the cap-shape bending of sheet metal. The feed-forward neural network of real-time identification for material performance parameters and the friction coefficient have been established. The neural network identifies the parameters for real-time needed material performance, which utilizes the measurability of the physical quantities, and predicts the parameters for optimum technology, so a satisfied accuracy of convergence has been achieved. The intelligent control experimentation system of cap-shape bending has been established, the validity of which has been tested for four kinds of materials. The result of the tests proves the feasibility of the blueprint of the intelligent control system.


Author(s):  
Simon X. Yang ◽  
◽  
Max Meng ◽  

In this paper, an effcient neural network approach to real-time path planning with obstacle avoidance of holonomic car-like robots in a dynamic environment is proposed. The dynamics of each neuron in this biologically inspired, topologically organized neural network is characterized by a shunting equation or an additive equation. The state space of the neural network is the configuration space of the robot. There are only local lateral connections among neurons. Thus the computational complexity linearly depends on the neural network size. The real-time collision-free path is planned through the dynamic neural activity landscape of the neural network without explicitly searching over neither the free workspace nor the collision paths, without any prior knowledge of the dynamic environment, without any learning procedures, and without any local collision checking procedures at each step of the robot movement. Therefore it is computationally efficient. The stability of the neural network is proven by both qualitative analysis and the Lyapunov stability theory. The effectiveness and efficiency are demonstrated through simulation studies.


2011 ◽  
Vol 17 (13) ◽  
pp. 2007-2014 ◽  
Author(s):  
Jianjun Yao ◽  
Xiancheng Wang ◽  
Shenghai Hu ◽  
Wei Fu

Based on adaptive inverse control theory, combined with neural network, neural network adaptive inverse controller is developed and applied to an electro-hydraulic servo system. The system inverse model identifier is constructed by neural network. The task is accomplished by generating a tracking error between the input command signal and the system response. The weights of the neural network are updated by the error signal in such a way that the error is minimized in the sense of mean square using (LMS) algorithm and the neural network is close to the system inverse model. The above steps make the gain of the serial connection system close to unity, realizing waveform replication function in real-time. To enhance its convergence and robustness, the normalized LMS algorithm is applied. Simulation in which nonlinear dead-zone is considered and experimental results demonstrate that the proposed control scheme is capable of tracking desired signals with high accuracy and it has good real-time performance.


2019 ◽  
Author(s):  
Daniel Cleather

Musculoskeletal models have been used to estimate the muscle and joint contact forces expressed during movement. One limitation of this approach, however, is that such models are computationally demanding, which limits the possibility of using them for real-time feedback. One solution to this problem is to train a neural network to approximate the performance of the model, and then to use the neural network to give real-time feedback. In this study, neural networks were trained to approximate the FreeBody musculoskeletal model for jumping and landing tasks. The neural networks were better able to approximate jumping than landing, which was probably a result of the greater variability in the landing data set used in this study. In addition, a neural network that was based on a reduced set of inputs was also trained to approximate the outputs of FreeBody during a landing task. These results demonstrate the feasibility of using neural networks to approximate the results of musculoskeletal models in order to provide real-time feedback. In addition, these neural networks could be based upon a reduced set of kinematic variables taken from a 2-dimensional video record, making the implementation of mobile applications a possibility.


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