Developing Play Skills and Communicative Competence in Multiply Handicapped Young People

1981 ◽  
Vol 75 (5) ◽  
pp. 197-202 ◽  
Author(s):  
Sally M. Rogow

Role play with toys was modeled to develop communicative language function in 14 multiply handicapped individuals ranging in age from 8 to 26 whose speech was characterized by echolalic and stereotypic responses. Even subjects who spoke in complete sentences asked few questions and did not use narrative speech to any significant degree. As they learned to role play, however, their communicative functioning improved and they shared referents (play themes and toy props) and cooperative social routines (role play). Play themes that were of personal interest elicited the greatest participation. Nonverbal subjects did not develop symbolic play, but they did establish communicative responses as they began to anticipate and express their preferences. No changes were noted in the verbal subjects’ syntax or vocabulary. Verbal expression increased and narrative and question forms appeared. Language behavior became more communicative and meaningful as social interaction increased.

2022 ◽  
Vol 7 ◽  
pp. 239694152110638
Author(s):  
Yiran Vicky Zhao ◽  
Jenny Louise Gibson

Backgrounds and aims Early symbolic play abilities are closely related to long-term language development for both autistic and non-autistic children, but few studies have explored these relations for different dimensions of pretence and of language. The current study explores carer-reported measures of solitary symbolic play, object substitution and peer role play abilities at age 3, and their respective relations with parent-reported semantics, syntax and narrative abilities at age 7 for both autistic and non-autistic children. Methods We conducted secondary data analyses exploring links between different aspects of pretence and of language on the Longitudinal Study of Australian Children population cohort. We identified 92 autistic children and used propensity score matching to match them with 92 non-autistic children based on demographic and developmental information such as non-verbal IQ and socioeconomic status. We explored concurrent and longitudinal relations using correlation and regression models. Results: Both correlational and hierarchical regression analyses confirmed the significant effects of age 3 symbolic play abilities in facilitating age 7 semantics, syntax and narrative abilities for autistic children. We found that object substitution held most prominent influence, followed by peer role play and solitary symbolic play. In contrast, for non-autistic children, none of the age 3 symbolic play abilities were significant predictors, whereas socioeconomic status at birth and age 3 language abilities held significant influences on their age 7 semantics, syntax and narrative abilities. Conclusion: We discuss the implications of our findings for play interventions targeting language outcomes.


2016 ◽  
Vol 4 (2) ◽  
pp. 166
Author(s):  
Suiling Liu

<p>The present study introduces the design of classroom input for an elective Audio-visual College English course in Mainland China with the purpose of developing students’ intercultural communicative competence (ICC). Four groups of nineteen film clips in total, chosen from the Intercultural Film Database on four different cultural dimensions, are used as classroom input in the elective College English course, followed by classroom activities like group discussion, pair discussion and role play. Finally, topics for pair and group discussion for each cultural dimension are proposed.</p>


2020 ◽  
pp. 014544552093985
Author(s):  
Gabrielle T. Lee ◽  
Xiaoyi Hu ◽  
Yanhong Liu ◽  
Yuan Ren

Many children with autism spectrum disorder (ASD) do not have symbolic play skills. One type of symbolic play involves playing with imaginary objects, in which a child displays play actions without actual objects. The purpose of this study was to evaluate the effects of video modeling on the acquisition, maintenance, and generalization of playing with imaginary objects in young children with ASD. Three male Chinese children (aged 4–5 years) with ASD participated in this study. A multiple-probe across three behaviors design was used. The results indicated that video modeling was effective in establishing and maintaining target symbolic play behaviors for the three children. Generalization to untaught imaginary play activities occurred in all three children.


Author(s):  
Kathy Thiemann-Bourque ◽  
Lynette K. Johnson ◽  
Nancy C. Brady

Abstract Contradictory reports of play strengths and weaknesses for children with autism spectrum disorders (ASD) persist in the literature. We compared the play of 19 children with ASD to 19 typically developing (TD) children matched on language and cognitive skills. All children were verbal. Results revealed no differences in indiscriminate actions, functional play, and object interest. The children with ASD showed less symbolic play and a significantly fewer number of children met criteria for emerging or mastered symbolic play. A specific deficit was observed for “doll as agent” symbolic play. Outcomes suggest that compared to children without disabilities, children with ASD may have comparable functional play skills and struggle with the transition to some, but not all types of symbolic play.


1991 ◽  
Vol 34 (1) ◽  
pp. 112-122 ◽  
Author(s):  
Marianne D. Kennedy ◽  
Margaret K. Sheridan ◽  
Sara H. Radlinski ◽  
Marjorie Beeghly

The purpose of this longitudinal study was to determine whether the reported parallels between symbolic play and normal language development were evidenced in 6 children with developmental delays of varying etiologies. Subjects’ play and language behavior over a 6-month period was videotaped and analyzed during free play and modeling tasks. Although results supported the correspondences previously reported between normal language development and symbolic play, the variability across observations in the present subjects was more marked than expected. Implications for clinical assessment are discussed.


2021 ◽  
Vol 2 ◽  
pp. 137
Author(s):  
Arifiana Tri Wulandari ◽  
Bambang Widi Pratolo ◽  
Rika Junianti

Recently, speaking is important in many aspects. A technique which can be used to increase speaking skill is by using role-play. It can develop communicative competence of the students. The aim of this study is to understand the students’ problems in doing role-play and to recognize the effects of role-play for the students in communicative competence aspect. The participants were fifth semester students of English Education Department, and it included 108 students. This study was conducted in campus 4 of Universitas Ahmad Dahlan. The instruments used questionnaire and interview. In calculating the questionnaire, SPSS 17.0 was used by the researcher. The questionnaire result showed that using role-play in learning process improves the communicative competence of the students. It is supported by interview result which described that (1) using role-play can increase vocabularies of students, (2) it gives new atmosphere in the classroom, and (3) the students get some experiences to add their knowledge.


2018 ◽  
Vol 4 (1) ◽  
pp. 57-66
Author(s):  
Ivonne Hafidlatil Kiromi

Game and play has its own meaning and meaning for the child. The game has a meaning as a means of self-socializing (children) means the game is used as a means of bringing children into society, knowing and appreciating the community. Role play is also called symbolic play, pretend, make-believe, imagination. This game is very important for the development of cognition, language, social, and emotion in early childhood. Language is one of the most important things in a child's life, with the child's language being able to interact with others and discover many new things in the environment. With language also, children are able to pour an idea or idea of his wishes. words to express ideas to others Keywords: role playing, language aspect development.


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