Topics in Inclusive Design for the Graduate Human Factors Engineering Curriculum

Author(s):  
Clive D’Souza

The confluence of demographic trends in aging and disability prevalence, increased expectations among workers and consumers with and without impairments, and greater reliance on complex yet pervasive technologies (e.g., automation, internet of things) has resulted in an increased emphasis on designing for human-system performance and accommodation across the full spectrum of human abilities. Inclusive design or universal design (UD) is one of the few user-centered design paradigms that advocate consideration for the full spectrum of human abilities, including individuals with and without disabilities. A graduate-level course was developed and implemented to introduce ergonomics and human factors students to the UD paradigm and to UD goals and principles using select academic and non-academic readings, and assignments related to multivariate statistics, field observations, and design of experiments. The course placed an emphasis on the fundamentals and research base in ergonomics in relation to UD research and practice, viz., topics related to variability in human functioning and performance associated with anthropometry, biomechanics, perception and cognition. Alongside the motivations for the course, this paper provides an overview of the course objectives, topics covered, and some early lessons learned.

Author(s):  
John W. Garrett

Recent studies of the anthropometry and selected biomechanical characteristics of hands are summarized. These include: (1) conventional anthropometry of male and female hands, (2) the anthropometry of the relaxed hand, (3) comparison of certain engineering anthropometric and performance parameters between bare and pressure-gloved hands, and (4) the ability to retain grips on selected handles under high dynamic loads. The utility of these data for human factors engineering is discussed.


2017 ◽  
Vol 4 (1) ◽  
pp. 4-12
Author(s):  
Catherine A McIntosh ◽  
David Donnelly ◽  
Robert Marr

IntroductionCognitive aids, such as a guideline for the management of severe local anaesthetic (LA) toxicity, are tools designed to help users complete a task. Human factors experts recommend the use of simulation to iteratively test and re-design these tools. The purpose of this study was to apply human factors engineering principles to the testing and iterative re-design of three existing cognitive aids used for the management of severe LA toxicity and to use these data to develop a ‘new’ cognitive aid.MethodsTwenty anaesthetist–anaesthetic assistant pairs were randomised into four groups. Each of the first three groups received one of three different existing cognitive aids during a standardised simulated LA toxicity crisis. Postsimulation semistructured interviews were conducted to identify features beneficial and detrimental to the format and usability of the aid. Synthesis of the interview data with established checklist design recommendations resulted in a prototype aid, which was subjected to further testing and re-design by the fourth group (five more pairs) under the same conditions thus creating the final iteration of the new aid.ResultsFeatures of the new aid included a single-stream flowchart structure, single-sided, large-font design with colour contrast, simplified instructions and no need for calculations. This simplified tool contains only the information users reported as essential for the immediate crisis management.ConclusionsUtilisation of formative usability testing and simulation-based user-centred design resulted in a visually very different cognitive aid and reinforces the importance of designing aids in the context in which they are to be used. Simplified tools may be more appropriate for use in emergencies but more detailed guidelines may be necessary for training, education and development of local standard operating procedures. Iterative simulation-based testing and re-design is likely to be of assistance when developing aids for other crises, and to eliminate design failure as a confounder when investigating the relationship between use of cognitive aids and performance.


Author(s):  
Kyle Maddox ◽  
Donna Baggetta ◽  
Jennifer Herout ◽  
Kurt Ruark

The Department of Veterans Affairs’ Human Factors Engineering team recognizes the value of journey maps as a means for communication among stakeholder groups and develops maps to showcase the experience of users with health services and technology systems. The uniqueness of health care environments caused difficulties in following available trade guidance for creating journey maps. Anticipating that other Human Factors Engineers working in health care settings will encounter similar challenges, this paper showcases our lessons learned while creating two distinct journey maps and offers a process for constructing journey maps in health care environments. We learned to selectively limit the content of journey maps, ensure design quality by utilizing a template and rubric, and apply alternate approaches for data gathering. Our improved process includes steps to partner with stakeholders, produce a journey map framework and confirm it with user research, and visualize findings in the completed journey map.


2000 ◽  
Vol 44 (12) ◽  
pp. 2-483-2-486
Author(s):  
Melroy E. D'Souza

There are many different tools and methodologies in the field of human factors for user-centered design. Similarly, other fields have tools and methodologies that enable practitioners in those fields to perform their work. Although these tools may be used most productively within their specific fields, they might contain elements that lend themselves to being applied in other domain areas. The field of quality engineering has been around for a while and has many useful tools. The similarity in the goals of the fields of human factors engineering and quality engineering suggests that there could be certain methodologies and tools in the area of quality engineering that, practitioners of human factors might find useful and applicable to the development of products and services from a user-centered perspective. This paper explores the application of user-centered design in the context of the Deming Cycle to the development of a server computer in an actual organization. It also provides examples of actual issues that were identified during the “check” phase of the Deming Cycle, and describes the actions that were performed to address these issues.


1986 ◽  
Vol 30 (13) ◽  
pp. 1286-1286
Author(s):  
Eleanor L. Criswell

The goal of this symposium is to present the status and future directions of programs aimed at consideration of human factors early in military system design. Military initiatives of this nature are not new, but in the past they have not become integral parts of the military system acquisition process. Recent programs in each service, however, reflect more serious and in-depth attempts to use human factors data to influence and evaluate system design than has been the case in the past. The Army now requires MANPRINT analyses, Navy HARDMAN analyses are mandated, and the Air Force is now pilot testing its own program called MPTIS. This symposium consists of introductory remarks by Dr. Joseph Peters of Science Applications International Corporation, and papers from LTC William 0. Blackwood, HQ Department of the Army, CDR George S. Council, Jr., Office of the Chief of Naval Operations, and COL AI Grieshaber, HQ, U. S. Air Force. Dr. Peters' paper, “Human Factors Issues in Military System Design,” defines “human factors” as a combination of human factors engineering, biomedical engineering, manpower/personnel, and training elements. The paper presents three measures of success of human factors programs early in system acquisition: long-lasting policy, committed management, and availability of scientific technology for program Implementation and evaluation. LTC Blackwood's paper discusses the importance the Army places on its MANPRINT program. MANPRINT program history, status, and possible program evolution are addressed. CDR Council's paper addresses the potential for the addition of human factors to the Navy HARDMAN program which addresses manpower, personnel, and training. CDR Council suggests that human factors advocates present a human factors program which is clearly defined and limited in scope to render it easily appreciated by Navy management, and that advocates can benefit from lessons learned during the institutionalization of HARDMAN. COL Grieshaber's paper “MPT in the Air Force” describes a pilot MPT (manpower, personnel, training) program at Aeronautical Systems Division, Wright Patterson AFB. This program will analyze aircraft system designs for their MPT requirements, suggest design changes where requirements exceed Air Force availabilities, and assess design changes for their MPT impact.


1987 ◽  
Vol 31 (11) ◽  
pp. 1296-1300
Author(s):  
Gregory M. Wilford

This paper reports on the development of the On-Board Electronic Warfare Simulator (OBEWS) Ground Support Subsystem (GSS). The discussion will take place on two levels. At the top level, the theme of embedded training and the role that the OBEWS program will have in proving the feasibility of the concept will be discussed. At the second and more detailed level, the intensive human factors engineering effort undertaken in the design/development of the OBEWS GSS man machine interface (MMI) will be presented. A description of the resulting MMI will be included. The paper concludes with recommendations and lessons learned at both levels.


1986 ◽  
Vol 30 (9) ◽  
pp. 861-864
Author(s):  
William A. Breitmaier ◽  
Grace P. Waldrop ◽  
John Lazo

The U.S. Marine Corps has proposed sensor and display improvements to provide night attack capability for the AV-8B and F/A–18 aircraft. The aircraft enhancements include the addition of a Forward Looking Infrared sensor displayed on a new raster Head-Up Display, Night Vision Goggle compatibility, and a color multi-purpose display. A human factors engineering analysis was performed to identify the human factors impact of the cockpit changes involved. Included in the analysis were a literature review, interviews with pilots, design considerations review, and development of recommendations based on both human factors standards and lessons learned from similar projects. The primary areas researched were: cockpit lighting, color displays, and night vision sensor utilization.


Author(s):  
Julia Choi ◽  
Stephanie Seraphina ◽  
Kate Knudsen

Over the last decade, the human factors (HF) community has actively worked to improve use safety and effectiveness into design. Yet, an area that has been neglected is reprocessing of reusable devices. Intuitive Surgical, manufacturer of da Vinci robotics surgical systems, recently redesigned reprocessing instructions for use (IFU) incorporating an HF process and iterative design. It may appear that reprocessing is simply another design effort where the standard human factors process is applied. However, it is essential to consider the intersection of hospitals’ needs and limitations, the actual requirements for effective cleaning, disinfection, and sterilization, regulatory requirements, and the manufacturer’s maturity in developing instructions. The redesign effort involved a process based on user-centered design with interdisciplinary team inputs. The focus was on improving comprehension and performance through the use of simple illustrated steps, concise text, improved headings, workflow aids, and intuitive navigation. In addition, a workflow-based use error risk analysis identified critical tasks, and was used to guide the redesign. Eight (8) reprocessing IFUs were revised simultaneously for two (2) robotics platforms, adding to the challenge. The IFUs addressed reprocessing for robotic surgical endoscopes, instruments, and accessories. The reprocessing of robotic devices is complex, requiring multiple steps that are at times inconsistent between devices. An iterative process was used for drafting versions of the IFUs, conducting usability testing, making improvements to the IFUs, and then in retesting. A final validation test was conducted and provided evidence for the use safety and effectiveness of the IFUs. Throughout the redesign process, challenges were encountered, which required solutions through cross-functional alignment. As IFUs are part of the user experience, the process and design elements described may help guide the development of usable IFUs, and are shared in a broader context to help further improve experiences for user and patients.


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