Beyond Geography: Cooperation with Persistent Links in the Absence of Clustered Neighborhoods

2002 ◽  
Vol 6 (4) ◽  
pp. 341-346 ◽  
Author(s):  
Robert Axelrod ◽  
Gerald R. Ford ◽  
Rick L. Riolo ◽  
Michael D. Cohen

Electronic communication allows interactions to take place over great distances. We build an agent-based model to explore whether networks that do not rely on geographic proximity can support cooperation as well as local interactions can. Adaptive agents play a four-move Prisoner's Dilemma game, where an agent's strategy specifies the probability of cooperating on the first move, and the probability of cooperating contingent on the partner's previous choice. After playing with four others, an agent adjusts its strategy so that more successful strategies are better represented in the succeeding round. The surprising result is that if the pattern of interactions is selected at random, but is persistent over time, cooperation emerges just as strongly as it does when interactions are geographically local. This has implications for both research on social dynamics, and for the prospects for building social capital in the modern age.

2019 ◽  
pp. 246-260
Author(s):  
Paul Humphreys

An agent- based model of social dynamics is introduced using a deformable fitness landscape, and it is shown that in certain clearly specifiable situations, strategies that are different from utility maximization outperform utility maximizers. Simulation results are presented and intuitive interpretations of the results provided. The situations considered occur when individuals' actions affect the outcomes for other agents and endogenous effects are dominant. The Tragedy of the Commons is merely a special case of this. Arguments are given that constraints are to be encouraged in some circumstances. The appropriate role of constraints in various types of society is assessed and their use justified in identifiable types of situations.


2020 ◽  
Author(s):  
Ernie Chang ◽  
Kenneth A. Moselle ◽  
Ashlin Richardson

ABSTRACTThe agent-based model CovidSIMVL (github.com/ecsendmail/MultiverseContagion) is employed in this paper to delineate different network structures of transmission chains in simulated COVID-19 epidemics, where initial parameters are set to approximate spread from a single transmission source, and R0ranges between 1.5 and 2.5.The resulting Transmission Trees are characterized by breadth, depth and generations needed to reach a target of 50% infected from a starting population of 100, or self-extinction prior to reaching that target. Metrics reflecting efficiency of an epidemic relate closely to topology of the trees.It can be shown that the notion of superspreading individuals may be a statistical artefact of Transmission Tree growth, while superspreader events can be readily simulated with appropriate parameter settings. The potential use of contact tracing data to identify chain length and shared paths is explored as a measure of epidemic progression. This characterization of epidemics in terms of topological characteristics of Transmission Trees may complement equation-based models that work from rates of infection. By constructing measures of efficiency of spread based on Transmission Tree topology and distribution, rather than rates of infection over time, the agent-based approach may provide a method to characterize and project risks associated with collections of transmission events, most notably at relatively early epidemic stages, when rates are low and equation-based approaches are challenged in their capacity to describe or predict.MOTIVATION – MODELS KEYED TO CONTEMPLATED DECISIONSOutcomes are altered by changing the processes that determine them. If we wish to alter contagion-based spread of infection as reflected in curves that characterize changes in transmission rates over time, we must intervene at the level of the processes that are directly involved in preventing viral spread. If we are going to employ models to evaluate different candidate arrays of localized preventive policies, those models must be posed at the same level of granularity as the entities (people enacting processes) to which preventive measures will be applied. As well, the models must be able to represent the transmission-relevant dynamics of the systems to which policies could be applied. Further, the parameters that govern dynamics within the models must embody the actions that are prescribed/proscribed by the preventive measures that are contemplated. If all of those conditions are met, then at a formal or structural level, the models are conformant with the provisions of the Law of Requisite Variety1 or the restated version of that law – the good regulator theorem.2On a more logistical or practical level, the models must yield summary measures that are responsive to changes in key parameters, highlight the dynamics, quantify outcomes associated with the dynamics, and communicate that information in a form that can be understood correctly by parties who are adjudicating on policy options.If the models meet formal/structural requirements regarding requisite variety, and the parameters have a plausible interpretation in relationship to real-world situations, and the metrics do not overly-distort the data contents that they summarize, then the models provide information that is directly relevant to decision-making processes. Models that meet these requirements will minimize the gap that separates models from decisions, a gap that will otherwise be filled by considerations other than the data used to create the models (for equation-based models) or the data generated by the simulations.In this work, we present an agent-based model that targets information requirements of decision-makers who are setting policy at a local level, or translate population level directives to local entities and operations. We employ an agent-based modeling approach, which enables us to generate simulations that respond directly to the requirements of the good regulator theorem. Transmission events take place within a spatio-temporal frame of reference in this model, and rates are not conditioned by a reproduction rate (R0) that is specified a priori. Events are a function of movement and proximity. To summarize dynamics and associated outcomes of simulated epidemics, we employ metrics reflecting topological structure of transmission chains, and distributions of those structures. These measures point directly to dynamic features of simulated outbreaks, they operationalize the “efficiency” construct, and they are responsive to changes in parameters that govern dynamics of the simulations.


2008 ◽  
Vol 11 (02) ◽  
pp. 289-302 ◽  
Author(s):  
WIDAD GUECHTOULI

The aim of this paper is to model the process of learning within a social network and compare the levels of learning in two different situations: one where individuals know others' competencies as given data and interact on this basis; and one where individuals know nothing about others' competencies but rather build this knowledge over time, according to their past interactions. For this purpose, we build an agent-based model, and model these two scenarios of simulations. Results are partly studied using network analysis, and they show that in the second type of simulations agents are able to identify the most competent agents in the network and increase their competencies. Results also show that learning is easier when there is no prior knowledge of others' competencies. Otherwise, agents deal with a congestion effect that slows down the learning process.


2021 ◽  
Vol ahead-of-print (ahead-of-print) ◽  
Author(s):  
Anuj Mittal ◽  
Nilufer Oran Gibson ◽  
Caroline C. Krejci ◽  
Amy Ann Marusak

PurposeThe purpose of this research is to gain a better understanding of how a crowd-shipping platform can achieve a critical mass of senders and carrier crowd members to yield network effects that are necessary for the platform to grow and thrive. Specifically, this research studies the participation decisions of both senders and carriers over time and the impacts of the resulting feedback loop on platform growth and performance.Design/methodology/approachAn agent-based model is developed and used to study dynamic behavior and network effects within a simulated crowd-shipping platform. The model allows both carriers and senders to be represented as autonomous, heterogeneous and adaptive agents, whose decisions to participate in the platform impact the participation of other agents over time. Survey data inform the logic governing agent decisions and behaviors.FindingsThe feedback loop created by individual sender and carrier agents' participation decisions generates complex and dynamic network effects that are observable at the platform level. Experimental results demonstrate the importance of having sufficient crowd carriers available when the platform is initially launched, as well as ensuring that sender and carrier participation remains balanced as the platform grows over time.Research limitations/implicationsThe model successfully demonstrates the power of agent-based modeling (ABM) in analyzing network effects in crowd-shipping systems. However, the model has not yet been fully validated with data from a real-world crowd-shipping platform. Furthermore, the model's geographic scope is limited to a single census tract. Platform behavior will likely differ across geographic regions, with varying demographics and sender/carrier density.Practical implicationsThe modeling approach can be used to provide the manager of a volunteer-based crowd-shipping program for food rescue with insights on how to achieve a critical mass of participants, with an appropriate balance between the number of restaurant food donation delivery requests and the number of crowd-shippers available and willing to make those deliveries.Social implicationsThis research can help a crowd-shipping platform for urban food rescue to grow and become self-sustainable, thereby serving more food-insecure people.Originality/valueThe model represents both senders and the carrier crowd as autonomous, heterogeneous and adaptive agents, such that network effects resulting from their interactions can emerge and be observed over time. The model was designed to study a volunteer crowd-shipping platform for food rescue, with participant motivations driven by personal values and social factors, rather than monetary incentives.


2007 ◽  
Vol 11 (S1) ◽  
pp. 62-79 ◽  
Author(s):  
DOMENICO DELLI GATTI ◽  
CORRADO DI GUILMI ◽  
MAURO GALLEGATI ◽  
GIANFRANCO GIULIONI

In this paper we present and discuss a simple financial accelerator agent-based model, whose conceptual core is the interaction of heterogeneous firms and the banking system. Its simplicity notwithstanding, the model is able to replicate through simulations a large number of stylized facts concerning the shape and evolution over time of the distribution of firms' sizes, growth rates, profits, and “bad debt.”


IEEE Access ◽  
2018 ◽  
Vol 6 ◽  
pp. 36948-36965 ◽  
Author(s):  
Karandeep Singh ◽  
Chang-Won Ahn

Author(s):  
Khrisna Ariyanto Manuhutu ◽  
Ariane von Raesfeld ◽  
Peter Geurts

In response to uncertainty of prospective technologies and how they might fit market demand, firms tend to establish R&D alliances. In this chapter the effect over time of continuation of underperforming R&D alliances on innovation performance during the pre-market stage is investigated. This stage is characterized by non-linearity, as expected outcomes and market demands are uncertain. Literature suggests that computational modeling in particular agent-based modeling can be used to investigate such non-linear processes. Agent based modeling starts with simple behavioral rules that develop into emergent system-level behaviors, and in that way controlled system level experiments are used to identify in an inductive way causal mechanisms that drive the system development. In this chapter's simulation model, an agent decides to continue its R&D alliance based on its strategic and cooperation objectives. After evaluating if the strategic goals is met, firms can decide about the extent to which to continue the R&D alliances if the strategic goal is not met. This is called persistency. The model is aimed to explain developmental paths and patterns of the co-evolution of alliances and technology. Despite suggestions to investigate non-linear processes in the pre-market phase by using an agent-based model, agent-based models so far do not focus on the impact of alliance continuation on innovation performance over the path of technology development. In previous research these paths mainly have been investigated in case and cross sectional studies but not in an agent based model. A base-line model is developed and the extent to which it reflects reality is analyzed in order to improve the model's performance.


2019 ◽  
Vol 5 (2) ◽  
pp. eaat0450 ◽  
Author(s):  
R. I’Anson Price ◽  
N. Dulex ◽  
N. Vial ◽  
C. Vincent ◽  
C. Grüter

Honeybees use the waggle dance to share information about food-site locations with nestmates. However, the importance of this behavior in colony foraging success remains unclear. We tested whether spatial dance information affects colony foraging success in a human-modified temperate environment by comparing colonies with oriented and disoriented dances. Notably, colonies with disoriented dances had greater foraging success. Over time, bees exposed to disoriented dances showed reduced interest in dancing nestmates. This may explain why disoriented colonies had a higher foraging rate than oriented colonies, as bees did not waste time waiting for information. This change in information-use strategy suggests bees learn about the value of dance information. An agent-based model confirmed that, under challenging conditions, waiting for dance information reduces colony foraging success compared to foraging without social information. Our results raise the possibility that humans have created environments to which the waggle dance language is not well adapted.


Author(s):  
Cathy A. Small

Computer modeling, because it abstracts cultural processes and quantifies social variables, is often seen as contradictory to the rich qualitative rendering of culture that ethnography offers. In this chapter, I attempt to show that computer modeling and ethnography can go hand-in-glove. Using an agent-based model of Polynesian social dynamics, I demonstrate how simulation can aid an ethnographer in better understanding the ethnographic record, in this case, the relationship between marriage customs and stratification in Tonga. In a more abstract sense, I suggest that agent-based models, simulated over time, can elucidate the relationship between individual or group (human) decisions and the social structures which both result from and constrain those decisions. In so doing, simulation can provide new insights into the ethnographic record, edifying structural relationships, helping to generate explanations for phenomena, or pointing to the most fruitful places to go in the ethnographic record for new insights. Marriage in Polynesia both reflects and creates political fortunes by affecting the kinship and exchange relationships among lines, the pattern of chiefly alliances, and the transmission of rank over generations (Sahlins 1958; Biersack 1982; Huntsman 1975; Goldman 1970; Linnekin 1990; Shore 1976; Kaeppler 1971; Gailey 1987; Valeri 1972). The significance of marriage preferences or restrictions in the political process is often understood by historical example, that is by the advantages that accrued to particular lines or chiefs who enacted particular types of marriages. Thus, for instance, to understand Tongan "kitetama" marriage (where a man marries his mother's brother's daughter), Bott (1982:77) generalizes from particular examples of kitetama marriages, suggesting that this marriage custom strengthens a man's tie with his mother's people and, over time, serves to reinforce kinship and alliance ties over generations between a brother's and sister's lines. What we cannot tell from such an analysis is if this marriage form has any implications for the development and evolution of chiefdoms as a whole.


2014 ◽  
Vol 1 (1) ◽  
pp. 577-580
Author(s):  
Ileana Ciutacu ◽  
Iulian Săvulescu ◽  
Luminiţa Mihaela Dumitraşcu

AbstractIn today's economy, one speaks mostly of regions than of countries, at least on European Union territory. So even if the territorial point of view is changing, the economic expectations remain unchanged: how much will that country/region grow and develop over time. The objective of this research is to see the way in which the economies of two regions develop in tandem over time and why. We plan to do this by designing and constructing an agent-based model that simulates a dummy world economy composed of two regions. Each region that can also be seen as a country has its own firms that produce goods and its own inhabitants who work for the firms and consume their goods. The two regions have their own currency, but ‘do commerce’ mainly through the movement of their inhabitants between them. In this research we chose to construct an agent-based model that simulates economic development and uses NetLogo programming language and interfaces, because of the advantages of this particular approach. Thus, after building the initial Netlogo model and simulating with it certain scenarios and examples of regional economies, by simply changing some variables any user can easily adapt it to other examples, real or not; do the simulations and obtain the desired number of development paths for his or her example. Thus, the result that we expect to obtain is creating agent-based model that can be used as a tool by policy-makers for seeing how different policies can affect or stimulate regional economic development.


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