scholarly journals General Guidelines for Design of Affective Multi-Agent Systems

2017 ◽  
Vol 22 (1) ◽  
pp. 5-12 ◽  
Author(s):  
Māra Pudāne ◽  
Egons Lavendelis

Abstract The paper presents general guidelines for designing affective multi-agent systems (affective MASs). The guidelines aim at extending the existing agent-oriented software engineering (AOSE) methodologies to enable them to design affective MASs. The reason why affective mechanisms need specific attention during the design is the fact that the way how both rational tasks and interactions are done differ based on the affective state of the agents. Thus, the paper extends the traditional design approaches with the design of affective mechanisms and includes them in the design of the system as a whole.

2009 ◽  
pp. 773-796
Author(s):  
Manuel Kolp ◽  
Stéphane Faulkner ◽  
Yves Wautelet

Multi-agent systems (MAS) architectures are gaining popularity over traditional ones for building open, distributed, and evolving software required by today’s corporate IT applications such as e-business systems, Web services, or enterprise knowledge bases. Since the fundamental concepts of multi-agent systems are social and intentional rather than object, functional, or implementationoriented, the design of MAS architectures can be eased by using social patterns. They are detailed agent-oriented design idioms to describe MAS architectures composed of autonomous agents that interact and coordinate to achieve their intentions, like actors in human organizations. This article presents social patterns and focuses on a framework aimed to gain insight into these patterns. The framework can be integrated into agent-oriented software engineering methodologies used to build MAS. We consider the Broker social pattern to illustrate the framework. An overview of the mapping from system architectural design (through organizational architectural styles), to system detailed design (through social patterns), is presented with a data integration case study. The automation of creating design patterns is also discussed.


Author(s):  
Franco Zambonelli ◽  
Nicholas R. Jennings ◽  
Michael Wooldridge

The multi-agent system paradigm introduces a number of new design/development issues when compared with more traditional approaches to software development and calls for the adoption of new software engineering abstractions. To this end, in this chapter, we elaborate on the potential of analyzing and architecting complex multi-agent systems in terms of computational organizations. Specifically, we identify the appropriate organizational abstractions that are central to the analysis and design of such systems, discuss their role and importance, and show how such abstractions are exploited in the context of the Gaia methodology for multi-agent systems development.


2008 ◽  
Author(s):  
Pornpit Wongthongtham ◽  
Darshan Dillon ◽  
Tharam Dillon ◽  
Elizabeth Chang

Author(s):  
Boldur E. Bărbat ◽  
Sorin C. Negulescu

Extending metaphorically the Moisilean idea of “nuanced-reasoning logic” and adapting it to the e-world age of Information Technology (IT), the paper aims at showing that new logics, already useful in modern software engineering, become necessary mainly for Multi-Agent Systems (MAS), despite obvious adversities. The first sections are typical for a position paper, defending such logics from an anthropocentric perspective. Through this sieve, Section 4 outlines the features asked for by the paradigm of computing as intelligent interaction, based on “nuances of nuanced-reasoning”, that should be reflected by agent logics. To keep the approach credible, Section 5 illustrates how quantifiable synergy can be reached - even in advanced challenging domains, such as stigmergic coordination - by injecting symbolic reasoning in systems based on sub-symbolic “emergent synthesis”. Since for future work too the preferred logics are doxastic, the conclusions could be structured in line with the well-known agent architecture: Beliefs, Desires, Intentions.


Author(s):  
Jose Alberto Maestro-Prieto ◽  
Sara Rodríguez ◽  
Roberto Casado ◽  
Juan Manuel Corchado

Real world applications using agent-based solutions can include many agents that needs communicate and interact each other in order to meet their objectives. In open multi-agent systems, the problems may include the organisation of a large number of agents that may be heterogeneous, of unpredictable provenance and where competitive behaviours or conflicting objectives may occur. An overview of the alternatives for dealing with these problems is presented, highlighting the way they try to solve or mitigate these problems.


2020 ◽  
Vol 30 (1) ◽  
pp. 24-29
Author(s):  
M. Yu. Babich ◽  
V. E. Kuznetsov ◽  
A. M. Babich

The multi-agent systems involved in the conflict and the agents belonging to them are considered. The concept of a super-system is introduced. The axioms of agents belonging to several systems with mismatching goals are introduced for agents, multi-agent systems and super-systems. The objective is to determine the way the introduced axioms affect the studied processes. The theory of reflexive control of conflicting systems is considered. The concepts of stratagem, simulacrum as well as the nudge technology are analyzed. The tasks of forecasting interstate conflicts are considered. It is shown how the formulation of such forecasting problems changes in case the affiliation of systems (states) to various super-systems (coalitions) is taken into account. The introduced axioms offer a new point of view on forecasting tasks. It is proved that the advantage in the conflict belongs to the system in which the decision-maker, with equal degrees of reflection, has more information about the systems that include agents.


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