scholarly journals Designing Android Based Augmented Reality Location-Based Service Application

2018 ◽  
Vol 2 (2) ◽  
pp. 110 ◽  
Author(s):  
Alim Hardiansyah

Android is an operating system for Linux based smartphone. Android provides an open platform for the developers to create their own application. The most developed and used application now is location based application. This application gives personalization service for mobile device user and is customized to their location. Location based service also gives an opportunity for the developers to develop and increase the value of service. One of the technologies that could be combined with location based application is augmented reality. Augmented reality combines the virtual world with the real one. By the assistance of augmented reality, our surrounding environment could interact in digital form. Information of objects and environment surround us could be added to the augmented reality system and presented. Based on the background, the writers tried to implement those technologies on now rapidly developing android application as a final project to achieve bachelor degree in Department of Informatics Engineering, Faculty of Information Technology and Visual Communication, Al Kamal Science and Technology Institute. This application could be functioned to locate school by using location based service technology with the assistance of navigational applications such as waze and google maps, in form of live direction process through the smartphone

SinkrOn ◽  
2022 ◽  
Vol 7 (1) ◽  
pp. 83-92
Author(s):  
Kiswanto Kiswanto ◽  
Elly Yanuarti ◽  
Benny Wijaya ◽  
Laurentinus Laurentinus ◽  
Supardi Supardi ◽  
...  

Data technology has become the main means for activities in various sectors of life, one of which is location-based services for SMA/SMK schools in the Bangka Belitung area. By using a location-based service application, it is expected to be able to overcome the problem of finding the position of SMA/SMK in the Bangka Belitung area. In this study, we would like to discuss the search for SMA/SMK positions. Through the push, Location-Based Service will be displayed in the smartphone, which will help identify the presence of the school's position on the smartphone. The result of the application that is formed is an Android-based application that can recognize the presence of SMA/SMK positions. This study aims to create a location-based service application that is combined with the concept of overlaying geographic position information from augmented reality perception, which is one type of augmented reality. The overall application quality test results include 1). Based on the Functionality aspect, the percentage of the actual score got a total score of 91.8%. 2). Based on the aspect of reliability, the percentage of the actual score got a total score of 97.6%. 3). Based on the Usability aspect, the percentage of the actual score gets a total score of 92.2%. 4). Based on the aspect of efficiency, the percentage of the actual score gets a total value of 76.5%. 5). From the calculation of the total score in percent is 89.5%. So based on the total score in percent, it can be concluded that the overall application quality test results are 89.5%, so the prototypes produced in this study are included in very good criteria.


Sensors ◽  
2021 ◽  
Vol 21 (9) ◽  
pp. 3061
Author(s):  
Alice Lo Valvo ◽  
Daniele Croce ◽  
Domenico Garlisi ◽  
Fabrizio Giuliano ◽  
Laura Giarré ◽  
...  

In recent years, we have assisted with an impressive advance in augmented reality systems and computer vision algorithms, based on image processing and artificial intelligence. Thanks to these technologies, mainstream smartphones are able to estimate their own motion in 3D space with high accuracy. In this paper, we exploit such technologies to support the autonomous mobility of people with visual disabilities, identifying pre-defined virtual paths and providing context information, reducing the distance between the digital and real worlds. In particular, we present ARIANNA+, an extension of ARIANNA, a system explicitly designed for visually impaired people for indoor and outdoor localization and navigation. While ARIANNA is based on the assumption that landmarks, such as QR codes, and physical paths (composed of colored tapes, painted lines, or tactile pavings) are deployed in the environment and recognized by the camera of a common smartphone, ARIANNA+ eliminates the need for any physical support thanks to the ARKit library, which we exploit to build a completely virtual path. Moreover, ARIANNA+ adds the possibility for the users to have enhanced interactions with the surrounding environment, through convolutional neural networks (CNNs) trained to recognize objects or buildings and enabling the possibility of accessing contents associated with them. By using a common smartphone as a mediation instrument with the environment, ARIANNA+ leverages augmented reality and machine learning for enhancing physical accessibility. The proposed system allows visually impaired people to easily navigate in indoor and outdoor scenarios simply by loading a previously recorded virtual path and providing automatic guidance along the route, through haptic, speech, and sound feedback.


2013 ◽  
Vol 60 (9) ◽  
pp. 2636-2644 ◽  
Author(s):  
Hussam Al-Deen Ashab ◽  
Victoria A. Lessoway ◽  
Siavash Khallaghi ◽  
Alexis Cheng ◽  
Robert Rohling ◽  
...  

2009 ◽  
Vol 5 (4) ◽  
pp. 415-422 ◽  
Author(s):  
Ramesh Thoranaghatte ◽  
Jaime Garcia ◽  
Marco Caversaccio ◽  
Daniel Widmer ◽  
Miguel A. Gonzalez Ballester ◽  
...  

2021 ◽  
Vol 9 (2) ◽  
pp. 103-118
Author(s):  
Siska Arifiani ◽  
Miranda Manurung ◽  
Raden Venantius Hari Ginardi

Jakabaring Sport City (JSC) is an integrated sports facility complex and a public tourist spot in Palembang. Due to its extensive area and numerous facilities, visitors need a map with distinct markers for the landmark to make it easier when walking around. Recent technology advancements and its expanding role in various fields invites the question on how to integrate technology in the tourism industry. This journal aims to create an android-based digital map application with augmented reality (AR) as a guiding medium that will display directions towards the Jakabaring exit gate. This app is built using Maps SDK for Android to build the digital maps, Navigation SDK for Android to run navigation, and Maps for Unity to display AR objects that will show the directions towards the exit. The development focuses on a location-based service using GPS to track the user's whereabouts and provide real-time location data around the user. This application has a location search feature, a guiding direction (route and navigation) to a designed location, and an AR camera feature to display where the JSC exit gate is located. Every feature is working well and able to help users while visiting JSC. However, this application could still be improved in the AR feature because on its current version, it is only able to display directions to the JSC exit gate when users are within a radius of one kilometer or less to the exit.


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