The Meaning of the Experience of Gamification Job-Creation Career Education Program using Board Game to Adolescent
2021 ◽
Vol 30
(1)
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pp. 125-137
2019 ◽
Vol 46
(6)
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pp. 651-664
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2001 ◽
Vol 10
(2)
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pp. 6-10
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1977 ◽
Vol 48
(4)
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pp. 58-59
2021 ◽
Vol 40
(3)
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pp. 175-199
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2021 ◽
Vol 34
(2)
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pp. 93-120
Keyword(s):