Turning Scientific Laboratory Research into Innovative Instructional Material for Science Education: Case Studies from Practical Experience

2008 ◽  
Vol 15 (5) ◽  
pp. 201-210
Author(s):  
Jerry P. Suits ◽  
Teerakiat Kerdcharoen ◽  
Niwat Srisawasdi
2018 ◽  
Vol 71 (2) ◽  
pp. 446-450 ◽  
Author(s):  
Patricia Bover Draganov ◽  
Maria Regina Guimarães Silva ◽  
Vanessa Ribeiro Neves ◽  
Maria Cristina Sanna

ABSTRACT Introduction: the Journal Club (JC) is a teaching and learning strategy developed by individuals who meet to discuss scientific articles in periodicals. Objective: to describe the experience of the JC strategy at the Group for Studies and Research in Health Services Administration and Nursing Management (Gepag). Method: case studies or scientific research demonstration mode of practical experience for the understanding and justification of facts. Results: Gepag JC emerged in 2008 and, in 2014, was computerized with the Google Drive®, in order to increase its scope and optimize the Group›s meetings. From April to May 2014, the instrument was tested and adjusted, resulting in advancements. Final considerations: the advantages involved optimizing the time of meetings, facilitation of access to publications of interest to the Group and creating the database to support future research.


Author(s):  
Dimitri Psillos ◽  
Hans Niedderer ◽  
Matilde Vicentini

2013 ◽  
pp. 614-638
Author(s):  
Shannon Kennedy-Clark ◽  
Kate Thompson

The chapter will explain the role of scenario-based MUVES and educational games in science education and will present both the benefits for students and the challenges of using these forms of technology in a classroom setting. This chapter presents the findings of two case studies on the use of a scenario-based Multi-User Virtual Environments (MUVE) in science education. The chapter will consider strategies for designing professional development programs for teachers and pre-service teachers to enhance both the teachers’ skills and their confidence in using and designing classroom activities suitable for MUVEs and educational games in science inquiry learning.


2013 ◽  
pp. 715-760
Author(s):  
Andrew Goldenberg

This chapter provides an experience-based framework of prototypes development and commissioning. It introduces elements learned directly from the practice that encompass aspects of project management, technology development process, and commercialization in the context of Small and Medium Enterprises (SMEs). The contents of this chapter are based mainly on the author’s practical experience of leading an SME technology developer. The author is also a faculty member working as a researcher and teacher. Because of the interrelationship between research and technology development, his views and perception of the topic may be unique, and they are personal. The chapter presents a general framework for robotic systems prototyping. To back up the points made in the chapter, three case studies of robotic prototyping are included to help the reader perceive the outlined concepts.


Author(s):  
Andrew Goldenberg

This chapter provides an experience-based framework of prototypes development and commissioning. It introduces elements learned directly from the practice that encompass aspects of project management, technology development process, and commercialization in the context of Small and Medium Enterprises (SMEs). The contents of this chapter are based mainly on the author’s practical experience of leading an SME technology developer. The author is also a faculty member working as a researcher and teacher. Because of the interrelationship between research and technology development, his views and perception of the topic may be unique, and they are personal. The chapter presents a general framework for robotic systems prototyping. To back up the points made in the chapter, three case studies of robotic prototyping are included to help the reader perceive the outlined concepts.


2019 ◽  
Vol 35 (2) ◽  
pp. 106-115 ◽  
Author(s):  
Sabine Vogler ◽  
Peter Schneider

AbstractObjectivesThere is no established methodology to assess the feasibility of medicine price data sources. Against this backdrop, a framework to guide the selection of most appropriate price data sources for pharmacoeconomic research has been developed.MethodsA targeted literature review was carried out. Dimensions discussed in literature as relevant for medicine price comparisons and practical experience of the authors in medicine price studies informed the conceptional work of the framework development. A draft version of the framework was reviewed by peer pricing experts. The feasibility of the framework was tested in case studies.ResultsAccording to the developed framework (called Re-ADAPT), a medicine price data source should meet the following criteria: reliability and sustainability; accessibility at a cost that users can afford; provision of medicine price information at the date(s) required; information for the defined geographic area, or at least in a representative way; coverage of the pharmaceuticals and at the price type(s) required. Easy handling and provision of additional information were defined as supportive assets of candidate data sources (secondary criteria). The case studies confirmed the feasibility of the Re-ADAPT framework. In some cases, however, it can be difficult to disentangle assessment criteria (particularly geographic area, scope of pharmaceuticals and price types) for separate consideration, given their interlinkage.ConclusionsWhile selection of the most appropriate data sources will remain a challenge, the Re-ADAPT framework aims to provide practical guidance and thus contribute to a more careful, balanced, and evidence-based selection of data sources for medicine price studies.


2021 ◽  
Vol 26 ◽  
pp. 832-862 ◽  
Author(s):  
Ramy Al-Sehrawy ◽  
Bimal Kumar ◽  
Richard Watson

Recently, the concept of Digital Twin [DT] has pervaded the field of urban planning and city infrastructure management. This paper first affirms that the knowledge created by virtue of DT real-world implementation, through undertaking various DT pilot projects, case studies and proof-of-concept initiatives, comprises the ‘know-how’ and genuine practical experience upon which the DT research and practices can further develop and mature. It then argues that this type of knowledge is poorly captured and mostly left neither realized nor fully utilized. This significantly hinders the rate by which DT practices within the urban and built environments evolve. While acknowledging the benefits of the ongoing work by many DT researchers, including enumeration, categorization and detailing of multiple DT use cases, such endeavours arguably suffer from three profound weaknesses causing the inefficient sharing and transfer of DT ‘know-how’ knowledge amongst DT stakeholders. The three limitations are: (a) lack of DT standard terminology constituting a common DT language; (b) lack of standard and clear methods to enable documenting DT projects and making the ‘know-how’ explicit to the rest of the DT market; and (c) the lack of an established and adequate DT use cases classifications system to guide DT practitioners in searching for and retrieving the previously accomplished DT case studies that are most relevant to their interests and context. Correspondingly, three solutions are proposed constituting a three-pronged DT Uses Classification System [DTUCS]: prong-A (i.e. Standardize-to-Publish); prong-B (i.e. Detail-to-Prove); and prong-C (i.e. Classify-to-Reach). DTUCS is developed using a meta-methodology encapsulating a systematic literature review and three distinct sub-methodologies. The paper concludes with an overview of the implications of DTUCS along with recommendations on how it can be further validated and improved.


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