scholarly journals A Hybrid Recommendation System for Video Games: Combining Content-based & Collaborative Filtering

Author(s):  
Aditya Manikantan

Abstract: Recommending video games can be trickier than movies. When it comes to selecting a video game, many factors are involved such as its genre, platform on which it’s played, duration of main and side quests, and more. However, recommending games based on just these features won’t suffice as a person who, for example, enjoys a certain genre of game can equally enjoy a vastly different genre. Therefore, a scoring mechanism is required which takes into account both, features of a game (contentbased filtering) and also studies the buying patterns of people playing a particular game (collaborative filtering). In this paper I have proposed a way to take into account both content-based and collaborative filtering into the final recommendation. I have used cosine similarity to quantify the similarity between the features of games. Along with this, I have employed a Deep fullyconnected AutoEncoder (DAE) to generalize the implicit data representation of an user’s buying patterns. Finally, I present a novel approach to combine the scores of these filtering techniques in such a way that it gives equal weightage to both. In other words, they both have equal influence over the final list of the top 10 games recommended to the user. Keywords: Hybrid Recommender, Collaborative filtering, Content-based filtering, Cosine similarity, AutoEncoder.

Author(s):  
Lakshmikanth Paleti ◽  
P. Radha Krishna ◽  
J.V.R. Murthy

Recommendation systems provide reliable and relevant recommendations to users and also enable users’ trust on the website. This is achieved by the opinions derived from reviews, feedbacks and preferences provided by the users when the product is purchased or viewed through social networks. This integrates interactions of social networks with recommendation systems which results in the behavior of users and user’s friends. The techniques used so far for recommendation systems are traditional, based on collaborative filtering and content based filtering. This paper provides a novel approach called User-Opinion-Rating (UOR) for building recommendation systems by taking user generated opinions over social networks as a dimension. Two tripartite graphs namely User-Item-Rating and User-Item-Opinion are constructed based on users’ opinion on items along with their ratings. Proposed approach quantifies the opinions of users and results obtained reveal the feasibility.


2020 ◽  
Vol 8 (4) ◽  
pp. 367
Author(s):  
Muhammad Arief Budiman ◽  
Gst. Ayu Vida Mastrika Giri

The development of the music industry is currently growing rapidly, millions of music works continue to be issued by various music artists. As for the technologies also follows these developments, examples are mobile phones applications that have music subscription services, namely Spotify, Joox, GrooveShark, and others. Application-based services are increasingly in demand by users for streaming music, free or paid. In this paper, a music recommendation system is proposed, which the system itself can recommend songs based on the similarity of the artist that the user likes or has heard. This research uses Collaborative Filtering method with Cosine Similarity and K-Nearest Neighbor algorithm. From this research, a system that can recommend songs based on artists who are related to one another is generated.


Author(s):  
Ghanashyam Vibhandik

Movies are very significant in our lives. It is one of the many forms of entertainment that we encounter in our daily lives. It is up to the individual to decide whatever type of film they choose to see, whether it is a comedy, romantic film, action film, or adventure film. However, the issue is locating acceptable content, as there is a large amount of information created each year. As a result, finding our favourite film is really difficult. The goal of this research is to improve the regular filtering technique's performance and accuracy. A recommendation system can be implemented using a variety of approaches. Content-based filtering and collaborative filtering strategies are employed in this work. The content-based filtering approach analyses the user's history/past behaviour and recommends a list of comparable movies depending on their input. K-NN algorithms and collaborative filtering are also employed in this paper to improve the accuracy of the results. Cosine similarity is utilised in this work to quickly discover comparable information. The correctness of the cosine angle is measured by cosine similarity. People may quickly find their favourite movie content thanks to all of this.


2013 ◽  
Vol 846-847 ◽  
pp. 1137-1140
Author(s):  
Dan Han ◽  
Bing Liu ◽  
Yan Sun

This paper does a performance comparison and evaluation to the CF algorithm based on the cosine similarity, the correlation similarity and project rating, and analyzes and researches its application, facing problems, solutions in the personalization recommendation system.


2020 ◽  
Vol 19 (02) ◽  
pp. 385-412 ◽  
Author(s):  
P. Shanmuga Sundari ◽  
M. Subaji

Most of the traditional recommendation systems are based on user ratings. Here, users provide the ratings towards the product after use or experiencing it. Accordingly, the user item transactional database is constructed for recommendation. The rating based collaborative filtering method is well known method for recommendation system. This system leads to data sparsity problem as the user is unaware of other similar items. Web cataloguing service such as tags plays a significant role to analyse the user’s perception towards a particular product. Some system use tags as additional resource to reduce the data sparsity issue. But these systems require lot of specific details related to the tags. Existing system either focuses on ratings or tags based recommendation to enhance the accuracy. So these systems suffer from data sparsity and efficiency problem that leads to ineffective recommendations accuracy. To address the above said issues, this paper proposed hybrid recommendation system (Iter_ALS Iterative Alternate Least Square) to enhance the recommendation accuracy by integrating rating and emotion tags. The rating score reveals overall perception of the item and emotion tags reflects user’s feelings. In the absence of emotional tags, scores found in rating is assumed as positive or negative emotional tag score. Lexicon based semantic analysis on emotion tags value is adopted to represent the exclusive value of tag. Unified value is represented into Iter_ALS model to reduce the sparsity problem. In addition, this method handles opinion bias between ratings and tags. Experiments were tested and verified using a benchmark project of MovieLens dataset. Initially this model was tested with different sparsity levels varied between 0%-100 percent and the results obtained from the experiments shows the proposed method outperforms with baseline methods. Further tests were conducted to authenticate how it handles opinion bias by users before recommending the item. The proposed method is more capable to be adopted in many real world applications


Author(s):  
P. Rama Rao

Movies are one of the sources of entertainment, but the problem is in finding the content of our choice because content is increasing every year. However, recommendation systems plays here an important role for finding the content of desired domain in these situations. The aim of this paper is to improve the accuracy and performance of a filtration techniques existed. There are several methods and algorithms existed to implement a recommendation system. Content-based filtering is the simplest method, it takes input from the users, checks the movie and its content and recommends a list of similar movies. In this paper, to prove the effectiveness of our system, K-NN algorithms and collaborative filtering are used. Here, the usage of cosine similarity is done for recommending the nearest neighbours.


Author(s):  
Jyoti Kumari

Abstract: Due to its vast applications in several sectors, the recommender system has gotten a lot of interest and has been investigated by academics in recent years. The ability to comprehend and apply the context of recommendation requests is critical to the success of any current recommender system. Nowadays, the suggestion system makes it simple to locate the items we require. Movie recommendation systems are intended to assist movie fans by advising which movie to see without needing users to go through the time-consuming and complicated method of selecting a film from a large number of thousands or millions of options. The goal of this research is to reduce human effort by recommending movies based on the user's preferences. This paper introduces a method for a movie recommendation system based on a convolutional neural network with individual features layers of users and movies performed by analyzing user activity and proposing higher-rated films to them. The proposed CNN approach on the MovieLens-1m dataset outperforms the other conventional approaches and gives accurate recommendation results. Keywords: Recommender system, convolutional neural network, movielens-1m, cosine similarity, Collaborative filtering, content-based filtering.


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