scholarly journals Linked Open Data Prototype of the Historical Archive of the European Commission

2020 ◽  
Vol 2020 (1) ◽  
pp. 92-97
Author(s):  
Mariana Damova

The European Cultural Heritage Strategy for the 21st century has led to an increased demand for fast, efficient and faithful 3D digitization technologies for cultural heritage artefacts. Yet, unlike the digital acquisition of cultural goods in 2D which is widely used and automated today, 3D digitization often still requires significant manual intervention, time and money. To overcome this, the authors have developed CultLab3D, the world's first fully automatic 3D mass digitization technology for collections of three-dimensional objects. 3D scanning robots such as the CultArm3D-P are specifically designed to automate the entire 3D digitization process thus allowing to capture and archive objects on a large-scale and produce highly accurate photo-realistic representations.

2017 ◽  
Vol 8 (16) ◽  
pp. 1 ◽  
Author(s):  
Pedro Santos ◽  
Martin Ritz ◽  
Constanze Fuhrmann ◽  
Dieter Fellner

In the heritage field, the demand for fast and efficient 3D digitization technologies for historic remains is increasing. Besides, 3D digitization has proved to be a promising approach to enable precise reconstructions of objects. Yet, unlike the digital acquisition of cultural goods in 2D widely used today, 3D digitization often still requires a significant investment of time and money. To make it more widely available to heritage institutions, the <em>Competence Center for Cultural Heritage Digitization</em> at the <em>Fraunhofer Institute for Computer Graphics Research IGD</em> has developed <em>CultLab3D</em>, the world’s first 3D mass digitization facility for collections of three-dimensional objects. <em>CultLab3D</em> is specifically designed to automate the entire 3D digitization process thus allowing to scan and archive objects on a large-scale. Moreover, scanning and lighting technologies are combined to capture the exact geometry, texture, and optical material properties of artefacts to produce highly accurate photo-realistic representations. The unique setup allows to shorten the time needed for digitization to several minutes per artefact instead of hours, as required by conventional 3D scanning methods.


Author(s):  
Caterina Morganti ◽  
Cristiana Bartolomei

This project's principal intention is developing a structure from a motion thematic applied to an architecture field in both medium and large scale, in order to generate a cloud of points. These are obtained thanks to photographic footage, which can later be used during the H-BIM process. The matter of 3D digitalization is a very current issue for many countries including Cuba. The growth of such a technological application for tridimensional restitution of historical buildings is treated by giving special attention to those belonging to Havana's architectural and cultural heritage.


2019 ◽  
Vol 8 (9) ◽  
pp. 425
Author(s):  
Weite Li ◽  
Kenya Shigeta ◽  
Kyoko Hasegawa ◽  
Liang Li ◽  
Keiji Yano ◽  
...  

In this paper, we propose a method to visualize large-scale colliding point clouds by highlighting their collision areas, and apply the method to visualization of collision simulation. Our method uses our recent work that achieved precise three-dimensional see-through imaging, i.e., transparent visualization, of large-scale point clouds that were acquired via laser scanning of three-dimensional objects. We apply the proposed collision visualization method to two applications: (1) The revival of the festival float procession of the Gion Festival, Kyoto city, Japan. The city government plans to revive the original procession route, which is narrow and not used at present. For the revival, it is important to know whether the festival floats would collide with houses, billboards, electric wires, or other objects along the original route. (2) Plant simulations based on laser-scanned datasets of existing and new facilities. The advantageous features of our method are the following: (1) A transparent visualization with a correct depth feel that is helpful to robustly determine the collision areas; (2) the ability to visualize high collision risk areas and real collision areas; and (3) the ability to highlight target visualized areas by increasing the corresponding point densities.


2014 ◽  
Vol 2014 ◽  
pp. 1-10 ◽  
Author(s):  
Zhaokun Zhu ◽  
Banglei Guan ◽  
Xiaohu Zhang ◽  
Daokui Li ◽  
Qifeng Yu

All relevant key techniques involved in photogrammetric vision metrology for fully automatic 3D measurement of large-scale structure are studied. A new kind of coded target consisting of circular retroreflective discs is designed, and corresponding detection and recognition algorithms based on blob detection and clustering are presented. Then a three-stage strategy starting with view clustering is proposed to achieve automatic network orientation. As for matching of noncoded targets, the concept of matching path is proposed, and matches for each noncoded target are found by determination of the optimal matching path, based on a novel voting strategy, among all possible ones. Experiments on a fixed keel of airship have been conducted to verify the effectiveness and measuring accuracy of the proposed methods.


2020 ◽  
Vol 10 (1) ◽  
pp. 10
Author(s):  
Efstathios Adamopoulos ◽  
Fulvio Rinaudo ◽  
Liliana Ardissono

Techniques for the three-dimensional digitization of tangible heritage are continuously updated, as regards active and passive sensors, data acquisition approaches, implemented algorithms and employed computational systems. These developments enable higher automation and processing velocities, increased accuracy, and precision for digitizing heritage assets. For large-scale applications, as for investigations on ancient remains, heritage objects, or architectural details, scanning and image-based modeling approaches have prevailed, due to reduced costs and processing durations, fast acquisition, and the reproducibility of workflows. This paper presents an updated metric comparison of common heritage digitization approaches, providing a thorough examination of sensors, capturing workflows, processing parameters involved, metric and radiometric results produced. A variety of photogrammetric software were evaluated (both commercial and open sourced), as well as photo-capturing equipment of various characteristics and prices, and scanners employing different technologies. The experimentations were performed on case studies of different geometrical and surface characteristics to thoroughly assess the implemented three-dimensional modeling pipelines.


Author(s):  
V. Palma ◽  
R. Spallone ◽  
M. Vitali

<p><strong>Abstract.</strong> This paper presents the most recent developments in a project aimed to the documentation, storage and dissemination of the cultural heritage. The subject of the project are more than 70 Baroque atria in Turin, recognized by critics for their particular unitary vaulted systems Our research team is currently working on digitizing documents and studying ways to enhance and share these results through ICT. In particular, we want to explore possibilities for recognizing and tracing three-dimensional objects in augmented reality (AR) applications connected to the collected data. Recent developments in this field relate to the technology available on widespread mobile devices such as tablets and smartphones, allowing for real-time 3D scanning. Using software prototypes, we want to introduce some problems involved in integrating this technology into digital archives.</p>


2000 ◽  
Vol 6 (S2) ◽  
pp. 824-825
Author(s):  
Khalid Al-Kofahi ◽  
Sharie Lasek ◽  
James N. Turner ◽  
Badrinath Roysam

Automated, large-scale quantitative morphologic analysis of extended three-dimensional (3-D) branched structures such as neurons and vasculature is of broad interest to biomedicine, especially efforts such as the Human Brain Project, and angiogenesis. The present work has resulted in a key enabling technology for such studies - rapid, accurate fully-automatic 3-D tracing of such structures from confocal image stacks. The robustness and efficiency of the proposed method makes it attractive for large-scale applications such as high-throughput assays in the pharmaceutical industry, and initiatives such as the Human Brain Project. Also of interest are attempts to simulate computationally the electrochemical behavior of large collections of neurons for which actual, rather than simulated, neuro-anatomical data, would be valuable. Finally, of long-term interest are emerging studies of the development and growth of live neurons observed over time, for which the present method can provide a powerful morphometric tool.


2021 ◽  
Vol 11 (8) ◽  
pp. 3422
Author(s):  
Călin Neamțu ◽  
Ioan Bratu ◽  
Constantin Măruțoiu ◽  
Victor Constantin Măruțoiu ◽  
Olivia Florena Nemeș ◽  
...  

The wooden churches from Transylvania, Romania, are a unique and representative cultural heritage asset for rural communities, both in terms of architecture and the style of painting that defines them as monuments of national heritage. These churches are in danger of degradation because rural communities are beginning to abandon them for various motives (e.g., they are too small, are expensive to maintain, or are being replaced by modern churches, built of stone and modern materials). The reason behind their accelerated degradation is that they are covered with shingles that need to be periodically changed and repaired to prevent water from reaching the inner painting layer, a process that is, in many cases, ignored. Imperial gates are the symbol of these churches and separate the nave from the narthex. They are made entirely out of wood and were sculpted and painted manually by skilled craftsmen and still represent the central element of these churches, in terms of art and aesthetics. The digital preservation of these heritage assets is an interdisciplinary undertaking, which begins with the physico-chemical analysis of the pigments in the painting layer, continues with three-dimensional (3D) digitization of the monument and of the objects of interest (such as the imperial gates), and finishes with a digital restoration of these monuments and artefacts. This paper presents a working methodology, successfully applied in digitizing and digitally restoring imperial gates from wooden churches in Transylvania, namely from the wooden church of Voivodeni, Sălaj County, Romania (Transylvania region). X-ray fluorescence and FTIR spectroscopy were used to determine the pigments in the painting layer of these artefacts, and after they were identified, they were synthesized in laboratory conditions. The resulting color was digitized and used for digitally restoring the artefact(s) to its (their) pristine condition. To popularize these cultural heritage assets, the authors make use of virtual reality to mediate the interaction between the general public and heritage objects in their current state of preservation, in a digital environment. Moreover, to showcase how these heritage objects were degraded over time, a digitally restored version of the artefact in pristine condition is presented alongside a version in its current state (as is, digitized, but not yet digitally restored).


2019 ◽  
Vol 8 (8) ◽  
pp. 343 ◽  
Author(s):  
Li ◽  
Hasegawa ◽  
Nii ◽  
Tanaka

Digital archiving of three-dimensional cultural heritage assets has increased the demand for visualization of large-scale point clouds of cultural heritage assets acquired by laser scanning. We proposed a fused transparent visualization method that visualizes a point cloud of a cultural heritage asset in an environment using a photographic image as the background. We also proposed lightness adjustment and color enhancement methods to deal with the reduced visibility caused by the fused visualization. We applied the proposed method to a laser-scanned point cloud of a high-valued cultural festival float with complex inner and outer structures. Experimental results demonstrate that the proposed method enables high-quality transparent visualization of the cultural asset in its surrounding environment.


2017 ◽  
Vol 7 (4) ◽  
pp. 110-114
Author(s):  
Denis V. LITVINOV

In the article the results of research works of a large-scale object of cultural heritage of the Earth mound of the Krasnoyarsk fortress with application of aerial photography from the unmanned aerial vehicle are presented. The Krasnoyarsk fortress is a unique monument of military fortifi cation architecture of Russia of the fi rst half of the XVIII century and one of the largest defensive lines in Russia, created for protection of the southeastern edge of the European Russia against att acks of nomads. The results of vertical and oblique aerial photography allow to reveal the general architectural and planning composition of the Earth mound of fortress as well as to see all the area of a complex and to defi ne the territorial unity with other fortifi cation constructions. The methods of use of unmanned aerial vehicles give materials about the object in study and allow to bind its spatial location to the coordinate system of the terrain, to create three-dimensional model of the area, to compare the received images with the available historical cards and plans, which will signifi cantly facilitate the task of registering the Fortress with the security authorities and withdrawing its territory from economic use.


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