USING RELATIVE VISUAL PERFORMANCE TO PREDICT THE ABILITY TO MAKE INTERPERSONAL EVALUATIONS

2021 ◽  
Author(s):  
S. Fotios ◽  
Y. Mao ◽  
K. Hamoodh ◽  
C. Cheal

In research of lighting for pedestrians, many experiments have been conducted to determine how changes in lighting affect the ability to make interpersonal evaluations. Here we consider an alternative approach, predicting performance using a model - Relative Visual Performance. The results show that face evaluation ability is affected by adaptation luminance and also by personal characteristics; observer age and skin tone of the observed person. While 2 lx is sufficient for a young observer to evaluate a Caucasian face, the typical situation in laboratory trials, higher illuminances are needed for older observers and for darker skin tones.

2021 ◽  
Author(s):  
◽  
Johann Nortje

<p>This thesis presents the design of a real-time visual performance system for live performances. Building on a research analysis of historical context and precedents, it is evident that software systems currently available to Live Cinema and VJ performers are often complex to navigate and counter intuitive to perform with. An alternative approach to visual performance system design is investigated in this thesis, where the spatial zone of the physical performance is used as the basis for the design, rather than purely placing the focus on software architecture. The investigation focuses on how the creation of live visual content can be achieved through the virtual and physical spatial relationships within the performance and how the performer then interacts with these relationships through bodily response and navigation. This is achieved through combining the successes of contemporary visual performances, the interaction techniques used in pre-cinema instrumentation and the use of projection mapping as a means of visually addressing the entire space of the performance. These investigations are demonstrated through a series of experiments and theoretical studies culminating in a set of design criteria, put together in a final system design accompanied by a demonstrative performance. The significance of this research is to provide the design basis for a successfully intuitive visual performance instrument, which can provide immediate results yet still require skill and experience to master. This will move the skill base of visual performance away from software navigation and more towards the physical ability to create and perform complex visual compositions in real time.</p>


2021 ◽  
Author(s):  
◽  
Johann Nortje

<p>This thesis presents the design of a real-time visual performance system for live performances. Building on a research analysis of historical context and precedents, it is evident that software systems currently available to Live Cinema and VJ performers are often complex to navigate and counter intuitive to perform with. An alternative approach to visual performance system design is investigated in this thesis, where the spatial zone of the physical performance is used as the basis for the design, rather than purely placing the focus on software architecture. The investigation focuses on how the creation of live visual content can be achieved through the virtual and physical spatial relationships within the performance and how the performer then interacts with these relationships through bodily response and navigation. This is achieved through combining the successes of contemporary visual performances, the interaction techniques used in pre-cinema instrumentation and the use of projection mapping as a means of visually addressing the entire space of the performance. These investigations are demonstrated through a series of experiments and theoretical studies culminating in a set of design criteria, put together in a final system design accompanied by a demonstrative performance. The significance of this research is to provide the design basis for a successfully intuitive visual performance instrument, which can provide immediate results yet still require skill and experience to master. This will move the skill base of visual performance away from software navigation and more towards the physical ability to create and perform complex visual compositions in real time.</p>


2004 ◽  
Vol 171 (4S) ◽  
pp. 249-249
Author(s):  
Paulo Palma ◽  
Cassio Riccetto ◽  
Marcelo Thiel ◽  
Miriam Dambros ◽  
Rogerio Fraga ◽  
...  

1986 ◽  
Vol 3 (3) ◽  
pp. 65-85
Author(s):  
Donald E. Weber ◽  
William H. Burke

2019 ◽  
Vol 40 (2) ◽  
pp. 92-103 ◽  
Author(s):  
Janko Međedović ◽  
Goran Knežević

Abstract. Earlier research suggested that militant extremists could have certain aspects of psychopathic and psychotic characteristics. Relying on these studies, we investigated whether the Militant Extremist Mind-Set (MEM) could be explained by psychopathy, sadism, and Disintegration (psychosis proneness), as subclinical manifestations of amoral, antisocial, and psychotic-like traits. In Study 1 (306 undergraduate students), it was shown that sadistic and psychopathic tendencies were related to Proviolence (advocating violence as a means for achieving a goal); psychopathic and disintegrative tendencies were associated to the Vile World (belief in a world as a corrupted and vile place), while Disintegration was the best predictor of Divine Power (relying on supernatural forces as a rationale for extremist acts). In Study 2 (147 male convicts), these relations were largely replicated and broadened by including implicit emotional associations to violence in the study design. Thus, while Proviolence was found to be related to a weakened negative emotional reaction to violent pictures, Vile World was found to be associated with stronger negative emotions as a response to violence. Furthermore, Proviolence was the only MEM factor clearly differentiating the sample of convicts from male students who participated in Study 1. Results help extend current understanding about personal characteristics related to militant extremism.


Author(s):  
Magdalena Obermaier ◽  
Thomas Koch ◽  
Christian Baden

Abstract. Opinion polls are a well-established part of political news coverage, especially during election campaigns. At the same time, there has been controversial debate over the possible influences of such polls on voters’ electoral choices. The most prominent influence discussed is the bandwagon effect: It states that voters tend to support the expected winner of an upcoming election, and use polls to determine who the likely winner will be. This study investigated the mechanisms underlying the effect. In addition, we inquired into the role of past electoral performances of a candidate and analyzed how these (as well as polls) are used as heuristic cues for the assessment of a candidate’s personal characteristics. Using an experimental design, we found that both polls and past election results influence participants’ expectations regarding which candidate will succeed. Moreover, higher competence was attributed to a candidate, if recipients believe that the majority of voters favor that candidate. Through this attribution of competence, both information about prior elections and current polls shaped voters’ electoral preferences.


Sign in / Sign up

Export Citation Format

Share Document