scholarly journals Pengembangan E-marketplace In-game Currency Menggunakan Framework Laravel dengan Metode Extreme Programming

Author(s):  
Daniel Apdianto Herman ◽  
Andy Kho

In-game currency can be used to purchase various in-game items, especially in online games. In addition, in-game currency is also widely traded by players in certain online games. This eventually causes the potential for scam in buying and selling in-game currency to increase. This happened because there is no place that can be used by players to do transactions safely. The purpose of this research is to design and develop an e-marketplace for in-game currency using the Extreme Programming method which consists of planning, design, coding, and testing stages. This in-game currency e-marketplace application will be developed using the Laravel framework, which is one of the open-source PHP frameworks. The result of this research is an e-marketplace application that can be used by in-game currency buyers or sellers to do buying and selling easily and safely. With this e-marketplace, buying and selling in-game currency transactions will be easier, faster, and also scam-free

Author(s):  
Devara Eko Katon Mahardika ◽  
Maria Ulfah Siregar

Abstract—Universitas Proklamasi 45 Yogyakarta is a private university which is supervised by a Foundation that has implemented various information systems in various fields of work. However, in the payroll process the employees are still done manually and have not utilized a computerized system, such as attendance recap, wage recapitulation in addition to basic salary, as well as the sum of salary received by employees. This makes the payroll process less effective and efficient. This study aims to establish a proposed system that is a web-based employee payroll information system at the Universitas Proklamasi 45 Yogyakarta with the PHP programming language using Codeigniter Framework and MySQL as its database. The system development method used is the Extreme Programming method. This method was chosen because it promotes intense communication between the client and the system developer so that when there are changes or errors in the system, the developer is always ready to fix it. Extreme Programming also has a simple stage, namely planning, design, coding, and testing. The results of this study are the result of a web-based employee payroll information system that has various actors involved in the management and processing of its data. With this information system, the employee payroll process becomes more effective and efficient, because payroll data is processed and calculated by the system so that it has a high level of data accuracy and does not require a long time in the calculation process.


2021 ◽  
Vol 5 (1) ◽  
pp. 16
Author(s):  
Jully Triansyah ◽  
Dicky Rodika Aji

Abstract : With the existence of highly advanced information technology as it is today, it is certainly very helpful for human work in creating, changing and seeking information. The process of searching for information at Telkomsigma Jakarta still uses a system that is not well computed. In designing this talent grouping application, the author uses the C # language as a language to compile logic and uses visual studio as an application to display C # language logic lines and acts as an IDE so that the logic lines that have been compiled can be processed into an application, and use devexpress as an additional application for visual studio which contains controls that can help to create an application.The method used in developing this system uses the Extreme Programming method, while the methods for collecting the funds use observation, interviews and literature study.By utilizing this work ability grouping application, it makes it easier for users to map the information needed about the ability of each employee to work. Keyword : Ability, C#, DevExpress, Extreme Programming, IDE


2021 ◽  
Vol 4 (1) ◽  
pp. 103-114
Author(s):  
Kristia Yuliawan

BTN Griya Amban Pantai consists of 54 families who are in the Amban district, Manokwari Regency. In carrying out data collection and recording of residents 'data, the household administrators are still doing it manually, where the household administrators carry out data collection by recording resident data using a form filled out by residents by visiting residents' homes. After the form is filled in, data recording is carried out using a notebook. The problem in carrying out the manual process of data collection and data recording of residents is that when officers come to the residents' houses, often the head of the family or family members is not at home so that the the householdmanagement cannot carry out data collection and data recording. To solve this problem, an Android-based data collection and data recording application is needed using the App Inventor application. The method used in making community data collection and data recording applications uses the extreme programming method where this method can develop applications that are more efficient, flexible, low risk and quick to solve. With this android application, it can simplify the performance of the management of the BTN Griya Amban the household in carrying out data collection and data recording without the need to visit residents' homes to collect and record data. The method used in testing this application is to use the blackbox method where testing is carried out focusing on the functional specifications of the software that has been made.


2018 ◽  
Vol 13 (1) ◽  
Author(s):  
Lourent S. Mongi ◽  
Arie S.M. Lumenta ◽  
Alwin M. Sambul

Abstrak – Setiap tahun Universitas Sam Ratulangi menerima mahasiswa baru, namun masih banyak hal yang belum diketahui oleh mahasiswa baru tentang kehidupan dalam kampus, seperti objek tempat, lokasi dan sarana-sarana dalam kampus yaitu lokasi jalan alternatif dalam kampus, gedung rektorat, gedung auditorium, gedung fakultas-fakultas, gedung pusat teknologi dan informasi, gedung pasca sarjana, gedung poliklinik  serta sarana yang terkait pengurusan administrasi seperti bank yang beroperasi dalam kampus. Banyak juga yang belum mengetahui program kerja dari setiap tempat yang beroperasi dalam kampus Universitas Sam Ratulangi.Dalam game offline adalah sebuah aplikasi permainan yang tidak menggunakan koneksi internet. Game offline umumnya berupa file yang telah terinstal pada suatu sistem operasi. Game yang terinstal itu bisa dijalankan atau dimainkan walaupun perangkat yang digunakan tidak sedang terhubung dengan internet. Karena itu, game yang dimainkan tidak menggunakan koneksi internet yang disebut game offline.Unity 3D merupakan software open source pembuatan game 3D yang sangat banyak dikagumi oleh para game developer karena kelengkapan menu dan fungsinya yang mampu membuat game PC maupun game Mobile. dari game 2D maupun 3D semua bisa dibuat dalam unity 3D.Berdasarkan uruian diatas peneliti tertarik untuk membuat “Rancang Bangun Game Adventure of UNSRAT Menggunakan Game Engine Unity”. Dalam game ini memperkenalkan objek dan tempat-tempat yang ada di Universitas Sam Ratulangi sebagai lokasi dengan konsep game simulasi. Isi dari game ini untuk menyampaikan informasi edukasi dalam kehidupan kampus di Universitas Sam Ratulangi. Kata kunci: Game, Unity 3D, Extreme ProgrammingEvery year Sam Ratulangi University accepts new students, but there are still many things that new students do not know about campus life, such as place, locations and campus facilities such as alternative road location within campus, rectorate building, auditorium building, faculty building, technology and information center building, post-graduate building, polyclinic building as well as facilities related to administrative arrangements such as banks operating on campus. Many also do not know the work program of every place that operates in the campus of Sam Ratulangi University.Game offline is a game app that does not use internet connection. Offline games are generally files that have been installed on an operating system. Installed games can be run or played even if the device is not connected to the internet. Therefore, games that are played do not use an internet connection called offline games.Unity 3D is an open source 3D game creation software that is very much admired by game developers because the completeness of the menu and its function is able to make PC games or Mobile games. From 2D or 3D games can all be created in unity 3D.Based on the above explorations researchers are interested to make "Design of Adventure Game of UNSRAT Using Game Engine Unity". In this game introduces objects and places that exist in Sam Ratulangi University as a location with the concept of simulation games. The content of this game is to convey educational information in campus life at the University of Sam Ratulangi.Keywords: Game, Unity 3D, Extreme Programming


2018 ◽  
Vol 4 (1) ◽  
pp. 49
Author(s):  
Lili Rusdiana

Extreme Programming(XP) dapat diterapkan untuk membangun aplikasi pengelolaan surat keterangan kependudukan,agar surat dapat dikelola untuk didokumentasikan dan dilakukan rekapitulasi laporan, karena pengelolaan surat pada saat ini rentan rusak atau hilang. Rancang bangun perangkat lunak menyesuaikan tahapan pada XP. Perencanaan dan perancangan yang dilakukan untuk menghasilkan pengkodean yang kemudian diujikan menggunakan black-box. Pengujian dilakukan pada fitur aplikasi untuk mengelola surat seperti menyimpan data maupun mencetak untuk keperluan pada kantor lurah Rantau Pulut,dan menunjukkan bahwa fungsionalitas dapat sesuai dengan hasil yang diharapkan. Aplikasi yang dibangun dapat diimplementasikan dengan menerapkan metode XP.  Extreme Programming can be applied to build management application of certificate so that the letter can be managed to be documented and done report recapitulation because the management of the letter are vulnerable to damage or disappear. Software design adjusts the stages in extreme programming. Planning and design is done to generate the coding which is then tested using black-box. Tests are performed on existing features of the application to letter manage as to save or print to necessities  at Rantau Pulut village office and show that the functionality can match the expected results. Applications built can be implemented by applying the Extreme Programming method.


Author(s):  
Fergyanto E. Gunawan Et.al

E-commerce is one of the solutions to make a business known by people and gaining new customers. E-commerce makes transaction between seller and customer convenient because people no longer need to come to the store if they want to buy something. Retail Businesses that still serve their customers using old method or only serve the customers who come to the store will lose with the competitors that use e-commerce because many people right now using e-commerce in their smartphone to find the products they wanted rather than to go to the store and it makes the business can’t get any new customers and can’t increase their revenue. Retail Businesses needs to change their old method to a new one by using android based e-commerce. Android based e-commerce is designed using Extreme Programming method. The old method that the business used will be replaced into a new one where the business will serve the customers online by using android based e-commerce and also serve the customers who came to the store. The changes from implementing android based e-commerce is expected to make the business process in retail business will be more efficient and effective to increase revenue and customer’s satisfaction.


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