Making clear what is fuzzy about community membership: A prototypic approach
Aims: The critical task of positively identifying membership of the communities with which we work prior to initiating programs of research purporting to represent said communities is often forgone and treated as self-evident. This study demonstrates undertaking this task at the outset of a program of research by gathering member self-definitions of a relational, online and face-to-face community- the Fighting Game Community.Methods: Borrowing from social identity theory in social psychology, this study uses a prototypic approach and thematic content analysis with 319 open-ended descriptions of “good players” and “bad player” deviants.Results: In general, having a growth mindset and winning games were the most crucial amongst divergent themes. Of equal interest, definitions were not consensual across the community; some directly conflicted with one another. These definitions represented a community with fuzzy boundaries, that exists more as a multi-layered tapestry than a black-and-white unit with sharply delineated boundaries.