scholarly journals Exploring Maker Innovation: A Transdisciplinary Engineering Design Perspective

2021 ◽  
Vol 14 (1) ◽  
pp. 295
Author(s):  
Wei Liu ◽  
Yancong Zhu ◽  
Min Liu ◽  
Yanru Li

Researchers, designers, and engineers embrace the ongoing maker movement and view ‘grassroots innovation’ as essentially important for staying competitive in both academia and in industry. The research team gives full play to its expertise on innovation and entrepreneurship education. In the past five years of actively participating in the China-U.S. Young Maker Competition, the team coached and worked with over five hundred student makers to create innovative engineering prototypes focusing on the areas of community development, education, environmental protection, health and fitness, energy, transportation, and other areas of sustainable development by combining innovative design and emerging technologies. Several conceptual designs and developments are described. A transdisciplinary engineering design and teaching approach is presented and discussed. Due to the limited time allowed by the competition, more thorough design and development iterations will take place in a future study.

Author(s):  
Jinwen Liu

Contemporary college students are the main group that will create a new kind of China and promote China's economic development. This requires them to have a unique and sensitive perspective of development, education is not only the demand of China's economic structure transformation, but also in line with the development trend of global higher innovation education. 1000 college students from different grades and regions have fully understood the innovation education of our country through the questionnaire survey. In the past ten years, the government, universities in some regions and the society have analyzed the investment in education. In addition, this paper also compares the two-year survival rate of entrepreneurship projects between graduates with and without education from 2010 to 2017. Through the post-processing, statistics and comparison of the data, we find that most of the students have different degrees of willingness to start a business, but relatively few can put it into action. The main reasons are the lack of a reliable platform, innovative ideas can not be achieved, the lack of guidance of relevant economic theory knowledge, and the inability to implement scientific research achievements into specific entrepreneurial projects.


Author(s):  
Lasse Skovgaard Jensen ◽  
Ali Gürcan Özkil ◽  
Krestine Mougaard

The recent years have witnessed a new generation of Makers working with new ways of knowledge generation for creation and sharing of digital and physical products. While this development has started within collaborative and grass roots organised networks; educational institutions have also embraced it by opening makerspaces and adopting elements of the Maker Movement in their offerings. This paper investigates how university driven makerspaces can affect engineering design and product development education trough a case study. We provide our findings based on interviews and data collected from educators, students the administrative and workshop staff of the makerspace. The findings are used to outline the challenges in incorporating the offerings of makerspaces. By discussing these challenges we identify opportunities for turning university makerspaces into innovation hubs and platforms that can support engineering design education.


Author(s):  
Virginia Stanard ◽  
Kristina D. Hains ◽  
Neil A. Knobloch ◽  
Ceara O’Leary ◽  
Addie Reinhard ◽  
...  

2021 ◽  
Author(s):  
David Panopoulos

In Canada the hockey arena has served as a place where individuals would not only gather to play hockey but a place for socializing on and off the ice. With today’s high pace, high demand life styles and with the shift in individual’s needs and desires, the arena has lost all of its interactive and engaging traits with the user and observer. The arena offers nothing besides hockey. This thesis will examine the reconsideration of hockey arena design for a sustainable future. Through literatures on past and present arenas designs, sustainability in sports designs and designing sports facilities for communities as a designer we are able to generate new and innovative design responses. Commencing with case studies on sustainable sports design projects, lessons can be learnt to help gather successful design traits, in addition to learning from mistakes of the past. Through a design proposal which implements a new and innovative scheme, and by challenging design through the three issues of sustainability, will aid in demonstrating how by expanding the role of the arena will provide beneficiary needs and desires for a community. This would potentially add to longevity of the infrastructure while increasing its overall building usage. By addressing these problems as a designer we can recreate the arena back into a destination point in which it once was, but now with new flexible, interactive and engaging community and public spaces.


2021 ◽  
Author(s):  
David Panopoulos

In Canada the hockey arena has served as a place where individuals would not only gather to play hockey but a place for socializing on and off the ice. With today’s high pace, high demand life styles and with the shift in individual’s needs and desires, the arena has lost all of its interactive and engaging traits with the user and observer. The arena offers nothing besides hockey. This thesis will examine the reconsideration of hockey arena design for a sustainable future. Through literatures on past and present arenas designs, sustainability in sports designs and designing sports facilities for communities as a designer we are able to generate new and innovative design responses. Commencing with case studies on sustainable sports design projects, lessons can be learnt to help gather successful design traits, in addition to learning from mistakes of the past. Through a design proposal which implements a new and innovative scheme, and by challenging design through the three issues of sustainability, will aid in demonstrating how by expanding the role of the arena will provide beneficiary needs and desires for a community. This would potentially add to longevity of the infrastructure while increasing its overall building usage. By addressing these problems as a designer we can recreate the arena back into a destination point in which it once was, but now with new flexible, interactive and engaging community and public spaces.


Author(s):  
Rajkumar Roy ◽  
Ashutosh Tiwari ◽  
Yoseph Tafasse Azene ◽  
Gokop Goteng

This chapter presents an overview of the application of evolutionary computing for engineering design. An optimal design may be defined as the one that most economically meets its performance requirements. Optimisation and search methods can assist the designer at all stages of the design process. The past decade has seen a rapid growth of interest in stochastic search algorithms, particularly those inspired by natural processes in physics and biology. Impressive results have been demonstrated on complex practical optimisation of several schools of evolutionary computation. Evolutionary computing unlike conventional technique, have the robustness for producing variety of optimal solutions in a single simulation run, giving wider options for engineering design practitioners to choose from. Despite limitations, the act of finding the optimal solution for optimisation problems has shown a substantial improvement in terms of reducing optimisation process time and cost as well as increasing accuracy. The chapter aims to provide an overview of the application of evolutionary computing techniques for engineering design optimisation and the rational behind why industries and researchers are in favor of using it. It also presents the techniques application trend rise in the past decade.


Author(s):  
Steven Lindberg ◽  
Matthew I. Campbell

Abstract Individual engineering design projects face different challenges depending on their scale. Instead of dealing with problems of complex multidisciplinary systems, small scale design must overcome issues of limited resources. The philosophy of agile software development has been highly successful in addressing similar issues in the software engineering realm over the past two decades. Through the design and prototyping of a low-budget desktop stereolithography printer, the application of agile principles to engineering design process is explored. The printer’s design is discussed in detail to provide examples of successes and failures when these agile principles are put into practice. The paper concludes with a discussion of how agile principles could be leveraged in engineering design. The approach taken in this paper is more of a longitudinal study of a single design process over a twelve-month period as opposed to rigorous experiments that engage multiple users in short design scenarios. Nonetheless, this case study demonstrates how the application of agile principles can inform, improve, and complement traditional engineering design processes.


1957 ◽  
Vol 20 (2) ◽  
pp. 44-48
Author(s):  
K. G. Weckel

The history of man is closely associated with his food supplies; survival, migrations, community development, formation of government, military campaigns, religious worship, functions of politics. The ability of man to produce food in quantity for increasing populations is dependent upon effective use of fertilizers, insect, rodent, fungicide, miticide, weed, and simular controls, and mechanization. Insect control is an intense problem. The American farm enterprise is rapidly changing characteristics, in population, manpower output, available acreage, and acreage output. Food distribution practices also have changed markedly in the past decade. Military logistics have strong impacts on food production and utilization practices. The necessity for new forms of foods for shifting populations has resulted in re-evaluation of regulations governing the use of chemicals in foods, their functions, and effects.


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