The Construction of a New System of Normal Students’ Teaching Design and Implementation Ability Training Based on the New Requirements of Teacher Education

2021 ◽  
Vol 3 (2) ◽  
pp. 189-195
Author(s):  
Qu Jianguo ◽  
Tian Shenghui ◽  
Jiang Aiying
2018 ◽  
Vol 3 (2) ◽  
pp. 256-262
Author(s):  
Yuni Nur Waqiah

The Tenggir Village Office is a government agency engaged in public services that has a good management system. That can be seen from the service to the community, the better. With more and more people, while the problem faced by the agency is managing data that is still less effective, one of which is the management of mail-making services. Management services for writing letters at institutions using computerized systems that are not easy to manage, such as using Microsoft Word. The development of information from the old system to the new system is expected to help the institution, storage, and archiving reports more easily. The design and implementation of the Village Administration Information System at the Tenggir Panji Situbondo Village Office use the PHP programming language and the MySQL database and other software in the design of this system. In its implementation, this application can answer information needs that can be used for financial management easier and faster, especially for reporting.


Author(s):  
Ali Ardalan ◽  
Roya K. Ardalan ◽  
Samuel Coppage

This case deals with issues related to conversion of a mostly manual information system to an electronic information system where the new system significantly changes the way users interact with the system. The case focuses on the elements of analysis and design, followed by implementation and results. This case provides scenarios and settings that may be used for role plays and group discussions to highlight the importance and the need for following the accepted systems analysis and design steps in the analysis, design, and implementation of IT systems.


Symmetry ◽  
2019 ◽  
Vol 11 (1) ◽  
pp. 99 ◽  
Author(s):  
Ahmed M. Ali ◽  
Saif M. Ramadhan ◽  
Fadhil R. Tahir

The complex grid of scroll chaotic attractors that are generated through nonlinear electronic circuits have been raised considerably over the last decades. In this paper, it is shown that a subclass of Cellular Nonlinear Networks (CNNs) allows us to generate complex dynamics and chaos in symmetry pattern. A novel grid of scroll chaotic attractor, based on a new system, shows symmetry scrolls about the origin. Also, the equilibrium points are located in a manner such that the symmetry about the line x=y has been achieved. The complex dynamics of system can be generated using CNNs, which in turn are derived from a CNN array (1×3) cells. The paper concerns on the design and implementation of 2×2 and 3×3 2D-grid of scroll via the CNN model. Theoretical analysis and numerical simulations of the derived model are included. The simulation results reveal that the grid of scroll attractors can be successfully reproduced using PSpice.


2012 ◽  
Vol 263-266 ◽  
pp. 402-407 ◽  
Author(s):  
Bin Lu ◽  
Yan Gan Zhang ◽  
Jin Nan Zhang

Embedded devices are confined to be agents although they have been deployed in network management system for decades. We shed light on this situation by designing and implementing a new full-featured embedded network management system. On one hand, this system can still be an agent; on the other hand, this system provides a friendly GUI and I/O devices such as mouse and keyboard, which allows administrators to conveniently monitor and configure the managed equipment. The new system is developed on ARM with Linux using multithreading method, and it is deployed on ROADM equipment in optical network. SNMP is applied to be the network management protocol.


Author(s):  
Markus Löckelt

This chapter describes a selection of experiences from designing and implementing virtual conversational characters for multimodal dialogue systems. It uses examples from the large interactive narrative VirtualHuman and some related systems of the task-oriented variety. The idea is not to give a comprehensive overview of any one system, but rather to identify and describe some issues that might also be relevant for the designer of a new system, to show how they can be addressed, and what problems still remain unresolved for future work. Besides giving an overview of how characters for interactive narrative systems can be built in the implementation level, the focus is on what should be in the knowledge base for virtual characters, and how it should be organized to be able to provide a convincing interaction with one or multiple characters.


Author(s):  
Adam S. Kennedy ◽  
Amy J. Heineke

This chapter presents a case for field-based teacher preparation through mutually beneficial community partnerships in diverse urban contexts. Such models are a response to calls for change in teacher education, as well as to current policies and research on the central role of field experiences. Extant research is shared on partnerships as a key context for developing programs with depth, effectiveness, and sustainability. Next, information is presented about the development and implementation of one field-based teacher education program designed around mutually beneficial partnerships to prepare effective urban educators. Key themes and practices are demonstrated through data-based vignettes of collaborative field experiences with urban educators. These cases involve unique preparation experiences, stakeholders, and roles, but also serve as illustrations of the ways in which partnerships aimed at achieving mutual benefit must undergo continuous evaluation and redesign. Recommendations for iterative design and implementation of field-based models are offered.


Author(s):  
Adam S. Kennedy ◽  
Amy J. Heineke

This chapter presents a case for field-based teacher preparation through mutually beneficial community partnerships in diverse urban contexts. Such models are a response to calls for change in teacher education, as well as to current policies and research on the central role of field experiences. Extant research is shared on partnerships as a key context for developing programs with depth, effectiveness, and sustainability. Next, information is presented about the development and implementation of one field-based teacher education program designed around mutually beneficial partnerships to prepare effective urban educators. Key themes and practices are demonstrated through data-based vignettes of collaborative field experiences with urban educators. These cases involve unique preparation experiences, stakeholders, and roles, but also serve as illustrations of the ways in which partnerships aimed at achieving mutual benefit must undergo continuous evaluation and redesign. Recommendations for iterative design and implementation of field-based models are offered.


Author(s):  
Anika Ball Anthony ◽  
Belinda G. Gimbert ◽  
Rebecca A. Parker

This chapter reviews literature on the use of e-learning to complement and extend preservice and inservice teacher education. It also provides an in depth example of the design and implementation of blended learning for supporting alternative teacher certification. In light of the example, research findings are summarized. The second part of the chapter provides a discussion on the following strategies that led to the successful use of blended learning in alternative teacher certification and explains how applying them can contribute to effective uses of blended learning in other settings: a) leveraging a network of partners, b) designing blended learning to address needs of multiple learners and organizational entities, c) balancing standardization and customization, and d) conducting evaluation and engaging in continuous improvement.


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