A simple simulation technique for gravitational lenses
Keyword(s):
The present article discusses the simulation of Gravitational Lensing with an algorithm developed in C++ and using the EasyBMP library. The algorithm numerically solves the general gravitational lens equation in the astrophysically significant weak field case, for any single-plane lens configuration. Examples of execution are considered, and a discussion is carried out on the advantages and disadvantages of the direct simulation technique employed.
2002 ◽
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2020 ◽
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