scholarly journals Balancing Surface, Volume, and Materiality: Integrating Visual and Haptic Approaches into Graphic Design Processes to Enhance Audience Understanding and Emotional Response

Dialectic ◽  
2019 ◽  
Vol 2 (2) ◽  
Author(s):  
Kelly Salchow MacArthur
2016 ◽  
Vol 117 (1/2) ◽  
pp. 63-73 ◽  
Author(s):  
Diana K Wakimoto

Purpose – The purpose of this paper is to explore graphic design best practices and approval processes used by librarians. Design/methodology/approach – This paper used an online, qualitative survey to collect data on librarians’ design processes and best practices. The responses were reviewed to determine categories and themes of librarians’ design processes and best practices to gain an understanding of the state of graphic design in libraries. Findings – The majority of the respondents reported that there were no formal guidelines, design committees or approval processes at their libraries. While some librarians were aware of and used graphic design best practices, many respondents were unsure of what constituted a best practice in graphic design. Research limitations/implications – The paper was exploratory and the respondents cannot be said to be representative of all librarians and, therefore, generalizations to all librarians are not possible. Practical implications – Findings may help librarians who assume design duties in their libraries in exploring best practices and discussing design approval processes. Originality/value – This paper is one of the few papers in the library science literature on graphic design as applied specifically to librarians. It increases our understanding of graphic design in libraries.


1995 ◽  
Vol 8 (2) ◽  
pp. 181-188 ◽  
Author(s):  
Paul J. Nini

This paper reports the results of a survey of 1500 US graphic designers. Respondents provided information about their levels of involvement with project-related information gathering and analysis, planning, and end-user evaluation. While there are significant levels of involvement in some of these activities, comments made by respondents reveal that involvement with information gathering and analysis, planning, and end-user evaluation is mostly informal. That is, they are often conducted without a formal methodology, and are often not mentioned in project proposals and other related documents. This suggests an opportunity for graphic designers to adopt a formal method for incorporating information gathering and analysis, planning, and end-user evaluation in their design processes. This could allow graphic designers to construct a process comparable to more respected professions, and should promote design solutions geared more closely to the needs of audiences. There is still much room for improvement in the areas of information gathering and analysis, planning, and end-user evaluation in the practice of graphic design.


Author(s):  
Seza Soyluçiçek

Illustration field has developed different visual communication ways and reached a broad usage area. Instead of consisting of just book limning, with various techniques, methods and technological opportunities, it continues to take place in other places. Especially the usage area of two–three-dimensional illustrations on digital media enlarged, led to different production processes and designers found new display possibilities and design processes. One of the examples about this situation is 360-degree illustrations that can be designed and displayed on virtual reality (VR) media. VR is an interactional virtual media that can detect the location and movements of users, appeal to one or more artificial senses and give the feeling of being inside the simulation. 360-degree display and production on this media takes not only VR glasses but also web portals and some developer programs. In this study, illustration in VR and 360-degree panoramic illustration of display and development systems and production processes are examined.Keywords: Illustration, virtual reality, panoramic illustration, graphic design, art education.


Author(s):  
Patricia Hernández Navarro

Starting from the official announcement called by the International Committee of the Red Cross and the Universidad Iberoamericana’s Program on Migration for the 1st Contest “Let us help those who aid migrants”, students of the degree course on Graphic Design and an interdisciplinary group of teachers developed a “visual communication system to promote hygiene and health in hostels lodging migrants in transit.”[1]   Through the use of a dialectical – reflexive methodology[2] it was possible to implement the reasonable development of a common language for the different disciplines intervening in the design process, taking into account the relationship between sign and images’ comprehension by users.   This paper intends to show, by way of the study of a case, the importance of the design processes and of the use of new social tools, such as Ethnography, opening new perspectives in the analysis, perception, interaction and conception of better designs. [1] http://www.crmsv.org/documentos/CICR%20-%20Actividades%20de%20asistencia%202014.pdf [Consulta: 10 de junio de 2013]  [sin autoría reconocida] [2] Dietz, G. (2011). “Hacia una Etnografía doblemente reflexiva: una propuesta desde la Antropología de la interculturalidad”. Revista de Antropología Iberoamericana. Vol. 8 No. 1 Enero-abril, Pág.3-26.  DOI: http://dx.doi.org/10.4995/IFDP.2016.3218  


2010 ◽  
Vol 15 (2) ◽  
pp. 142-151 ◽  
Author(s):  
Wondimu Ahmed ◽  
Greetje van der Werf ◽  
Alexander Minnaert

In this article, we report on a multimethod qualitative study designed to explore the emotional experiences of students in the classroom setting. The purpose of the study was threefold: (1) to explore the correspondence among nonverbal expressions, subjective feelings, and physiological reactivity (heart rate changes) of students’ emotions in the classroom; (2) to examine the relationship between students’ emotions and their competence and value appraisals; and (3) to determine whether task difficulty matters in emotional experiences. We used multiple methods (nonverbal coding scheme, video stimulated recall interview, and heart rate monitoring) to acquire data on emotional experiences of six grade 7 students. Concurrent correspondence analyses of the emotional indices revealed that coherence between emotional response systems, although apparent, is not conclusive. The relationship between appraisals and emotions was evident, but the effect of task difficulty appears to be minimal.


1972 ◽  
Vol 17 (4) ◽  
pp. 210-211
Author(s):  
PHILIP G. ZIMBARDO
Keyword(s):  

2013 ◽  
Author(s):  
Amy L. Wevodau ◽  
Veronica Cuervo ◽  
Robert J. Cramer ◽  
John W. Clark ◽  
Andre Kehn

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