Social Presence

Author(s):  
Libi Shen ◽  
Irene Linlin Chen

Over the years, the advance of technology has changed the ways of instructions in higher education, and new communication trends as well as innovative pedagogy evolved to be reconciled with new technology trends in distance education. What are the major challenges of communication in distance education? This chapter explores how dissertation chairs perceive social presence in online dissertation courses, and what challenges these online instructors have in distance dissertation mentorship. In this study, the authors interviewed eight experienced dissertation chairs to explore their insights and opinions on the effectiveness of social presence in distance dissertation mentorship as well as to examine the controversies hidden in online instructions. Major issues and problems in applying social presence theories in dissertation mentorship emerged from the interview results. Solutions and recommendations are provided to tackle the problems. Future research directions are indicated as well.

2015 ◽  
pp. 1897-1914
Author(s):  
Libi Shen ◽  
Irene Linlin Chen

Over the years, the advance of technology has changed the ways of instructions in higher education, and new communication trends as well as innovative pedagogy evolved to be reconciled with new technology trends in distance education. What are the major challenges of communication in distance education? This chapter explores how dissertation chairs perceive social presence in online dissertation courses, and what challenges these online instructors have in distance dissertation mentorship. In this study, the authors interviewed eight experienced dissertation chairs to explore their insights and opinions on the effectiveness of social presence in distance dissertation mentorship as well as to examine the controversies hidden in online instructions. Major issues and problems in applying social presence theories in dissertation mentorship emerged from the interview results. Solutions and recommendations are provided to tackle the problems. Future research directions are indicated as well.


Author(s):  
Rachelle DiGregorio ◽  
Harsha Gangadharbatla

Gamified self has many dimensions, one of which is self-tracking. It is an activity in which a person collects and reflects on their personal information over time. Digital tools such as pedometers, GPS-enabled mobile applications, and number-crunching websites increasingly facilitate this practice. The collection of personal information is now a commonplace activity as a result of connected devices and the Internet. Tracking is integrated into so many digital services and devices; it is more or less unavoidable. Self-tracking engages with new technology to put the power of self-improvement and self-knowledge into people's own hands by bringing game dynamics to non-game contexts. The purpose of this chapter's research is to move towards a better understanding of how self-tracking can (and will) grow in the consumer market. An online survey was conducted and results indicate that perceptions of ease of use and enjoyment of tracking tools are less influential to technology acceptance than perceptions of usefulness. Implications and future research directions are presented.


Author(s):  
Maria Northcote

The field of online learning, like many other technological innovations, has not burgeoned without controversy. Despite the debates about the role and value of online learning, it has continued to grow in many sectors, especially in higher education. Alongside the growth of online learning, discussions about its benefits and limitations have also flourished, and many studies have investigated the quality and integrity of online courses. This chapter offers an investigation of some of the history of online learning, concluding with a collection of practical recommendations and suggestions for future research directions to guide institutions embarking on online learning programs.


Author(s):  
Rui Zeng ◽  
Eunice Luyegu

In recent years, there has been an explosion in the growth of mobile learning across all sectors of education. Keen interest in mobile learning has led to a proliferation of views, perspectives, and diverse activities underpinned by different learning theories. This chapter focuses on various dimensions of mobile learning, including definitions, theoretical dimensions, mobile learning applications in higher education, and future research directions. Mobile learning is still an emerging and immature field. The chapter provides broad definitions and discussions of mobile learning drawing upon existing work. By exploring the experiences and views of various researchers, the chapter reveals the opportunities and challenges involved with mobile learning.


Author(s):  
Álvaro Fernández ◽  
Camino Fernández ◽  
José-Ángel Miguel-Dávila ◽  
Miguel Á. Conde

Abstract The integration of a Supercomputer in the educational process improves student’s technological skills. The aim of the paper is to study the interaction between science, technology, engineering, and mathematics (STEM) and non-STEM subjects for developing a course of study related to Supercomputing training. We propose a flowchart of the process to improve the performance of students attending courses related to Supercomputing. As a final result, this study highlights the analysis of the information obtained by the use of HPC infrastructures in courses implemented in higher education through a questionnaire that provides useful information about their attitudes, beliefs and evaluations. The results help us to understand how the collaboration between institutions enhances outcomes in the education context. The conclusion provides a description of the resources needed for the improvement of Supercomputing Education (SE), proposing future research directions.


2017 ◽  
pp. 765-797
Author(s):  
Sara Calvo

Despite the increased attention paid to enterprise and entrepreneurship education in recent years, there exist limited bodies of research on the extent to which higher education institutions support and promote social enterprises. This chapter addresses this by drawing on previous research concerning enterprise and entrepreneurship education in universities and their role as drivers in bringing social change and improvement in individuals and the wider society. This chapter provides many examples of social enterprise curricular and co-curricular programmes in higher education institutions in the United Kingdom and concludes with a discussion of the opportunities and challenges of universities supporting social enterprise initiatives with a roadmap for future research directions.


2018 ◽  
Vol 14 (1) ◽  
pp. 3-21 ◽  
Author(s):  
Fredrik Jensen ◽  
Ellen Karoline Henriksen ◽  
Henriette Tolstrup Holmegaard ◽  
Lene Møller Madsen ◽  
Lars Ulriksen

This paper investigates the experiences of students in science, technology, engineering and mathematics (STEM) during their first year in higher education, based on 874 Danish and 1314 Norwegian students’ responses to an online questionnaire. Rather than focusing on averages, we compare the experiences of two distinct groups of students: those who rated their overall study situation as better than expected (the satisfied group) and those who rated it as worse than expected (the dissatisfied group). Although the satisfied group were more positive to many aspects of their study situation, the dissatisfied group were also relatively positive to many aspects. All respondents expressed that the study cost more time and effort than anticipated, but only for some students (notably the satisfied group) was this high cost counterbalanced by a high value in terms of subject interest and social integration. Implications are discussed in terms of future research directions and how educational institutions can improve students’ meeting with higher education.


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