Teaching Software Architecture in Industrial and Academic Contexts

Author(s):  
Paolo Ciancarini ◽  
Stefano Russo

In this chapter, the authors describe their experiences in designing, developing, and teaching a course on Software Architecture that tested both in an academic context with their graduate Computer Science students and in an advanced context of professional updating and training with scores of system engineers in a number of different companies. The course has been taught in several editions in the last five years. The authors describe its rationale, the way in which they teach it differently in academia and in industry, and how they evaluate the students’ learning in the different contexts. Finally, the authors discuss the lessons learnt and describe how this experience is inspiring for the future of this course.

Author(s):  
Paolo Ciancarini ◽  
Stefano Russo

In this chapter, the authors describe their experiences in designing, developing, and teaching a course on Software Architecture that tested both in an academic context with their graduate Computer Science students and in an advanced context of professional updating and training with scores of system engineers in a number of different companies. The course has been taught in several editions in the last five years. The authors describe its rationale, the way in which they teach it differently in academia and in industry, and how they evaluate the students' learning in the different contexts. Finally, the authors discuss the lessons learnt and describe how this experience is inspiring for the future of this course.


Author(s):  
Paolo Ciancarini ◽  
Stefano Russo

In this chapter, the authors describe their experiences in designing, developing, and teaching a course on Software Architecture that tested both in an academic context with their graduate Computer Science students and in an advanced context of professional updating and training with scores of system engineers in a number of different companies. The course has been taught in several editions in the last five years. The authors describe its rationale, the way in which they teach it differently in academia and in industry, and how they evaluate the students' learning in the different contexts. Finally, the authors discuss the lessons learnt and describe how this experience is inspiring for the future of this course.


2011 ◽  
pp. 682-698
Author(s):  
James K. Ford ◽  
Tobias Höllerer

Until recently, Augmented Reality (AR) technology has rarely been discussed outside of the computer science world. It has taken years for this technology to become closer to a stable existence, and will most likely take several more years before it will be used by average citizens. However, the technology does exist, it has been applied in several areas, and research is being done to create even more stable systems that are adaptable to various environments. For this reason, it is necessary for decision-makers in establishments where education and training, knowledge distribution, and individual and collaborative task completion are essential to be aware of this technology, its abilities, and the possible impacts to common workspaces and workers. The purpose of this chapter is to inform decision-makers of AR’s history, the completed research and current applications of AR, possible impacts to managers and workers, and the future trends of the technology.


Author(s):  
Rafael Moreno-Sanchez

The Semantic Web (SW) and Geospatial Semantic Web (GSW) are considered the next step in the evolution of the Web. For most non-Web specialists, geospatial information professionals, and non-computer-science students these concepts and their impacts on the way we use the Web are not clearly understood. The purpose of this chapter is to provide this broad audience of non-specialists with a basic understanding of: the needs and visions driving the evolution toward the SW and GSW; the principles and technologies involved in their implementation; the state of the art in the efforts to create the GSW; the impacts of the GSW on the way we use the Web to discover, evaluate, and integrate geospatial data and services; and the needs for future research and development to make the GSW a reality. A background on the SW is first presented to serve as a basis for more specific discussions on the GSW.


2018 ◽  
Vol 5 (1) ◽  
pp. 156
Author(s):  
Isra Irshad ◽  
Behzad Anwar

<p><em>The aim of this study was to design English for Academic Purposes (EAP) course for University students enrolled in the Computer Science Department. For this purpose, academic English language needs of the students were analyzed by using a 5 point Likert scale questionnaire. Additionally, interviews were also conducted with four faculty members of the department and the data were analyzed qualitatively. Thus, mixed methods were used for collection and analyses of data. The results of the analysis of questionnaire and interviews indicate that the four language skills, namely listening, speaking, reading and writing are frequently used in students’ academic context and among the four, speaking is the most frequently used skill. Students are deficient in writing and speaking skills as compared to listening and reading; therefore, speaking and writing should be given preference while designing the syllabus.</em></p>


Author(s):  
James K. Ford ◽  
Tobias Höllerer

Until recently, Augmented Reality (AR) technology has rarely been discussed outside of the computer science world. It has taken years for this technology to become closer to a stable existence, and will most likely take several more years before it will be used by average citizens. However, the technology does exist, it has been applied in several areas, and research is being done to create even more stable systems that are adaptable to various environments. For this reason, it is necessary for decision-makers in establishments where education and training, knowledge distribution, and individual and collaborative task completion are essential to be aware of this technology, its abilities, and the possible impacts to common workspaces and workers. The purpose of this chapter is to inform decision-makers of AR’s history, the completed research and current applications of AR, possible impacts to managers and workers, and the future trends of the technology.


Petir ◽  
2019 ◽  
Vol 12 (2) ◽  
pp. 271-280
Author(s):  
Agung A. Pramudji ◽  
Benaya Oktavianus Oktavianus ◽  
Randy Dwi ◽  
Harco Leslie Hendric Spits Warnars

Bullying is aggressive activities not only among school aged children but it can be happened in higher education, office or even in family on daily basis. Bullying involves physical and non physical action which is repeated acted and can be represented in verbal, social and physical thing. Bullying has negative for both perpetrators and victims, the perpetrators will have bad habit which can influence the way their living in the future and particularly for victim it will make them become alone and not open to surrounding relationships.In this paper, we proposed an application which can help to reduce the negative effect of bullying by reporting any bullying happened and do the next action based on meeting result. Moreover, this application will give open private consultation for both perpetrators and victims in order to reduce bullying activities and recognized as bullying. Creating forum for both community who are interested to reduce bullying negatve effect and provide information regarding with negative effect of bullying will help people to educate themselves regarding with bullying. Anti Bully application, IT for Anti Bully, physiatrist Computer Science


2020 ◽  
Vol 23 (4Suppl1) ◽  
pp. S60-S61
Author(s):  
Mitra Amini ◽  
Mesbah Shams ◽  
Mohammad Bagher Khosravi ◽  
Anneli Milen ◽  
Neil Arya

This report describes an experience of the first international health for peace conference held in November 2018 in Shiraz University of Medical Sciences. This paper discusses the panel on peace education in medical and paramedical schools and the way for the future.


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