Self-Configuration and Administration of Wireless Grids

Author(s):  
Ashish Agarwal ◽  
Amar Gupta

A Wireless Grid is an augmentation of a wired grid that facilitates the exchange of information and the interaction between heterogeneous wireless devices. While similar to the wired grid in terms of its distributed nature, the requirement for standards and protocols, and the need for adequate Quality of Service; a Wireless Grid has to deal with the added complexities of the limited power of the mobile devices, the limited bandwidth, and the increased dynamic nature of the interactions involved. This complexity becomes important in designing the services for mobile computing. A grid topology and naming service is proposed which can allow self-configuration and self-administration of various possible wireless grid layouts.

2010 ◽  
pp. 937-946
Author(s):  
Ashish Agarwal

The growing incidence of outsourcing and offshoring of professional applications is motivating increasing interest in the use of grid computing and grid topologies for meeting the infrastructure requirements. A Wireless Grid facilitates the exchange of information and the interaction between heterogeneous wireless and wired devices. Depending on the nature of the interactions among the constituencies served by the wireless grid, various layouts can be envisaged to provide ubiquitous services. A wireless grid is similar to the wired grid in terms of its distributed nature, the requirement for standards and protocols, and the need for adequate Quality of Service. In addition, a Wireless Grid has to deal with the complexities of the limited power of the mobile devices, the limited bandwidth, and the increased dynamic nature of the interactions involved. The ability of the grid models to address outsourcing needs is contingent upon the efficient resolution of multiple technical challenges.


Author(s):  
Muhammad Salman Raheel ◽  
Raad Raad

This chapter discusses the state of the art in dealing with the resource optimization problem for smooth delivery of video across a peer to peer (P2P) network. It further discusses the properties of using different video coding techniques such as Scalable Video Coding (SVC) and Multiple Descriptive Coding (MDC) to overcome the playback latency in multimedia streaming and maintains an adequate quality of service (QoS) among the users. The problem can be summarized as follows; Given that a video is requested by a peer in the network, what properties of SVC and MDC can be exploited to deliver the video with the highest quality, least upload bandwidth and least delay from all participating peers. However, the solution to these problems is known to be NP hard. Hence, this chapter presents the state of the art in approximation algorithms or techniques that have been proposed to overcome these issues.


2021 ◽  
Vol 18 (1) ◽  
pp. 8-16
Author(s):  
I Made Arya Budhi Saputra ◽  
Putu Dicky Indrajaya ◽  
Ricky Aurelius Nurtanto Diaz ◽  
I Komang Agus Ady Aryanto ◽  
Ni Luh Putri Srinadi

Computer networks are now part of every human activity. The use of computer networks is currently experiencing a significant increase due to the Covid-19 pandemic, however, there are still many problems with computer networks, such as what often happens is the slow pace of computer networks in transferring data caused by limited bandwidth or maximum limits. owned by the computer network. For that, we need a computer network bandwidth management method called the QoS (Quality of Service) method. In this method, a tool called the Mikrotik Router-board RB951Ui-2HnD is used to conduct this research. In implementing this system the steps are taken starting from data collection, requirements analysis, system design with flowcharts and system depiction using a star topology, then implementation and unit testing on the user or Client, and testing the computer network system on the Mikrotik Router-board. The results of this study will be explained using statistical tables obtained from testing using the Wireshark application


Author(s):  
Robert Luca ◽  
Petrica Ciotirnae ◽  
Florin Popescu

The paper revolves around the subject regarding quality of service (QoS) n a telecommunication network. The chosen scenario is based on the transmission of ata and voice packets using a WAN connection, which has a limited bandwidth and mphasize the need of implementing QoS mechanisms in order to fulfill the quality equirements of the traffic, especially for VoIP. This topology will outline the impact nd importance of the QoS implementation, illustrated by the desired quality resulted hrough VoIP traffic simultaneously with maintaining the data conectivity using a ower bandwidth for applications which require a smaller amount of QoS properties, uch as FTP.


Author(s):  
Muhammad Salman Raheel ◽  
Raad Raad

This chapter discusses the state of the art in dealing with the resource optimization problem for smooth delivery of video across a peer to peer (P2P) network. It further discusses the properties of using different video coding techniques such as Scalable Video Coding (SVC) and Multiple Descriptive Coding (MDC) to overcome the playback latency in multimedia streaming and maintains an adequate quality of service (QoS) among the users. The problem can be summarized as follows; Given that a video is requested by a peer in the network, what properties of SVC and MDC can be exploited to deliver the video with the highest quality, least upload bandwidth and least delay from all participating peers. However, the solution to these problems is known to be NP hard. Hence, this chapter presents the state of the art in approximation algorithms or techniques that have been proposed to overcome these issues.


2019 ◽  
Vol 2019 ◽  
pp. 1-10 ◽  
Author(s):  
Miguel A. Rodriguez-Hernandez ◽  
Zhuhan Jiang ◽  
Angel Gomez-Sacristan ◽  
Vicent Pla

The monitoring of cultural heritage is becoming common in cities to provide heritage preservation and prevent vandalism. Using sensors and video cameras for this task implies the need to transmit information. In this paper, the teletraffic that cameras and sensors generate is characterized and the transmissions’ influence on the municipal communications network is evaluated. Then, we propose models for telecommunication traffic sources in an intelligent municipal heritage management service inside a smart sustainable city. The sources were simulated in a smart city scenario to find the proper quality of service (QoS) parameters for the communication network, using Valencia City as background. Specific sensors for intelligent municipal heritage management were selected and four telecommunication traffic sources were modelled according to real-life requirements and sensors datasheet. Different simulations were performed to find the proper CIR (Committed Information Rate) and PIR (Peak Information Rate) values and to study the effects of limited bandwidth networks. Packet loss, throughput, delay, and jitter were used to evaluate the network’s performance. Consequently, the result was the selection of the minimum values for PIR and CIR that ensured QoS and thus optimized the traffic telecommunication costs associated with an intelligent municipal heritage management service.


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