Efficient Line-Surface Intersection Point Computing Algorithm for Simulation of Fringe Projection System
2013 ◽
Vol 433-435
◽
pp. 865-868
Keyword(s):
We present an algorithm based on variable-step-iterative (VSI) to search line-surface intersection point, which is very important process for simulation of fringe projection system. Our VSI algorithm can avoid the difficult process such as finding iterative start point and selecting parameters to obtain a correct result. Simulation result validates the reconstructed RMS errors obtained by our VSI simulation algorithm are far smaller than those obtained by previous reported simulation method.
Keyword(s):
2013 ◽
Vol 380-384
◽
pp. 1585-1588
Keyword(s):
2008 ◽
Vol 40
(3)
◽
pp. 538-544
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