scholarly journals FUZZY RECURRENT MAPPINGS IN MULTIAGENT SIMULATION OF POPULATION DYNAMICS SYSTEMS

2020 ◽  
pp. 290-297 ◽  
Author(s):  
Dmytro Chumachenko ◽  
Oleksandr Sokolov ◽  
Sergiy Yakovlev

The article deals with the problems of analyzing multi-agent models of population dynamics. The problems studied are caused by a number of uncertainties associated with variables, boundary conditions, initial states, parameter values, etc. Given problems could be found in tasks associated with cyber security of critical infrastructures (e.g. DDoS attacks, computer worms, etc.). To solve this problem, a linguistic fuzzy model has been developed, which allows describing systems of population dynamics in a more realistic way. Population dynamics is described by a set of rules, each of which involves entry and exit in the form of fuzzy sets or fuzzy functions, which are applied iteratively. The complexity of describing the processes of population dynamics systems, the presence of fuzzification and defuzzification algorithms, and the use of fuzzy sets and linguistic variables make it necessary to develop new methods for analyzing such systems. The approaches proposed in the article to the study of systems of population dynamics make it possible to apply a unified description of processes of different nature in the form of a production set of rules.

2019 ◽  
Vol 22 (6) ◽  
pp. 2549-2557
Author(s):  
Xing Guo ◽  
Jinling Liang ◽  
Habib M. Fardoun

Author(s):  
William S. Law ◽  
Erik K. Antonsson

Abstract The preliminary design process is characterized by imprecision: the vagueness of an incomplete design description. The Method of Imprecision uses the mathematics of fuzzy sets to explicitly represent and manipulate imprecise preliminary design information, enabling the designer to explore the space of alternative designs in the context of the designer and customer’s preferences among alternatives. This paper introduces new methods to perform Method of Imprecision calculations for general non-monotonic design evaluation functions that address the practical necessity to minimize the number of function evaluations. These methods utilize optimization and experiment design.


2019 ◽  
Vol 2019 (3) ◽  
pp. 78-85
Author(s):  
Алексей Зёрнышкин ◽  
Aleksey Zernyshkin ◽  
Александр Сизов ◽  
Aleksandr Sizov ◽  
Вячеслав Добрица ◽  
...  

The work is devoted to the consideration of the approach to effectiveness increase in socialeconomic system operation through the fuzzy model development for the supplier choice of commoditymaterial stocks in logistic companies. The problem urgency is conditioned on the system approach absence in the overwhelming majority of companies to the formation of procurement logistics strategy which makes difficulties in the process rapid management and charges efficient control. The theory of fuzzy sets is a methodological ba-sis of the work. The model developed has a practical value for the leadership of logistics companies.


Author(s):  
Calin Ciufudean

Cyber Security Model of Artificial Social System Man-Machine takes advantage of an important chapter of artificial intelligence, discrete event systems applied for modelling and simulation of control, logistic supply, chart positioning, and optimum trajectory planning of artificial social systems. “An artificial social system is a set of restrictions on agents` behaviours in a multi-agent environment. Its role is to allow agents to coexist in a shared environment and pursue their respective goals in the presence of other agents” (Moses & Tennenholtz, n.d.). Despite conventional approaches, Cyber Security Model of Artificial Social System Man-Machine is not guided by rigid control algorithms but by flexible, event-adaptable ones that makes them more lively and available. All these allow a new design of artificial social systems dotted with intelligence, autonomous decision-making capabilities, and self-diagnosing properties. Heuristics techniques, data mining planning activities, scheduling algorithms, automatic data identification, processing, and control represent as many trumps for these new systems analyzing formalism. The authors challenge these frameworks to model and simulate the interaction of man-machine in order to have a better look at the human, social, and organizational privacy and information protection.


Cyber security is a constantly evolving area of interest. Many solutions are currently available and new methods and technologies are emerging. Although some solutions already exist in extended reality, a lack of engagement and storytelling is available, with a consequence of decreasing the probability of dissemination and awareness of the risks involved in cybersecurity. This chapter gives an overview of an extended reality platform that can be potentially used for the simulation of security threats and that combines artificial intelligence and game design principles. The main goal of this research is to develop an extended reality solution to simulate a story involving virtual characters and objects for the entertainment industry, with possible applications in other sectors such as education and training. After an introduction to extended reality, the chapter focuses on an overview on the available extended reality technologies in the context of cybersecurity.


2016 ◽  
Vol 30 (5) ◽  
pp. 1042-1060 ◽  
Author(s):  
Xiaolei Li ◽  
Xiaoyuan Luo ◽  
Shaobao Li ◽  
Xinping Guan

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