scholarly journals AN INTEGRATED APPROACH AIMED AT THE PROTECTION OF CULTURAL HERITAGE: FROM THE GEOMATIC SURVEY TO HBIM AND AR REPRESENTATION OF VILLA PISANI (STRA, ITALY)

Author(s):  
Matteo Salvalaggio ◽  
Michele Monego ◽  
Simone Maioli

The topic of Cultural Heritage preservation has gained an increasing attention during last decades. The protection of such complex and delicate manufacts require the intervention of experts from different field (e.g. archaeology, restoration, survey, 3D modeler, structural engineering, architecture), addressed towards an integrated and multidisciplinary scientific approach. Recently, technology advancements have involved many scientific disciplines, affecting both the investigation tools and the data computing. In this paper, an approach aimed at assessing the health status and preserving a heritage building is presented and applied to a case study, exploiting the most effective tools nowadays available. Based on the so-called knowledge path, the study started from the analysis of historical data, through the collection of in-situ measures and towards the construction of a 3D digital model where the information is stored. In particular, a set of images taken by drone and processed by the photogrammetric technique of Structure from Motion, were used to produce detailed point clouds, mesh model, DEM and orthophotos that collect an accurate geometrical documentation, useful to analyse the conservation status and the crack pattern. Based on the detailed model from geomatic survey and drawings, a Heritage Building Information Modelling (HBIM) database was collected with the possibility of managing historical, geometric, structural and health status information. In the end, the study focused on the availability of the information collected for non-professional users or professionals from different fields, who do not have access to data kept in commercial database. Partly, this resulted in the elaboration of an augmented reality (AR) model, accessible by common mobile applications. The case study is Villa Pisani in Stra (Venice, Italy), a well-known example of venetian villa built in the XVIII century which hosted many protagonists of the European contemporary history.

Humaniora ◽  
2016 ◽  
Vol 7 (1) ◽  
pp. 87
Author(s):  
Sri Rachmayanti ◽  
Christianto R. ◽  
Anak Agung Ayu Wulandari

Kartika Wijaya Hotel and Niagara Hotel-Malang are two heritage buildings, which are well managed to preserve their historical building that, has been established since 1891. We can find good harmony and variety in interior elements and design styles, such as Colonial style, Art Noveau and Art Deco style. The purpose of documentating this heritage building that has different design styles is for those who needed. The data will be classified according to the period of the development of the buildings and characteristics of existing styles. The research objective on Kartika Wijaya hotel building and art styles is to preserve historic buildings in Indonesia, through documentation of interior elements and architectures, and to conducted a study of the interior and architectures elements, interior design ornaments, that founded in historical Kartika Wijaya Hotel and Niagara Hotel in Malang, whose the existence needs to be preserved. 


Author(s):  
M. Canciani ◽  
E. Conigliaro ◽  
M. Del Grasso ◽  
P. Papalini ◽  
M. Saccone

The development of close-range photogrammetry has produced a lot of new possibility to study cultural heritage. 3D data acquired with conventional and low cost cameras can be used to document, investigate the full appearance, materials and conservation status, to help the restoration process and identify intervention priorities. At the same time, with 3D survey a lot of three-dimensional data are collected and analyzed by researchers, but there are a very few possibility of 3D output. The augmented reality is one of this possible output with a very low cost technology but a very interesting result. Using simple mobile technology (for iPad and Android Tablets) and shareware software (in the case presented “Augment”) it is possible to share and visualize a large number of 3D models with your own device. The case study presented is a part of an architecture graduate thesis, made in Rome at Department of Architecture of Roma Tre University. We have developed a photogrammetric survey to study the Aurelian Wall at Castra Praetoria in Rome. The surveys of 8000 square meters of surface have allowed to identify stratigraphy and construction phases of a complex portion of Aurelian Wall, specially about the Northern door of Castra. During this study, the data coming out of 3D survey (photogrammetric and topographic), are stored and used to create a reverse 3D model, or virtual reconstruction, of the Northern door of Castra. This virtual reconstruction shows the door in the Tiberian period, nowadays it's totally hidden by a curtain wall but, little and significative architectural details allow to know its original feature. The 3D model of the ancient walls has been mapped with the exact type of bricks and mortar, oriented and scaled according to the existing one to use augmented reality. Finally, two kind of application have been developed, one on site, were you can see superimposed the virtual reconstruction on the existing walls using the image recognition. On the other hand, to show the results also during the graduation day, the same application has been created in off-site condition using a poster.


Author(s):  
M. C. Lee ◽  
Y. L. Tsai ◽  
R. Z. Wang ◽  
M. L Lin

Heritage buildings are highly prone to long term damage from the microclimate, scourge and vandalism, which can result in damaged materials, structures, painting and cultural heritage items. This study will focus on finding the displacement of wood structural members through the use of a 3D laser scanner and the 4D concept of time. The results will compare the scans from different periods to find the difference (if any) in the structural member position. Wood structures usually consist of numerous wood members connected to form the structure. However, these members can be damaged in various ways such as physical mechanisms, chemical reactions, and biological corrosion. When damage to the wood structure occurs, the structural displacement can be affected, and if affected severely, can lead to a building collapse. Monitoring of the structural displacement is the best way to discover damage immediately and to preserve the heritage building. However, the Cultural Heritage Preservation Law in Taiwan prohibits the installation of monitoring instruments (e.g strain gauge, accelerometer) in historic structures (heritage buildings). Scanning the wood structure with 3D lasers is the most non-intrusive method and quickly achieves displacement through visualization. <br><br> The displacement scan results can be compared with different periods and different members to analyze the severity of damage. Once the 3D scanner is installed, the whole building is scanned, and point clouds created to build the visual building model. The structural displacement can be checked via the building model and the differences are measured between each member to find the high risk damaged areas or members with large displacement. Early detection of structural damage is the most effective way means of preservation.


Author(s):  
A. Scianna ◽  
G. F. Gaglio ◽  
M. La Guardia

Abstract. The case study, faced in this paper, arises in the context of Interreg Italia-Malta European project named I-Access, dedicated to the improvement of accessibility to Cultural Heritage (CH). Accessibility considered not only as the demolition of physical architectural barriers, but also as the possibility of fruition of CH through technological tools that can increase its perception and knowledge. Last achievements in photogrammetry and terrestrial laser scanner (TLS) technology offered new methods of data acquisition in the field of CH, giving the possibility of monitoring and processing big data, in the form of point clouds. Ever in this field, reverse engineering techniques and computer graphics are even more used for involving visitors to discover CH, with navigation into 3D reconstructions, empowering the real visualization adding further 3D information through the Augmented Reality (AR). At the same time, recent advances on rapid prototyping technologies grant the automated 3D printing of scaled 3D model reconstructions of real CH elements allowing the tactile fruition of visitors that suffer from visual defects and the connection with 3D AR visualizations. The presented work shows how these technologies could revive an historical square, the Piazza Garraffo in Palermo (Italy), with the virtual insertion of its baroque fountain, originally placed there. The final products of this work are an indoor and an outdoor AR mobile application, that allow the visualization of the historical original asset of the square. This study case shows how the mixing of AR and the rapid prototyping technologies could be useful for the improvement of the fruition of CH. This work could be considered a multidisciplinary experimentation, where different technologies, today still in development, contribute to the same goal aimed at improving the accessibility of the monument for enhancing the fruition of CH.


2021 ◽  
Author(s):  
D. Costantino ◽  
M. Pepe ◽  
A.G. Restuccia

AbstractThe management of Cultural Heritage (CH) requires increasingly efficient, simple and shareable tools, methods and knowledge. In this environment, a suitable procedure was developed to transform the point cloud, generated by geomatics surveys, into parameterized objects. In order to obtain an object with precise geometric and physical characteristics, a three-dimensional modelling software (Rhinoceros) was used. This software, using the tools and specific plugins, has allowed the parameterization of objects. In particular, the use of the Grasshopper plugin allowed a two-way transformation of the objects between the modelling software and the BIM software (Revit). As a result, any changes to the model made in Rhinoceros were automatically made in Revit and vice versa. The paper shows the potentiality, simplicity and efficiency of the developed method in order to perform the scan-to-HBIM process. This approach was applied to a religious building, located in Italy, belonging to the Cultural Heritage.


Author(s):  
M. Canciani ◽  
E. Conigliaro ◽  
M. Del Grasso ◽  
P. Papalini ◽  
M. Saccone

The development of close-range photogrammetry has produced a lot of new possibility to study cultural heritage. 3D data acquired with conventional and low cost cameras can be used to document, investigate the full appearance, materials and conservation status, to help the restoration process and identify intervention priorities. At the same time, with 3D survey a lot of three-dimensional data are collected and analyzed by researchers, but there are a very few possibility of 3D output. The augmented reality is one of this possible output with a very low cost technology but a very interesting result. Using simple mobile technology (for iPad and Android Tablets) and shareware software (in the case presented “Augment”) it is possible to share and visualize a large number of 3D models with your own device. The case study presented is a part of an architecture graduate thesis, made in Rome at Department of Architecture of Roma Tre University. We have developed a photogrammetric survey to study the Aurelian Wall at Castra Praetoria in Rome. The surveys of 8000 square meters of surface have allowed to identify stratigraphy and construction phases of a complex portion of Aurelian Wall, specially about the Northern door of Castra. During this study, the data coming out of 3D survey (photogrammetric and topographic), are stored and used to create a reverse 3D model, or virtual reconstruction, of the Northern door of Castra. This virtual reconstruction shows the door in the Tiberian period, nowadays it's totally hidden by a curtain wall but, little and significative architectural details allow to know its original feature. The 3D model of the ancient walls has been mapped with the exact type of bricks and mortar, oriented and scaled according to the existing one to use augmented reality. Finally, two kind of application have been developed, one on site, were you can see superimposed the virtual reconstruction on the existing walls using the image recognition. On the other hand, to show the results also during the graduation day, the same application has been created in off-site condition using a poster.


2021 ◽  
Vol 2 (4) ◽  
pp. 148-153
Author(s):  
Ghefra Rizkan Gaffara ◽  
Dayu Ariesta Kirana Sari ◽  
Nanda Saputra

For centuries East Java is one of the tribes in Indonesia that has a unique cultural treasure. This culture has been passed down from generation to generation since the days of the kingdom. Model approach in this research is leading to a descriptive qualitative ethnographic, in which the empirical reality a result, demanding researchers go directly to the location of the study, to be able to live up to their tradition, and the symptoms of everyday life that is full of social phenomena local culture. The relation between construction is a structure which is strongly influenced by the manifestation process mythology and cosmology Java). This means that the traditional Javanese house is not just a place to shelter (practical function), but also understood as a manifestation of the ideals and outlook on life or a symbolic function. In this case the traditional Javanese houses are not only placed as an autonomous element, a separate stand alone, but being seen in context, particularly relevant to the context of allied Javanese cosmology that underlie the view that the Javanese philosophy of life.


Author(s):  
J. S. Markiewicz ◽  
D. Zawieska

Cultural heritage is the evidence of the past; monumental objects create the important part of the cultural heritage. Selection of a method to be applied depends on many factors, which include: the objectives of inventory, the object's volume, sumptuousness of architectural design, accessibility to the object, required terms and accuracy of works. The paper presents research and experimental works, which have been performed in the course of development of architectural documentation of elements of the external facades and interiors of the Wilanów Palace Museum in Warszawa. Point clouds, acquired from terrestrial laser scanning (Z+F 5003h) and digital images taken with Nikon D3X and Hasselblad H4D cameras were used. Advantages and disadvantages of utilisation of these technologies of measurements have been analysed with consideration of the influence of the structure and reflectance of investigated monumental surfaces on the quality of generation of photogrammetric products. The geometric quality of surfaces obtained from terrestrial laser scanning data and from point clouds resulting from digital images, have been compared.


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