scholarly journals The Allocation of Time and Location Information to Activity-Travel Sequence Data by Means of Reinforcement Learning

Author(s):  
Wets Janssens
Phytotaxa ◽  
2021 ◽  
Vol 514 (1) ◽  
pp. 1-25
Author(s):  
TIANYE DU ◽  
KEVIN D. HYDE ◽  
AUSANA MAPOOK ◽  
PETER E. MORTIMER ◽  
JIANCHU XU ◽  
...  

A dead woody sample of Acer sp. with fungal fruiting bodies was collected in Pu’er City of Yunnan Province. Multigene phylogenetic analyses of LSU, ITS, SSU, and tef1-α sequence data showed that our collection belongs to Montagnula and is well separated from all other extant species. Montagnula puerensis is compared with all extant species by morphological characteristics, culture characteristics, host, and location information and is the first report of Montagnula from the host genus Acer.


2007 ◽  
Vol 20 (5) ◽  
pp. 466-477 ◽  
Author(s):  
Davy Janssens ◽  
Yu Lan ◽  
Geert Wets ◽  
Guoqing Chen

2021 ◽  
Vol 66 (1) ◽  
pp. 37
Author(s):  
P. Liptak ◽  
A. Kiss

With the development of sequencing technologies, more and more amounts of sequence data are available. This poses additional challenges, such as processing them is usually a complex and time-consuming computational task. During the construction of phylogenetic trees, the relationship between the sequences is examined, and an attempt is made to represent the evolutionary relationship. There are several algorithms for this problem, but with the development of computer science, the question arises as to whether new technologies can be exploited in these areas of computational biology. In the following publication, we investigate whether the reinforced learning model of machine learning can generate accurate phylogenetic trees based on the distance matrix.


2021 ◽  
Vol 17 (4) ◽  
pp. 1-23
Author(s):  
Tang Liu ◽  
Baijun Wu ◽  
Wenzheng Xu ◽  
Xianbo Cao ◽  
Jian Peng ◽  
...  

Wireless charging has been demonstrated as a promising technology for prolonging device operational lifetimes in Wireless Rechargeable Networks ( WRNs ). To schedule a mobile charger to move along a predesigned trajectory to charge devices, most existing studies assume that the precise location information of devices is already known. Unfortunately, this assumption does not always hold in real mobile application, because the activities of the vast majority of mobile devices carried by mobile agents appear dynamic and random. To the best of our knowledge, this is the first work to study how to wirelessly charge mobile devices with non-deterministic mobility. We aim to provide effective charging service to them, subject to the energy capacity of the mobile charger. We formalize the effective charging problem as a charging reward maximization problem ( CRMP ), where the amount of reward obtained by charging a device is inversely proportional to the residual lifetime of the device. Then, we prove that CRMP is NP-hard. To derive an effective charging heuristic, an algorithm based on Reinforcement Learning ( RL ) is proposed. The evaluation results show that the RL-based charging algorithm achieves excellent charging effectiveness. We further interpret the learned heuristic to gain deep and valuable insights into the design options.


Decision ◽  
2016 ◽  
Vol 3 (2) ◽  
pp. 115-131 ◽  
Author(s):  
Helen Steingroever ◽  
Ruud Wetzels ◽  
Eric-Jan Wagenmakers

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