A Parallel World for the World Bank: A Case Study of Urgent: Evoke, An Educational Alternate Reality Game
2013 ◽
Vol 10
(3)
◽
pp. 42
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2005 ◽
Vol 8
(2)
◽
pp. 111-141
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2009 ◽
Vol 9
(4)
◽
pp. 297-310
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Keyword(s):
2005 ◽
Vol 5
(2)
◽
pp. 10-37
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Keyword(s):
Keyword(s):
2019 ◽
Vol 16
(1)
◽
pp. 60-92
◽
2007 ◽
Vol 8
(1)
◽
pp. 133-152
◽
2017 ◽
Vol 1
(1)
◽
pp. 1-9
◽
2016 ◽
pp. 133-147
Keyword(s):
Keyword(s):