tcp vegas
Recently Published Documents


TOTAL DOCUMENTS

145
(FIVE YEARS 10)

H-INDEX

19
(FIVE YEARS 0)

2021 ◽  
Vol 30 (2) ◽  
pp. 39-44
Author(s):  
Doaa Elnady ◽  
GAMAL mahrouce ◽  
Gaber Allam

2020 ◽  
Vol 23 (4) ◽  
pp. 352-356
Author(s):  
Samar Taha Yousif ◽  
Zaid Abass A. Al-Haboobi

As internet network developed rapidly in the past ten years, and its operating environment is constantly changing along with the development of computer and communication technology, the congestion problem has become more and more serious. Since TCP is the primary protocol for transport layers on the internet, the data transmitted via the transport protocol utilizes Vegas Transmission Control Protocol (TCP) as the congestion control algorithm, where it uses increasing in delay round trip time (RTT) as a signal of network congestion. However, this congestion control algorithm will attempt to fill network buffer, which causes an increase in (RTT) determined by Vegas, thereby reducing the congestion window, and making the transmission slower, Therefore Vegas has not been widely adopted on the Internet. In this paper, an improved algorithm called TCP Vegas-A is proposed consist of two parts: the first part is sending the congestion window used by the algorithm for congestion avoidance along with the TTL (Time To Live) mechanism that limits the lifetime of a packet in the network. While the second part of the algorithm is the priority-based packet sending strategy, and jitter is used as a congestion signal indication. The combination of the two is expected to improve the efficiency of congestion detection. A mathematical model is established, and the analysis of the model shows that the algorithm has better effects on controlling congestion and improving the network throughput, decreasing packet loss rate and increasing network utilization, the simulation is done using NS-2 network simulation platform environment and the results support the theoretical analysis.


2020 ◽  
Vol 15 (1) ◽  
pp. 81
Author(s):  
Shijie Guan ◽  
Yueqiu Jiang ◽  
Qixue Guan
Keyword(s):  

2019 ◽  
Vol 1 (3) ◽  
Author(s):  
A Vanaja ◽  
Jeevan L J Pinto

We inspect the performance of TCP NewReno protocol for data transfer in Mobile  Ad hoc networks (MANETs). Dynamic Source Routing (DSR) protocols and AdHoc On-demand Distance Vector (AODV) are standard reactive routing protocols widely used in MANETs. In addition we also have to consider Transmission Control Protocol (TCP) as essential for MANETs since it is one of the widely used internet protocol for dependable data transmission. TCP has its variants namely TCP Reno, TCP NewReno , TCP Vegas and TCP SACK. In this paper we are evaluating the performance of DSR and AODV in association with TCP Newreno with respect to various parameters such as Average throughput, instant throughput, residual energy, packet delivery ratio. The ns-2 network simulator was used for simulation. 


Author(s):  
Tanjia Chowdhury ◽  
Mohammad Jahangir Alam

In the Transport layer, there are two types of Internet Protocol are worked, namely- Transmission Control Protocol (TCP) and User datagram protocol (UDP). TCP provides connection oriented service and it can handle congestion control, flow control, and error detection whereas UDP does not provide any of service. TCP has several congestion control mechanisms such as TCP Reno, TCP Vegas, TCP New Reno, TCP Tahoe, etc. In this paper, we have focused on the behavior performance between TCP Reno and TCP Vegas, TCP New Reno over TCP Reno, when they share the same bottleneck link at the router. For instigating this situation, we used drop-tail and RED algorithm at the router and used NS-2 simulator for simulation. From the simulation results, we have observed that the performance of TCP Reno and TCP Vegas is different in two cases. In drop tail algorithm, TCP Reno achieves better Performance and throughput and act more an aggressive than Vegas. In Random Early Detection (RED) algorithm, both of congestion control mechanism provides better fair service when they coexist at the same link. TCP NewReno provides better performance than TCP Reno.


2019 ◽  
Vol 0 (0) ◽  
Author(s):  
Siamak Abedidarabad ◽  
Reza Poorzare

AbstractOptical Burst Switching (OBS) networks are new emerging techniques that alternate Optical Circuit Switching (OCS) and Optical Packet Switching (OPS) techniques. The high bandwidth of fiber links in these networks, besides WDM (Wavelength Division Multiplexing) helps the Internet to handle the heavy traffic. OBS networks have an important issue that needs to be tackled. These networks are bufferless in their nature, so when two bursts are trying to reserve one wavelength one of them is dropped. This drop can be assumed as an indicator of congestion; as a result, the sending rate will be decreased, despite the fact that the network may not be congested. So, wired protocols like TCP (Transmission Control Protocol) cannot work to their high potential in OBS networks. In this paper, we propose a new scheme based on a probable approach that can distinguish burst drops caused by contentions from burst drops caused by contention, so we can improve the performance of the network. Extensive simulative studies show that the proposed algorithm outperforms TCP Vegas in terms of throughput and packet delivery count.


Sign in / Sign up

Export Citation Format

Share Document