clutter reduction
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2021 ◽  
Vol 42 (19) ◽  
pp. 7295-7312
Author(s):  
Deniz Kumlu ◽  
Isin Erer
Keyword(s):  

2021 ◽  
Vol 7 (10) ◽  
pp. eabf1367
Author(s):  
Laura Stidsholt ◽  
Stefan Greif ◽  
Holger R. Goerlitz ◽  
Kristian Beedholm ◽  
Jamie Macaulay ◽  
...  

How animals extract information from their surroundings to guide motor patterns is central to their survival. Here, we use echo-recording tags to show how wild hunting bats adjust their sensory strategies to their prey and natural environment. When searching, bats maximize the chances of detecting small prey by using large sensory volumes. During prey pursuit, they trade spatial for temporal information by reducing sensory volumes while increasing update rate and redundancy of their sensory scenes. These adjustments lead to very weak prey echoes that bats protect from interference by segregating prey sensory streams from the background using a combination of fast-acting sensory and motor strategies. Counterintuitively, these weak sensory scenes allow bats to be efficient hunters close to background clutter broadening the niches available to hunt for insects.


Algorithms ◽  
2020 ◽  
Vol 13 (11) ◽  
pp. 290
Author(s):  
Fabio Sikansi ◽  
Renato R. O. da Silva ◽  
Gabriel D. Cantareira ◽  
Elham Etemad ◽  
Fernando V. Paulovich

Graph visualization has been successfully applied in a wide range of problems and applications. Although different approaches are available to create visual representations, most of them suffer from clutter when faced with many nodes and/or edges. Among the techniques that address this problem, edge bundling has attained relative success in improving node-link layouts by bending and aggregating edges. Despite their success, most approaches perform the bundling based only on visual space information. There is no explicit connection between the produced bundled visual representation and the underlying data (edges or vertices attributes). In this paper, we present a novel edge bundling technique, called Similarity-Driven Edge Bundling (SDEB), to address this issue. Our method creates a similarity hierarchy based on a multilevel partition of the data, grouping edges considering the similarity between nodes to guide the bundling. The novel features introduced by SDEB are explored in different application scenarios, from dynamic graph visualization to multilevel exploration. Our results attest that SDEB produces layouts that consistently follow the similarity relationships found in the graph data, resulting in semantically richer presentations that are less cluttered than the state-of-the-art.


Author(s):  
M. Sjoerdsma ◽  
S. Bouwmeester ◽  
P. Houthuizen ◽  
F. N. van de Vosse ◽  
R. G. P. Lopata
Keyword(s):  

IEEE Access ◽  
2020 ◽  
Vol 8 ◽  
pp. 74145-74156 ◽  
Author(s):  
Deniz Kumlu ◽  
Isin Erer

2020 ◽  
Vol 58 (1) ◽  
pp. 486-499
Author(s):  
Hongqing Liu ◽  
Chen Huang ◽  
Lu Gan ◽  
Yi Zhou ◽  
Trieu-Kien Truong

2019 ◽  
Vol 11 (19) ◽  
pp. 2299 ◽  
Author(s):  
Maria Garcia-Fernandez ◽  
Ann Morgenthaler ◽  
Yuri Alvarez-Lopez ◽  
Fernando Las Heras ◽  
Carey Rappaport

This work proposes a novel Ground Penetrating Radar (GPR) system to detect landmines and Improvised Explosive Devices (IEDs). The system, which was numerically evaluated, is composed of a transmitter placed on a vehicle and looking forward and a receiver mounted on a drone and looking downwards. This combination offers both a good penetration and a high resolution, enabling the detection of non-metallic targets and mitigating the clutter at the air–soil interface. First, a fast ray tracing simulator was developed to find proper configurations of the system. Then, these configurations were validated using a full wave simulator, considering a flat and a rough surface. All simulations were post-processed using a fast and accurate Synthetic Aperture Radar (SAR) algorithm that takes into account the constitutive parameters of the soil. The SAR images for all configurations were compared, concluding that the proposed contribution greatly improves the target detection and the surface clutter reduction over conventional forward-looking GPR systems.


2019 ◽  
Author(s):  
Loïc Fürhoff

Although the notion of ‘too many markers’ have been mentioned in several research, in practice, displaying hundreds of Points of Interests (POI) on a web map in two dimensions with an acceptable usability remains a real challenge. Web practitioners often make an excessive use of clustering aggregation to overcome performance bottlenecks without successfully resolving issues of perceived performance. This paper tries to bring a broad awareness by identifying sample issues which describe a general reality of clustering, and provide a pragmatic survey of potential technologies optimisations. At the end, we discuss the usage of technologies and the lack of documented client-server workflows, along with the need to enlarge our vision of the various clutter reduction methods.


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